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+/*
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+ * Copyright (c) 2009-2017 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package jme3test.renderer;
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+
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.input.MouseInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.input.controls.MouseButtonTrigger;
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+import com.jme3.material.Material;
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+import com.jme3.math.ColorRGBA;
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+import com.jme3.renderer.Camera;
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+import com.jme3.renderer.ViewPort;
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+import com.jme3.scene.Geometry;
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+import com.jme3.scene.Node;
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+import com.jme3.scene.shape.Box;
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+
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+/**
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+ * Simple application to test split-screen rendering. Clicking with LMB toggles
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+ * between a single camera/viewport (cam) and split screen (leftCam plus
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+ * rightCam). See issue #357.
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+ */
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+public class TestSplitScreen extends SimpleApplication implements ActionListener {
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+
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+ boolean splitScreen = false;
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+ Box mesh = new Box(1f, 1f, 1f);
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+ Camera leftCam, rightCam;
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+ Node leftScene = new Node("left scene");
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+ ViewPort leftView, rightView;
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+
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+ @Override
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+ public void simpleInitApp() {
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+ flyCam.setEnabled(false);
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+
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+ Geometry blueBox = new Geometry("blue box", mesh);
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+ Material blueMat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ blueMat.setColor("Color", ColorRGBA.Blue);
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+ blueBox.setMaterial(blueMat);
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+ rootNode.attachChild(blueBox);
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+
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+ rightCam = cam.clone();
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+ rightCam.setViewPort(0.5f, 1f, 0f, 1f);
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+
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+ rightView = renderManager.createMainView("right", rightCam);
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+ rightView.setClearFlags(true, true, true);
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+ rightView.setEnabled(false);
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+ rightView.attachScene(rootNode);
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+
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+ Geometry redBox = new Geometry("red box", mesh);
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+ Material redMat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ redMat.setColor("Color", ColorRGBA.Red);
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+ redBox.setMaterial(redMat);
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+ leftScene.attachChild(redBox);
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+
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+ leftCam = cam.clone();
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+ leftCam.setViewPort(0f, 0.5f, 0f, 1f);
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+
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+ leftView = renderManager.createMainView("left", leftCam);
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+ leftView.setClearFlags(true, true, true);
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+ leftView.setEnabled(false);
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+ leftView.attachScene(leftScene);
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+
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+ inputManager.addMapping("lmb", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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+ inputManager.addListener(this, "lmb");
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+ }
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+
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+ @Override
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+ public void onAction(String name, boolean keyPressed, float tpf) {
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+ if (name.equals("lmb") && !keyPressed) {
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+ splitScreen = !splitScreen;
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+ viewPort.setEnabled(!splitScreen);
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+ leftView.setEnabled(splitScreen);
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+ rightView.setEnabled(splitScreen);
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+ }
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ leftScene.updateLogicalState(tpf);
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+ leftScene.updateGeometricState();
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+ }
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+
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+ public static void main(String[] args) {
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+ TestSplitScreen app = new TestSplitScreen();
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+ app.start();
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+ }
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+}
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