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@@ -1,5 +1,5 @@
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/*
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/*
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- * Copyright (c) 2009-2012 jMonkeyEngine
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+ * Copyright (c) 2009-2025 jMonkeyEngine
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* All rights reserved.
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* All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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@@ -35,50 +35,143 @@ import com.jme3.app.SimpleApplication;
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import com.jme3.audio.AudioData;
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import com.jme3.audio.AudioData;
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import com.jme3.audio.AudioNode;
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import com.jme3.audio.AudioNode;
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import com.jme3.audio.Environment;
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import com.jme3.audio.Environment;
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+import com.jme3.audio.LowPassFilter;
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+import com.jme3.input.KeyInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.input.controls.KeyTrigger;
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+import com.jme3.input.controls.Trigger;
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+import com.jme3.material.Material;
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+import com.jme3.math.ColorRGBA;
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import com.jme3.math.FastMath;
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import com.jme3.math.FastMath;
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import com.jme3.math.Vector3f;
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import com.jme3.math.Vector3f;
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+import com.jme3.scene.Geometry;
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+import com.jme3.scene.Mesh;
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+import com.jme3.scene.debug.Grid;
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+import com.jme3.scene.shape.Sphere;
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-public class TestReverb extends SimpleApplication {
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-
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- private AudioNode audioSource;
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- private float time = 0;
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- private float nextTime = 1;
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-
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- public static void main(String[] args) {
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- TestReverb test = new TestReverb();
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- test.start();
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- }
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-
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- @Override
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- public void simpleInitApp() {
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- audioSource = new AudioNode(assetManager, "Sound/Effects/Bang.wav",
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- AudioData.DataType.Buffer);
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-
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- float[] eax = new float[]{15, 38.0f, 0.300f, -1000, -3300, 0,
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- 1.49f, 0.54f, 1.00f, -2560, 0.162f, 0.00f, 0.00f, 0.00f,
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- -229, 0.088f, 0.00f, 0.00f, 0.00f, 0.125f, 1.000f, 0.250f,
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- 0.000f, -5.0f, 5000.0f, 250.0f, 0.00f, 0x3f};
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- audioRenderer.setEnvironment(new Environment(eax));
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- Environment env = Environment.Cavern;
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- audioRenderer.setEnvironment(env);
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- }
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-
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- @Override
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- public void simpleUpdate(float tpf) {
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- time += tpf;
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-
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- if (time > nextTime) {
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- Vector3f v = new Vector3f();
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- v.setX(FastMath.nextRandomFloat());
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- v.setY(FastMath.nextRandomFloat());
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- v.setZ(FastMath.nextRandomFloat());
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- v.multLocal(40, 2, 40);
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- v.subtractLocal(20, 1, 20);
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-
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- audioSource.setLocalTranslation(v);
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- audioSource.playInstance();
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- time = 0;
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- nextTime = FastMath.nextRandomFloat() * 2 + 0.5f;
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+/**
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+ * @author capdevon
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+ */
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+public class TestReverb extends SimpleApplication implements ActionListener {
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+
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+ public static void main(String[] args) {
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+ TestReverb app = new TestReverb();
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+ app.start();
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+ }
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+
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+ private AudioNode audioSource;
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+ private float time = 0;
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+ private float nextTime = 1;
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+
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+ /**
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+ * ### Effects ###
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+ * Changing a parameter value in the Effect Object after it has been attached to the Auxiliary Effect
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+ * Slot will not affect the effect in the effect slot. To update the parameters of the effect in the effect
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+ * slot, an application must update the parameters of an Effect object and then re-attach it to the
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+ * Auxiliary Effect Slot.
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+ */
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+ private int index = 0;
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+ private final Environment[] environments = {
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+ Environment.Cavern,
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+ Environment.AcousticLab,
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+ Environment.Closet,
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+ Environment.Dungeon,
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+ Environment.Garage
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+ };
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+
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+ @Override
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+ public void simpleInitApp() {
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+
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+ configureCamera();
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+
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+ // Activate the Environment preset
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+ audioRenderer.setEnvironment(environments[index]);
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+
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+ // Activate 3D audio
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+ audioSource = new AudioNode(assetManager, "Sound/Effects/Bang.wav", AudioData.DataType.Buffer);
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+ audioSource.setLooping(false);
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+ audioSource.setVolume(1.2f);
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+ audioSource.setPositional(true);
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+ audioSource.setMaxDistance(100);
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+ audioSource.setRefDistance(5);
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+ audioSource.setReverbEnabled(true);
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+ audioSource.setReverbFilter(new LowPassFilter(1f, 1f));
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+ rootNode.attachChild(audioSource);
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+
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+ Geometry marker = makeShape("Marker", new Sphere(16, 16, 1f), ColorRGBA.Red);
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+ audioSource.attachChild(marker);
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+
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+ Geometry grid = makeShape("DebugGrid", new Grid(21, 21, 4), ColorRGBA.Blue);
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+ grid.center().move(0, 0, 0);
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+ rootNode.attachChild(grid);
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+
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+ registerInputMappings();
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+ }
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+
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+ private void configureCamera() {
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+ flyCam.setMoveSpeed(50f);
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+ flyCam.setDragToRotate(true);
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+
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+ cam.setLocation(Vector3f.UNIT_XYZ.mult(50f));
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+ cam.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
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+ }
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+
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+ private Geometry makeShape(String name, Mesh mesh, ColorRGBA color) {
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+ Geometry geo = new Geometry(name, mesh);
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+ Material mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat.setColor("Color", color);
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+ geo.setMaterial(mat);
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+ return geo;
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ time += tpf;
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+
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+ if (time > nextTime) {
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+ time = 0;
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+ nextTime = FastMath.nextRandomFloat() * 2 + 0.5f;
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+
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+ Vector3f position = getRandomPosition();
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+ audioSource.setLocalTranslation(position);
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+ audioSource.playInstance();
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+ }
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+ }
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+
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+ private Vector3f getRandomPosition() {
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+ float x = FastMath.nextRandomFloat();
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+ float y = FastMath.nextRandomFloat();
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+ float z = FastMath.nextRandomFloat();
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+ Vector3f vec = new Vector3f(x, y, z);
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+ vec.multLocal(40, 2, 40);
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+ vec.subtractLocal(20, 1, 20);
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+ return vec;
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+ }
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+
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+ if (!isPressed) return;
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+
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+ if (name.equals("toggleReverbEnabled")) {
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+ boolean reverbEnabled = !audioSource.isReverbEnabled();
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+ audioSource.setReverbEnabled(reverbEnabled);
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+ System.out.println("reverbEnabled: " + reverbEnabled);
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+
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+ } else if (name.equals("nextEnvironment")) {
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+ index = (index + 1) % environments.length;
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+ audioRenderer.setEnvironment(environments[index]);
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+ System.out.println("Next Environment Index: " + index);
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+ }
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+ }
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+
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+ private void registerInputMappings() {
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+ addMapping("toggleReverbEnabled", new KeyTrigger(KeyInput.KEY_SPACE));
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+ addMapping("nextEnvironment", new KeyTrigger(KeyInput.KEY_N));
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+ }
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+
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+ private void addMapping(String mappingName, Trigger... triggers) {
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+ inputManager.addMapping(mappingName, triggers);
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+ inputManager.addListener(this, mappingName);
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}
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}
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- }
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+
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}
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}
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