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@@ -40,6 +40,7 @@ import java.io.UnsupportedEncodingException;
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import java.lang.ref.PhantomReference;
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import java.lang.ref.Reference;
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import java.lang.ref.ReferenceQueue;
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+import java.lang.reflect.InaccessibleObjectException;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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import java.nio.Buffer;
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@@ -62,1262 +63,1294 @@ import java.util.logging.Logger;
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* @version $Id: BufferUtils.java,v 1.16 2007/10/29 16:56:18 nca Exp $
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*/
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public final class BufferUtils {
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- private static BufferAllocator allocator = new ReflectionBufferUtils();
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-
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- private static boolean trackDirectMemory = false;
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- private static ReferenceQueue<Buffer> removeCollected = new ReferenceQueue<Buffer>();
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- private static ConcurrentHashMap<BufferInfo, BufferInfo> trackedBuffers = new ConcurrentHashMap<BufferInfo, BufferInfo>();
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- static ClearReferences cleanupthread;
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-
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- /**
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- * Warning! do only set this before JME is started!
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- */
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- public static void setAllocator(BufferAllocator allocator) {
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+ private static BufferAllocator allocator = new PrimitiveAllocator();
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+
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+ private static boolean trackDirectMemory = false;
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+ private static ReferenceQueue<Buffer> removeCollected = new ReferenceQueue<Buffer>();
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+ private static ConcurrentHashMap<BufferInfo, BufferInfo> trackedBuffers = new ConcurrentHashMap<BufferInfo, BufferInfo>();
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+ static ClearReferences cleanupthread;
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+
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+ private static boolean used;
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+
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+ static {
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+ try {
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+ allocator = new ReflectionAllocator();
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+ } catch (InaccessibleObjectException t) {
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+ t.printStackTrace();
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+ System.err.println("Error using ReflectionAllocator");
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+ }
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+ }
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+
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+ /**
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+ * Warning! do only set this before JME is started!
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+ */
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+ public static void setAllocator(BufferAllocator allocator) {
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+ if (used) {
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+ throw new IllegalStateException(
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+ "An Buffer was already allocated, since it is quite likely that other dispose methods will create native dangling pointers or other fun things, this is forbidden to be changed at runtime");
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+ }
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BufferUtils.allocator = allocator;
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}
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-
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- /**
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- * Set it to true if you want to enable direct memory tracking for debugging purpose.
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- * Default is false.
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- * To print direct memory usage use BufferUtils.printCurrentDirectMemory(StringBuilder store);
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- * @param enabled
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- */
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- public static void setTrackDirectMemoryEnabled(boolean enabled) {
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- trackDirectMemory = enabled;
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- }
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-
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- /**
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- * Creates a clone of the given buffer. The clone's capacity is
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- * equal to the given buffer's limit.
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- *
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- * @param buf The buffer to clone
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- * @return The cloned buffer
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- */
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- public static Buffer clone(Buffer buf) {
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- if (buf instanceof FloatBuffer) {
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- return clone((FloatBuffer) buf);
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- } else if (buf instanceof ShortBuffer) {
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- return clone((ShortBuffer) buf);
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- } else if (buf instanceof ByteBuffer) {
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- return clone((ByteBuffer) buf);
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- } else if (buf instanceof IntBuffer) {
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- return clone((IntBuffer) buf);
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- } else if (buf instanceof DoubleBuffer) {
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- return clone((DoubleBuffer) buf);
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- } else {
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- throw new UnsupportedOperationException();
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- }
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- }
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-
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- private static void onBufferAllocated(Buffer buffer) {
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- if (BufferUtils.trackDirectMemory) {
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- if (BufferUtils.cleanupthread == null) {
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- BufferUtils.cleanupthread = new ClearReferences();
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- BufferUtils.cleanupthread.start();
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- }
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- if (buffer instanceof ByteBuffer) {
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- BufferInfo info = new BufferInfo(ByteBuffer.class, buffer.capacity(), buffer, BufferUtils.removeCollected);
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- BufferUtils.trackedBuffers.put(info, info);
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- } else if (buffer instanceof FloatBuffer) {
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- BufferInfo info = new BufferInfo(FloatBuffer.class, buffer.capacity() * 4, buffer, BufferUtils.removeCollected);
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- BufferUtils.trackedBuffers.put(info, info);
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- } else if (buffer instanceof IntBuffer) {
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- BufferInfo info = new BufferInfo(IntBuffer.class, buffer.capacity() * 4, buffer, BufferUtils.removeCollected);
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- BufferUtils.trackedBuffers.put(info, info);
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- } else if (buffer instanceof ShortBuffer) {
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- BufferInfo info = new BufferInfo(ShortBuffer.class, buffer.capacity() * 2, buffer, BufferUtils.removeCollected);
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- BufferUtils.trackedBuffers.put(info, info);
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- } else if (buffer instanceof DoubleBuffer) {
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- BufferInfo info = new BufferInfo(DoubleBuffer.class, buffer.capacity() * 8, buffer, BufferUtils.removeCollected);
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- BufferUtils.trackedBuffers.put(info, info);
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- }
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-
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- }
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- }
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-
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- /**
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- * Generate a new FloatBuffer using the given array of Vector3f objects.
