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Fixed mesh.xml material loading where model key was set as the material key preventing further loading when this file was saved as a j3o

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10413 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
rem..om 12 年之前
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共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java

+ 2 - 2
engine/src/ogre/com/jme3/scene/plugins/ogre/MeshLoader.java

@@ -232,8 +232,8 @@ public class MeshLoader extends DefaultHandler implements AssetLoader {
         
         if (mat == null) {
             logger.log(Level.WARNING, "Cannot locate {0} for model {1}", new Object[]{matName, key});
-            mat = PlaceholderAssets.getPlaceholderMaterial(assetManager);
-            mat.setKey(key);
+            mat = PlaceholderAssets.getPlaceholderMaterial(assetManager);          
+            mat.setKey(new MaterialKey(matName));
         }
 
         if (mat.isTransparent()) {