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@@ -762,6 +762,83 @@ public class LODGeomap extends GeoMap {
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}
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store.rewind();
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+ /*Vector3f rootPoint = new Vector3f();
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+ Vector3f rightPoint = new Vector3f();
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+ Vector3f leftPoint = new Vector3f();
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+ Vector3f topPoint = new Vector3f();
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+ Vector3f bottomPoint = new Vector3f();
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+
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+ // calculate normals for each polygon
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+ for (int r = 0; r < getHeight(); r++) {
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+ for (int c = 0; c < getWidth(); c++) {
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+
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+ rootPoint.set(c, getValue(c, r), r);
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+ Vector3f normal = new Vector3f();
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+ Vector3f normal2 = new Vector3f();
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+ Vector3f normal3 = new Vector3f();
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+ Vector3f normal4 = new Vector3f();
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+
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+ if (r == 0) { // first row
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+ if (c == 0) { // first column
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+ rightPoint.set(c + 1, getValue(c + 1, r), r);
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+ bottomPoint.set(c, getValue(c, r + 1), r + 1);
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+ getNormal(bottomPoint, rootPoint, rightPoint, scale, normal);
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+ } else if (c == getWidth() - 1) { // last column
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+ leftPoint.set(c - 1, getValue(c - 1, r), r);
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+ bottomPoint.set(c, getValue(c, r + 1), r + 1);
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+ getNormal(leftPoint, rootPoint, bottomPoint, scale, normal);
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+ } else { // all middle columns
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+ leftPoint.set(c - 1, getValue(c - 1, r), r);
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+ rightPoint.set(c + 1, getValue(c + 1, r), r);
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+ bottomPoint.set(c, getValue(c, r + 1), r + 1);
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+ getNormal(leftPoint, rootPoint, bottomPoint, scale, normal);
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+ getNormal(bottomPoint, rootPoint, rightPoint, scale, normal2);
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+ normal.set(normal.add(normal2).normalize());
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+ }
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+ } else if (r == getHeight() - 1) { // last row
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+ if (c == 0) { // first column
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+ topPoint.set(c, getValue(c, r - 1), r - 1);
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+ rightPoint.set(c + 1, getValue(c + 1, r), r);
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+ getNormal(rightPoint, rootPoint, topPoint, scale, normal);
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+ } else if (c == getWidth() - 1) { // last column
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+ topPoint.set(c, getValue(c, r - 1), r - 1);
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+ leftPoint.set(c - 1, getValue(c - 1, r), r);
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+ getNormal(topPoint, rootPoint, leftPoint, scale, normal);
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+ } else { // all middle columns
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+ topPoint.set(c, getValue(c, r - 1), r - 1);
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+ leftPoint.set(c - 1, getValue(c - 1, r), r);
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+ rightPoint.set(c + 1, getValue(c + 1, r), r);
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+ getNormal(topPoint, rootPoint, leftPoint, scale, normal);
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+ getNormal(rightPoint, rootPoint, topPoint, scale, normal2);
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+ normal.set(normal.add(normal2).normalize());
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+ }
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+ } else { // all middle rows
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+ if (c == 0) { // first column
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+ topPoint.set(c, getValue(c, r - 1), r - 1);
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+ rightPoint.set(c + 1, getValue(c + 1, r), r);
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+ bottomPoint.set(c, getValue(c, r + 1), r + 1);
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+ getNormal(rightPoint, rootPoint, topPoint, scale, normal);
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+ getNormal(bottomPoint, rootPoint, rightPoint, scale, normal2);
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+ normal.set(normal.add(normal2).normalize());
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+ } else if (c == getWidth() - 1) { // last column
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+ topPoint.set(c, getValue(c, r - 1), r - 1);
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+ leftPoint.set(c - 1, getValue(c - 1, r), r);
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+ bottomPoint.set(c, getValue(c, r + 1), r + 1);
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+ getNormal(topPoint, rootPoint, leftPoint, scale, normal);
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+ getNormal(leftPoint, rootPoint, bottomPoint, scale, normal2);
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+ normal.set(normal.add(normal2).normalize());
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+ } else { // all middle columns
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+ topPoint.set(c, getValue(c, r - 1), r - 1);
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+ leftPoint.set(c - 1, getValue(c - 1, r), r);
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+ rightPoint.set(c + 1, getValue(c + 1, r), r);
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+ bottomPoint.set(c, getValue(c, r + 1), r + 1);
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+ getNormal(topPoint, rootPoint, leftPoint, scale, normal);
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+ getNormal(leftPoint, rootPoint, bottomPoint, scale, normal2);
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+ getNormal(bottomPoint, rootPoint, rightPoint, scale, normal3);
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+ getNormal(rightPoint, rootPoint, topPoint, scale, normal4);
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+ normal.set(normal.add(normal2).add(normal3).add(normal4).normalize());
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+ }
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+ }*/
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TempVars vars = TempVars.get();
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Vector3f rootPoint = vars.vect1;
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@@ -858,23 +935,28 @@ public class LODGeomap extends GeoMap {
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float x1 = firstPoint.x - rootPoint.x;
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float y1 = firstPoint.y - rootPoint.y;
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float z1 = firstPoint.z - rootPoint.z;
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+ x1 *= scale.x;
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+ y1 *= scale.y;
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+ z1 *= scale.z;
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float x2 = secondPoint.x - rootPoint.x;
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float y2 = secondPoint.y - rootPoint.y;
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float z2 = secondPoint.z - rootPoint.z;
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+ x2 *= scale.x;
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+ y2 *= scale.y;
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+ z2 *= scale.z;
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float x3 = (y1 * z2) - (z1 * y2);
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float y3 = (z1 * x2) - (x1 * z2);
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float z3 = (x1 * y2) - (y1 * x2);
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- x3 *= scale.x;
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- y3 *= scale.y;
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- z3 *= scale.z;
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-
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float inv = 1.0f / FastMath.sqrt(x3 * x3 + y3 * y3 + z3 * z3);
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store.x = x3 * inv;
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store.y = y3 * inv;
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store.z = z3 * inv;
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-
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return store;
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+
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+ /*store.set( firstPoint.subtractLocal(rootPoint).multLocal(scale).crossLocal(secondPoint.subtractLocal(rootPoint).multLocal(scale)).normalizeLocal() );
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+ return store;*/
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+
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}
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/**
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