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- * The FloatBuffer will be 3 * data.length long and contain the vector data
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- * as data[0].x, data[0].y, data[0].z, data[1].x... etc.
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- *
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- * @param data array of Vector3f objects to place into a new FloatBuffer
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- */
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- public static FloatBuffer createFloatBuffer(Vector3f... data) {
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- if (data == null) {
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- return null;
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- }
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- FloatBuffer buff = createFloatBuffer(3 * data.length);
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- for (Vector3f element : data) {
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- if (element != null) {
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- buff.put(element.x).put(element.y).put(element.z);
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- } else {
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- buff.put(0).put(0).put(0);
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- }
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- }
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- buff.flip();
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- return buff;
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- }
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-
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- /**
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- * Generate a new FloatBuffer using the given array of Quaternion objects.
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- * The FloatBuffer will be 4 * data.length long and contain the vector data.
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- *
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- * @param data array of Quaternion objects to place into a new FloatBuffer
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- */
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- public static FloatBuffer createFloatBuffer(Quaternion... data) {
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- if (data == null) {
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- return null;
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- }
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- FloatBuffer buff = createFloatBuffer(4 * data.length);
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- for (Quaternion element : data) {
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- if (element != null) {
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- buff.put(element.getX()).put(element.getY()).put(element.getZ()).put(element.getW());
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- } else {
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- buff.put(0).put(0).put(0).put(0);
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- }
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- }
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- buff.flip();
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- return buff;
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- }
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-
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- /**
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- * Generate a new FloatBuffer using the given array of Vector4 objects.
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- * The FloatBuffer will be 4 * data.length long and contain the vector data.
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- *
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- * @param data array of Vector4 objects to place into a new FloatBuffer
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- */
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- public static FloatBuffer createFloatBuffer(Vector4f... data) {
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- if (data == null) {
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- return null;
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- }
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- FloatBuffer buff = createFloatBuffer(4 * data.length);
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- for (int x = 0; x < data.length; x++) {
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- if (data[x] != null) {
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- buff.put(data[x].getX()).put(data[x].getY()).put(data[x].getZ()).put(data[x].getW());
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- } else {
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- buff.put(0).put(0).put(0).put(0);
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- }
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- }
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- buff.flip();
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- return buff;
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- }
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-
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- /**
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- * Generate a new FloatBuffer using the given array of ColorRGBA objects.
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- * The FloatBuffer will be 4 * data.length long and contain the color data.
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- *
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- * @param data array of ColorRGBA objects to place into a new FloatBuffer
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- */
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- public static FloatBuffer createFloatBuffer(ColorRGBA... data) {
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- if (data == null) {
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- return null;
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- }
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- FloatBuffer buff = createFloatBuffer(4 * data.length);
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- for (int x = 0; x < data.length; x++) {
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- if (data[x] != null) {
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- buff.put(data[x].getRed()).put(data[x].getGreen()).put(data[x].getBlue()).put(data[x].getAlpha());
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- } else {
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- buff.put(0).put(0).put(0).put(0);
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- }
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- }
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- buff.flip();
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- return buff;
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- }
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-
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- /**
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- * Generate a new FloatBuffer using the given array of float primitives.
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- * @param data array of float primitives to place into a new FloatBuffer
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- */
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- public static FloatBuffer createFloatBuffer(float... data) {
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- if (data == null) {
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- return null;
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- }
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- FloatBuffer buff = createFloatBuffer(data.length);
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- buff.clear();
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- buff.put(data);
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- buff.flip();
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- return buff;
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- }
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-
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- /**
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- * Create a new FloatBuffer of an appropriate size to hold the specified
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- * number of Vector3f object data.
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- *
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- * @param vertices
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- * number of vertices that need to be held by the newly created
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- * buffer
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- * @return the requested new FloatBuffer
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- */
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- public static FloatBuffer createVector3Buffer(int vertices) {
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- FloatBuffer vBuff = createFloatBuffer(3 * vertices);
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- return vBuff;
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- }
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-
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- /**
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- * Create a new FloatBuffer of an appropriate size to hold the specified
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- * number of Vector3f object data only if the given buffer if not already
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- * the right size.
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- *
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- * @param buf
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- * the buffer to first check and rewind
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- * @param vertices
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- * number of vertices that need to be held by the newly created
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- * buffer
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- * @return the requested new FloatBuffer
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- */
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- public static FloatBuffer createVector3Buffer(FloatBuffer buf, int vertices) {
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- if (buf != null && buf.limit() == 3 * vertices) {
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- buf.rewind();
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- return buf;
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- }
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-
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- return createFloatBuffer(3 * vertices);
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- }
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-
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- /**
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- * Sets the data contained in the given color into the FloatBuffer at the
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- * specified index.
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- *
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- * @param color
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- * the data to insert
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- * @param buf
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- * the buffer to insert into
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- * @param index
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- * the postion to place the data; in terms of colors not floats
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- */
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- public static void setInBuffer(ColorRGBA color, FloatBuffer buf,
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- int index) {
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- buf.position(index * 4);
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- buf.put(color.r);
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- buf.put(color.g);
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- buf.put(color.b);
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- buf.put(color.a);
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- }
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-
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- /**
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- * Sets the data contained in the given quaternion into the FloatBuffer at the
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- * specified index.
