Browse Source

- add fallback to default material name also when using OgreMeshKey

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8108 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
nor..67 14 years ago
parent
commit
b78b994242
1 changed files with 3 additions and 0 deletions
  1. 3 0
      engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java

+ 3 - 0
engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java

@@ -785,6 +785,9 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
                 if (materialList == null && materialName != null) {
                     materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + materialName + ".material"));
                 }
+                else{
+                    materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + meshName + ".material"));
+                }
             } else {
                 try {
                     materialList = (MaterialList) assetManager.loadAsset(new OgreMaterialKey(folderName + meshName + ".material"));