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Fixed the swapped bits for Control and Evaluation Shader

michael %!s(int64=10) %!d(string=hai) anos
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b727d5998e
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      jme3-core/src/main/java/com/jme3/renderer/opengl/GL4.java

+ 2 - 2
jme3-core/src/main/java/com/jme3/renderer/opengl/GL4.java

@@ -39,8 +39,8 @@ import java.nio.IntBuffer;
  * @author Kirill Vainer
  */
 public interface GL4 extends GL3 {
-    public static final int GL_TESS_CONTROL_SHADER=0x8E87;
-    public static final int GL_TESS_EVALUATION_SHADER=0x8E88;
+    public static final int GL_TESS_CONTROL_SHADER=0x8E88;
+    public static final int GL_TESS_EVALUATION_SHADER=0x8E87;
     public static final int GL_PATCHES=0xE;
     public void glPatchParameter(int count);
 }