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- *
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- * @param quat
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- * the {@link Quaternion} to insert
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- * @param buf
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- * the buffer to insert into
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- * @param index
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- * the position to place the data; in terms of quaternions not floats
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- */
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- public static void setInBuffer(Quaternion quat, FloatBuffer buf,
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- int index) {
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- buf.position(index * 4);
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- buf.put(quat.getX());
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- buf.put(quat.getY());
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- buf.put(quat.getZ());
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- buf.put(quat.getW());
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- }
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-
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- /**
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- * Sets the data contained in the given vector4 into the FloatBuffer at the
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- * specified index.
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- *
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- * @param vec
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- * the {@link Vector4f} to insert
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- * @param buf
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- * the buffer to insert into
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- * @param index
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- * the position to place the data; in terms of vector4 not floats
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- */
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- public static void setInBuffer(Vector4f vec, FloatBuffer buf,
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- int index) {
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- buf.position(index * 4);
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- buf.put(vec.getX());
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- buf.put(vec.getY());
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- buf.put(vec.getZ());
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- buf.put(vec.getW());
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- }
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-
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- /**
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- * Sets the data contained in the given Vector3F into the FloatBuffer at the
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- * specified index.
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- *
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- * @param vector
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- * the data to insert
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- * @param buf
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- * the buffer to insert into
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- * @param index
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- * the postion to place the data; in terms of vectors not floats
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- */
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- public static void setInBuffer(Vector3f vector, FloatBuffer buf, int index) {
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- if (buf == null) {
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- return;
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- }
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- if (vector == null) {
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- buf.put(index * 3, 0);
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- buf.put((index * 3) + 1, 0);
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- buf.put((index * 3) + 2, 0);
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- } else {
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- buf.put(index * 3, vector.x);
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- buf.put((index * 3) + 1, vector.y);
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- buf.put((index * 3) + 2, vector.z);
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- }
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- }
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-
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- /**
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- * Updates the values of the given vector from the specified buffer at the
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- * index provided.
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- *
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- * @param vector
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- * the vector to set data on
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- * @param buf
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- * the buffer to read from
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- * @param index
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- * the position (in terms of vectors, not floats) to read from
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- * the buf
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- */
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- public static void populateFromBuffer(Vector3f vector, FloatBuffer buf, int index) {
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- vector.x = buf.get(index * 3);
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- vector.y = buf.get(index * 3 + 1);
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- vector.z = buf.get(index * 3 + 2);
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- }
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-
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- /**
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- * Updates the values of the given vector from the specified buffer at the
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- * index provided.
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- *
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- * @param vector
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- * the vector to set data on
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- * @param buf
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- * the buffer to read from
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- * @param index
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- * the position (in terms of vectors, not floats) to read from
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- * the buf
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- */
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- public static void populateFromBuffer(Vector4f vector, FloatBuffer buf, int index) {
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- vector.x = buf.get(index * 4);
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- vector.y = buf.get(index * 4 + 1);
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- vector.z = buf.get(index * 4 + 2);
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- vector.w = buf.get(index * 4 + 3);
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- }
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-
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- /**
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- * Generates a Vector3f array from the given FloatBuffer.
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- *
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- * @param buff
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- * the FloatBuffer to read from
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- * @return a newly generated array of Vector3f objects
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- */
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- public static Vector3f[] getVector3Array(FloatBuffer buff) {
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- buff.clear();
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- Vector3f[] verts = new Vector3f[buff.limit() / 3];
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- for (int x = 0; x < verts.length; x++) {
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- Vector3f v = new Vector3f(buff.get(), buff.get(), buff.get());
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- verts[x] = v;
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- }
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- return verts;
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- }
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-
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- /**
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- * Copies a Vector3f from one position in the buffer to another. The index
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- * values are in terms of vector number (eg, vector number 0 is positions 0-2
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- * in the FloatBuffer.)
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- *
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- * @param buf
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- * the buffer to copy from/to
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- * @param fromPos
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- * the index of the vector to copy
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- * @param toPos
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- * the index to copy the vector to
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- */
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- public static void copyInternalVector3(FloatBuffer buf, int fromPos, int toPos) {
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- copyInternal(buf, fromPos * 3, toPos * 3, 3);
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- }
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-
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- /**
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- * Normalize a Vector3f in-buffer.
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- *
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- * @param buf
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- * the buffer to find the Vector3f within
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- * @param index
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- * the position (in terms of vectors, not floats) of the vector
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- * to normalize
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- */
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- public static void normalizeVector3(FloatBuffer buf, int index) {
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- TempVars vars = TempVars.get();
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|
|
- Vector3f tempVec3 = vars.vect1;
|
|
|
- populateFromBuffer(tempVec3, buf, index);
|
|
|
- tempVec3.normalizeLocal();
|
|
|
- setInBuffer(tempVec3, buf, index);
|
|
|
- vars.release();
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Add to a Vector3f in-buffer.
|
|
|
- *
|
|
|
- * @param toAdd
|
|
|
- * the vector to add from
|
|
|
- * @param buf
|
|
|
- * the buffer to find the Vector3f within
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * to add to
|
|
|
- */
|
|
|
- public static void addInBuffer(Vector3f toAdd, FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector3f tempVec3 = vars.vect1;
|
|
|
- populateFromBuffer(tempVec3, buf, index);
|
|
|
- tempVec3.addLocal(toAdd);
|
|
|
- setInBuffer(tempVec3, buf, index);
|
|
|
- vars.release();
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Multiply and store a Vector3f in-buffer.
|
|
|
- *
|
|
|
- * @param toMult
|
|
|
- * the vector to multiply against
|
|
|
- * @param buf
|
|
|
- * the buffer to find the Vector3f within
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * to multiply
|
|
|
- */
|
|
|
- public static void multInBuffer(Vector3f toMult, FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector3f tempVec3 = vars.vect1;
|
|
|
- populateFromBuffer(tempVec3, buf, index);
|
|
|
- tempVec3.multLocal(toMult);
|
|
|
- setInBuffer(tempVec3, buf, index);
|
|
|
- vars.release();
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Checks to see if the given Vector3f is equals to the data stored in the
|
|
|
- * buffer at the given data index.
|
|
|
- *
|
|
|
- * @param check
|
|
|
- * the vector to check against - null will return false.
|
|
|
- * @param buf
|
|
|
- * the buffer to compare data with
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * in the buffer to check against
|
|
|
- * @return true if the data is equivalent, otherwise false.
|
|
|
- */
|
|
|
- public static boolean equals(Vector3f check, FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector3f tempVec3 = vars.vect1;
|
|
|
- populateFromBuffer(tempVec3, buf, index);
|
|
|
- boolean eq = tempVec3.equals(check);
|
|
|
- vars.release();
|
|
|
- return eq;
|
|
|
- }
|
|
|
-
|
|
|
- // // -- VECTOR2F METHODS -- ////
|
|
|
- /**
|
|
|
- * Generate a new FloatBuffer using the given array of Vector2f objects.
|
|
|
- * The FloatBuffer will be 2 * data.length long and contain the vector data
|
|
|
- * as data[0].x, data[0].y, data[1].x... etc.
|
|
|
- *
|
|
|
- * @param data array of Vector2f objects to place into a new FloatBuffer
|
|
|
- */
|
|
|
- public static FloatBuffer createFloatBuffer(Vector2f... data) {
|
|
|
- if (data == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- FloatBuffer buff = createFloatBuffer(2 * data.length);
|
|
|
- for (Vector2f element : data) {
|
|
|
- if (element != null) {
|
|
|
- buff.put(element.x).put(element.y);
|
|
|
- } else {
|
|
|
- buff.put(0).put(0);
|
|
|
- }
|
|
|
- }
|
|
|
- buff.flip();
|
|
|
- return buff;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new FloatBuffer of an appropriate size to hold the specified
|
|
|
- * number of Vector2f object data.
|
|
|
- *
|
|
|
- * @param vertices
|
|
|
- * number of vertices that need to be held by the newly created
|
|
|
- * buffer
|
|
|
- * @return the requested new FloatBuffer
|
|
|
- */
|
|
|
- public static FloatBuffer createVector2Buffer(int vertices) {
|
|
|
- FloatBuffer vBuff = createFloatBuffer(2 * vertices);
|
|
|
- return vBuff;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new FloatBuffer of an appropriate size to hold the specified
|
|
|
- * number of Vector2f object data only if the given buffer if not already
|
|
|
- * the right size.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to first check and rewind
|
|
|
- * @param vertices
|
|
|
- * number of vertices that need to be held by the newly created
|
|
|
- * buffer
|
|
|
- * @return the requested new FloatBuffer
|
|
|
- */
|
|
|
- public static FloatBuffer createVector2Buffer(FloatBuffer buf, int vertices) {
|
|
|
- if (buf != null && buf.limit() == 2 * vertices) {
|
|
|
- buf.rewind();
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- return createFloatBuffer(2 * vertices);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Sets the data contained in the given Vector2F into the FloatBuffer at the
|
|
|
- * specified index.
|
|
|
- *
|
|
|
- * @param vector
|
|
|
- * the data to insert
|
|
|
- * @param buf
|
|
|
- * the buffer to insert into
|
|
|
- * @param index
|
|
|
- * the position to place the data; in terms of vectors not floats
|
|
|
- */
|
|
|
- public static void setInBuffer(Vector2f vector, FloatBuffer buf, int index) {
|
|
|
- buf.put(index * 2, vector.x);
|
|
|
- buf.put((index * 2) + 1, vector.y);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Updates the values of the given vector from the specified buffer at the
|
|
|
- * index provided.
|
|
|
- *
|
|
|
- * @param vector
|
|
|
- * the vector to set data on
|
|
|
- * @param buf
|
|
|
- * the buffer to read from
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) to read from
|
|
|
- * the buf
|
|
|
- */
|
|
|
- public static void populateFromBuffer(Vector2f vector, FloatBuffer buf, int index) {
|
|
|
- vector.x = buf.get(index * 2);
|
|
|
- vector.y = buf.get(index * 2 + 1);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Generates a Vector2f array from the given FloatBuffer.
|
|
|
- *
|
|
|
- * @param buff
|
|
|
- * the FloatBuffer to read from
|
|
|
- * @return a newly generated array of Vector2f objects
|
|
|
- */
|
|
|
- public static Vector2f[] getVector2Array(FloatBuffer buff) {
|
|
|
- buff.clear();
|
|
|
- Vector2f[] verts = new Vector2f[buff.limit() / 2];
|
|
|
- for (int x = 0; x < verts.length; x++) {
|
|
|
- Vector2f v = new Vector2f(buff.get(), buff.get());
|
|
|
- verts[x] = v;
|
|
|
- }
|
|
|
- return verts;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Copies a Vector2f from one position in the buffer to another. The index
|
|
|
- * values are in terms of vector number (eg, vector number 0 is positions 0-1
|
|
|
- * in the FloatBuffer.)
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to copy from/to
|
|
|
- * @param fromPos
|
|
|
- * the index of the vector to copy
|
|
|
- * @param toPos
|
|
|
- * the index to copy the vector to
|
|
|
- */
|
|
|
- public static void copyInternalVector2(FloatBuffer buf, int fromPos, int toPos) {
|
|
|
- copyInternal(buf, fromPos * 2, toPos * 2, 2);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Normalize a Vector2f in-buffer.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to find the Vector2f within
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * to normalize
|
|
|
- */
|
|
|
- public static void normalizeVector2(FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector2f tempVec2 = vars.vect2d;
|
|
|
- populateFromBuffer(tempVec2, buf, index);
|
|
|
- tempVec2.normalizeLocal();
|
|
|
- setInBuffer(tempVec2, buf, index);
|
|
|
- vars.release();
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Add to a Vector2f in-buffer.
|
|
|
- *
|
|
|
- * @param toAdd
|
|
|
- * the vector to add from
|
|
|
- * @param buf
|
|
|
- * the buffer to find the Vector2f within
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * to add to
|
|
|
- */
|
|
|
- public static void addInBuffer(Vector2f toAdd, FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector2f tempVec2 = vars.vect2d;
|
|
|
- populateFromBuffer(tempVec2, buf, index);
|
|
|
- tempVec2.addLocal(toAdd);
|
|
|
- setInBuffer(tempVec2, buf, index);
|
|
|
- vars.release();
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Multiply and store a Vector2f in-buffer.
|
|
|
- *
|
|
|
- * @param toMult
|
|
|
- * the vector to multiply against
|
|
|
- * @param buf
|
|
|
- * the buffer to find the Vector2f within
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * to multiply
|
|
|
- */
|
|
|
- public static void multInBuffer(Vector2f toMult, FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector2f tempVec2 = vars.vect2d;
|
|
|
- populateFromBuffer(tempVec2, buf, index);
|
|
|
- tempVec2.multLocal(toMult);
|
|
|
- setInBuffer(tempVec2, buf, index);
|
|
|
- vars.release();
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Checks to see if the given Vector2f is equals to the data stored in the
|
|
|
- * buffer at the given data index.
|
|
|
- *
|
|
|
- * @param check
|
|
|
- * the vector to check against - null will return false.
|
|
|
- * @param buf
|
|
|
- * the buffer to compare data with
|
|
|
- * @param index
|
|
|
- * the position (in terms of vectors, not floats) of the vector
|
|
|
- * in the buffer to check against
|
|
|
- * @return true if the data is equivalent, otherwise false.
|
|
|
- */
|
|
|
- public static boolean equals(Vector2f check, FloatBuffer buf, int index) {
|
|
|
- TempVars vars = TempVars.get();
|
|
|
- Vector2f tempVec2 = vars.vect2d;
|
|
|
- populateFromBuffer(tempVec2, buf, index);
|
|
|
- boolean eq = tempVec2.equals(check);
|
|
|
- vars.release();
|
|
|
- return eq;
|
|
|
- }
|
|
|
-
|
|
|
- //// -- INT METHODS -- ////
|
|
|
- /**
|
|
|
- * Generate a new IntBuffer using the given array of ints. The IntBuffer
|
|
|
- * will be data.length long and contain the int data as data[0], data[1]...
|
|
|
- * etc.
|
|
|
- *
|
|
|
- * @param data
|
|
|
- * array of ints to place into a new IntBuffer
|
|
|
- */
|
|
|
- public static IntBuffer createIntBuffer(int... data) {
|
|
|
- if (data == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- IntBuffer buff = createIntBuffer(data.length);
|
|
|
- buff.clear();
|
|
|
- buff.put(data);
|
|
|
- buff.flip();
|
|
|
- return buff;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new int[] array and populate it with the given IntBuffer's
|
|
|
- * contents.
|
|
|
- *
|
|
|
- * @param buff
|
|
|
- * the IntBuffer to read from
|
|
|
- * @return a new int array populated from the IntBuffer
|
|
|
- */
|
|
|
- public static int[] getIntArray(IntBuffer buff) {
|
|
|
- if (buff == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buff.clear();
|
|
|
- int[] inds = new int[buff.limit()];
|
|
|
- for (int x = 0; x < inds.length; x++) {
|
|
|
- inds[x] = buff.get();
|
|
|
- }
|
|
|
- return inds;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new float[] array and populate it with the given FloatBuffer's
|
|
|
- * contents.
|
|
|
- *
|
|
|
- * @param buff
|
|
|
- * the FloatBuffer to read from
|
|
|
- * @return a new float array populated from the FloatBuffer
|
|
|
- */
|
|
|
- public static float[] getFloatArray(FloatBuffer buff) {
|
|
|
- if (buff == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buff.clear();
|
|
|
- float[] inds = new float[buff.limit()];
|
|
|
- for (int x = 0; x < inds.length; x++) {
|
|
|
- inds[x] = buff.get();
|
|
|
- }
|
|
|
- return inds;
|
|
|
- }
|
|
|
-
|
|
|
- //// -- GENERAL DOUBLE ROUTINES -- ////
|
|
|
- /**
|
|
|
- * Create a new DoubleBuffer of the specified size.
|
|
|
- *
|
|
|
- * @param size
|
|
|
- * required number of double to store.
|
|
|
- * @return the new DoubleBuffer
|
|
|
- */
|
|
|
- public static DoubleBuffer createDoubleBuffer(int size) {
|
|
|
- DoubleBuffer buf = allocator.allocate(8 * size).order(ByteOrder.nativeOrder()).asDoubleBuffer();
|
|
|
- buf.clear();
|
|
|
- onBufferAllocated(buf);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new DoubleBuffer of an appropriate size to hold the specified
|
|
|
- * number of doubles only if the given buffer if not already the right size.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to first check and rewind
|
|
|
- * @param size
|
|
|
- * number of doubles that need to be held by the newly created
|
|
|
- * buffer
|
|
|
- * @return the requested new DoubleBuffer
|
|
|
- */
|
|
|
- public static DoubleBuffer createDoubleBuffer(DoubleBuffer buf, int size) {
|
|
|
- if (buf != null && buf.limit() == size) {
|
|
|
- buf.rewind();
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- buf = createDoubleBuffer(size);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Creates a new DoubleBuffer with the same contents as the given
|
|
|
- * DoubleBuffer. The new DoubleBuffer is separate from the old one and
|
|
|
- * changes are not reflected across. If you want to reflect changes,
|
|
|
- * consider using Buffer.duplicate().
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the DoubleBuffer to copy
|
|
|
- * @return the copy
|
|
|
- */
|
|
|
- public static DoubleBuffer clone(DoubleBuffer buf) {
|
|
|
- if (buf == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buf.rewind();
|
|
|
-
|
|
|
- DoubleBuffer copy;
|
|
|
- if (isDirect(buf)) {
|
|
|
- copy = createDoubleBuffer(buf.limit());
|
|
|
- } else {
|
|
|
- copy = DoubleBuffer.allocate(buf.limit());
|
|
|
- }
|
|
|
- copy.put(buf);
|
|
|
-
|
|
|
- return copy;
|
|
|
- }
|
|
|
-
|
|
|
- //// -- GENERAL FLOAT ROUTINES -- ////
|
|
|
- /**
|
|
|
- * Create a new FloatBuffer of the specified size.
|
|
|
- *
|
|
|
- * @param size
|
|
|
- * required number of floats to store.
|
|
|
- * @return the new FloatBuffer
|
|
|
- */
|
|
|
- public static FloatBuffer createFloatBuffer(int size) {
|
|
|
- FloatBuffer buf = allocator.allocate(4 * size).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
|
|
- buf.clear();
|
|
|
- onBufferAllocated(buf);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Copies floats from one position in the buffer to another.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to copy from/to
|
|
|
- * @param fromPos
|
|
|
- * the starting point to copy from
|
|
|
- * @param toPos
|
|
|
- * the starting point to copy to
|
|
|
- * @param length
|
|
|
- * the number of floats to copy
|
|
|
- */
|
|
|
- public static void copyInternal(FloatBuffer buf, int fromPos, int toPos, int length) {
|
|
|
- float[] data = new float[length];
|
|
|
- buf.position(fromPos);
|
|
|
- buf.get(data);
|
|
|
- buf.position(toPos);
|
|
|
- buf.put(data);
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Creates a new FloatBuffer with the same contents as the given
|
|
|
- * FloatBuffer. The new FloatBuffer is separate from the old one and changes
|
|
|
- * are not reflected across. If you want to reflect changes, consider using
|
|
|
- * Buffer.duplicate().
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the FloatBuffer to copy
|
|
|
- * @return the copy
|
|
|
- */
|
|
|
- public static FloatBuffer clone(FloatBuffer buf) {
|
|
|
- if (buf == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buf.rewind();
|
|
|
-
|
|
|
- FloatBuffer copy;
|
|
|
- if (isDirect(buf)) {
|
|
|
- copy = createFloatBuffer(buf.limit());
|
|
|
- } else {
|
|
|
- copy = FloatBuffer.allocate(buf.limit());
|
|
|
- }
|
|
|
- copy.put(buf);
|
|
|
-
|
|
|
- return copy;
|
|
|
- }
|
|
|
-
|
|
|
- //// -- GENERAL INT ROUTINES -- ////
|
|
|
- /**
|
|
|
- * Create a new IntBuffer of the specified size.
|
|
|
- *
|
|
|
- * @param size
|
|
|
- * required number of ints to store.
|
|
|
- * @return the new IntBuffer
|
|
|
- */
|
|
|
- public static IntBuffer createIntBuffer(int size) {
|
|
|
- IntBuffer buf = allocator.allocate(4 * size).order(ByteOrder.nativeOrder()).asIntBuffer();
|
|
|
- buf.clear();
|
|
|
- onBufferAllocated(buf);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new IntBuffer of an appropriate size to hold the specified
|
|
|
- * number of ints only if the given buffer if not already the right size.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to first check and rewind
|
|
|
- * @param size
|
|
|
- * number of ints that need to be held by the newly created
|
|
|
- * buffer
|
|
|
- * @return the requested new IntBuffer
|
|
|
- */
|
|
|
- public static IntBuffer createIntBuffer(IntBuffer buf, int size) {
|
|
|
- if (buf != null && buf.limit() == size) {
|
|
|
- buf.rewind();
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- buf = createIntBuffer(size);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Creates a new IntBuffer with the same contents as the given IntBuffer.
|
|
|
- * The new IntBuffer is separate from the old one and changes are not
|
|
|
- * reflected across. If you want to reflect changes, consider using
|
|
|
- * Buffer.duplicate().
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the IntBuffer to copy
|
|
|
- * @return the copy
|
|
|
- */
|
|
|
- public static IntBuffer clone(IntBuffer buf) {
|
|
|
- if (buf == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buf.rewind();
|
|
|
-
|
|
|
- IntBuffer copy;
|
|
|
- if (isDirect(buf)) {
|
|
|
- copy = createIntBuffer(buf.limit());
|
|
|
- } else {
|
|
|
- copy = IntBuffer.allocate(buf.limit());
|
|
|
- }
|
|
|
- copy.put(buf);
|
|
|
-
|
|
|
- return copy;
|
|
|
- }
|
|
|
-
|
|
|
- //// -- GENERAL BYTE ROUTINES -- ////
|
|
|
- /**
|
|
|
- * Create a new ByteBuffer of the specified size.
|
|
|
- *
|
|
|
- * @param size
|
|
|
- * required number of ints to store.
|
|
|
- * @return the new IntBuffer
|
|
|
- */
|
|
|
- public static ByteBuffer createByteBuffer(int size) {
|
|
|
- ByteBuffer buf = allocator.allocate(size).order(ByteOrder.nativeOrder());
|
|
|
- buf.clear();
|
|
|
- onBufferAllocated(buf);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new ByteBuffer of an appropriate size to hold the specified
|
|
|
- * number of ints only if the given buffer if not already the right size.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to first check and rewind
|
|
|
- * @param size
|
|
|
- * number of bytes that need to be held by the newly created
|
|
|
- * buffer
|
|
|
- * @return the requested new IntBuffer
|
|
|
- */
|
|
|
- public static ByteBuffer createByteBuffer(ByteBuffer buf, int size) {
|
|
|
- if (buf != null && buf.limit() == size) {
|
|
|
- buf.rewind();
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- buf = createByteBuffer(size);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- public static ByteBuffer createByteBuffer(byte... data) {
|
|
|
- ByteBuffer bb = createByteBuffer(data.length);
|
|
|
- bb.put(data);
|
|
|
- bb.flip();
|
|
|
- return bb;
|
|
|
- }
|
|
|
-
|
|
|
- public static ByteBuffer createByteBuffer(String data) {
|
|
|
- try {
|
|
|
- byte[] bytes = data.getBytes("UTF-8");
|
|
|
- ByteBuffer bb = createByteBuffer(bytes.length);
|
|
|
- bb.put(bytes);
|
|
|
- bb.flip();
|
|
|
- return bb;
|
|
|
- } catch (UnsupportedEncodingException ex) {
|
|
|
- throw new UnsupportedOperationException(ex);
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Creates a new ByteBuffer with the same contents as the given ByteBuffer.
|
|
|
- * The new ByteBuffer is seperate from the old one and changes are not
|
|
|
- * reflected across. If you want to reflect changes, consider using
|
|
|
- * Buffer.duplicate().
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the ByteBuffer to copy
|
|
|
- * @return the copy
|
|
|
- */
|
|
|
- public static ByteBuffer clone(ByteBuffer buf) {
|
|
|
- if (buf == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buf.rewind();
|
|
|
-
|
|
|
- ByteBuffer copy;
|
|
|
- if (isDirect(buf)) {
|
|
|
- copy = createByteBuffer(buf.limit());
|
|
|
- } else {
|
|
|
- copy = ByteBuffer.allocate(buf.limit());
|
|
|
- }
|
|
|
- copy.put(buf);
|
|
|
-
|
|
|
- return copy;
|
|
|
- }
|
|
|
-
|
|
|
- //// -- GENERAL SHORT ROUTINES -- ////
|
|
|
- /**
|
|
|
- * Create a new ShortBuffer of the specified size.
|
|
|
- *
|
|
|
- * @param size
|
|
|
- * required number of shorts to store.
|
|
|
- * @return the new ShortBuffer
|
|
|
- */
|
|
|
- public static ShortBuffer createShortBuffer(int size) {
|
|
|
- ShortBuffer buf = allocator.allocate(2 * size).order(ByteOrder.nativeOrder()).asShortBuffer();
|
|
|
- buf.clear();
|
|
|
- onBufferAllocated(buf);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Create a new ShortBuffer of an appropriate size to hold the specified
|
|
|
- * number of shorts only if the given buffer if not already the right size.
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the buffer to first check and rewind
|
|
|
- * @param size
|
|
|
- * number of shorts that need to be held by the newly created
|
|
|
- * buffer
|
|
|
- * @return the requested new ShortBuffer
|
|
|
- */
|
|
|
- public static ShortBuffer createShortBuffer(ShortBuffer buf, int size) {
|
|
|
- if (buf != null && buf.limit() == size) {
|
|
|
- buf.rewind();
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- buf = createShortBuffer(size);
|
|
|
- return buf;
|
|
|
- }
|
|
|
-
|
|
|
- public static ShortBuffer createShortBuffer(short... data) {
|
|
|
- if (data == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- ShortBuffer buff = createShortBuffer(data.length);
|
|
|
- buff.clear();
|
|
|
- buff.put(data);
|
|
|
- buff.flip();
|
|
|
- return buff;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Creates a new ShortBuffer with the same contents as the given ShortBuffer.
|
|
|
- * The new ShortBuffer is separate from the old one and changes are not
|
|
|
- * reflected across. If you want to reflect changes, consider using
|
|
|
- * Buffer.duplicate().
|
|
|
- *
|
|
|
- * @param buf
|
|
|
- * the ShortBuffer to copy
|
|
|
- * @return the copy
|
|
|
- */
|
|
|
- public static ShortBuffer clone(ShortBuffer buf) {
|
|
|
- if (buf == null) {
|
|
|
- return null;
|
|
|
- }
|
|
|
- buf.rewind();
|
|
|
-
|
|
|
- ShortBuffer copy;
|
|
|
- if (isDirect(buf)) {
|
|
|
- copy = createShortBuffer(buf.limit());
|
|
|
- } else {
|
|
|
- copy = ShortBuffer.allocate(buf.limit());
|
|
|
- }
|
|
|
- copy.put(buf);
|
|
|
-
|
|
|
- return copy;
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Ensures there is at least the <code>required</code> number of entries left after the current position of the
|
|
|
- * buffer. If the buffer is too small a larger one is created and the old one copied to the new buffer.
|
|
|
- * @param buffer buffer that should be checked/copied (may be null)
|
|
|
- * @param required minimum number of elements that should be remaining in the returned buffer
|
|
|
- * @return a buffer large enough to receive at least the <code>required</code> number of entries, same position as
|
|
|
- * the input buffer, not null
|
|
|
- */
|
|
|
- public static FloatBuffer ensureLargeEnough(FloatBuffer buffer, int required) {
|
|
|
- if (buffer != null) {
|
|
|
- buffer.limit(buffer.capacity());
|
|
|
- }
|
|
|
- if (buffer == null || (buffer.remaining() < required)) {
|
|
|
- int position = (buffer != null ? buffer.position() : 0);
|
|
|
- FloatBuffer newVerts = createFloatBuffer(position + required);
|
|
|
- if (buffer != null) {
|
|
|
- buffer.flip();
|
|
|
- newVerts.put(buffer);
|
|
|
- newVerts.position(position);
|
|
|
- }
|
|
|
- buffer = newVerts;
|
|
|
- }
|
|
|
- return buffer;
|
|
|
- }
|
|
|
-
|
|
|
- public static IntBuffer ensureLargeEnough(IntBuffer buffer, int required) {
|
|
|
- if (buffer != null) {
|
|
|
- buffer.limit(buffer.capacity());
|
|
|
- }
|
|
|
- if (buffer == null || (buffer.remaining() < required)) {
|
|
|
- int position = (buffer != null ? buffer.position() : 0);
|
|
|
- IntBuffer newVerts = createIntBuffer(position + required);
|
|
|
- if (buffer != null) {
|
|
|
- buffer.flip();
|
|
|
- newVerts.put(buffer);
|
|
|
- newVerts.position(position);
|
|
|
- }
|
|
|
- buffer = newVerts;
|
|
|
- }
|
|
|
- return buffer;
|
|
|
- }
|
|
|
-
|
|
|
-
|
|
|
- public static ShortBuffer ensureLargeEnough(ShortBuffer buffer, int required) {
|
|
|
- if (buffer != null) {
|
|
|
- buffer.limit(buffer.capacity());
|
|
|
- }
|
|
|
- if (buffer == null || (buffer.remaining() < required)) {
|
|
|
- int position = (buffer != null ? buffer.position() : 0);
|
|
|
- ShortBuffer newVerts = createShortBuffer(position + required);
|
|
|
- if (buffer != null) {
|
|
|
- buffer.flip();
|
|
|
- newVerts.put(buffer);
|
|
|
- newVerts.position(position);
|
|
|
- }
|
|
|
- buffer = newVerts;
|
|
|
- }
|
|
|
- return buffer;
|
|
|
- }
|
|
|
-
|
|
|
- public static ByteBuffer ensureLargeEnough(ByteBuffer buffer, int required) {
|
|
|
- if (buffer != null) {
|
|
|
- buffer.limit(buffer.capacity());
|
|
|
- }
|
|
|
- if (buffer == null || (buffer.remaining() < required)) {
|
|
|
- int position = (buffer != null ? buffer.position() : 0);
|
|
|
- ByteBuffer newVerts = createByteBuffer(position + required);
|
|
|
- if (buffer != null) {
|
|
|
- buffer.flip();
|
|
|
- newVerts.put(buffer);
|
|
|
- newVerts.position(position);
|
|
|
- }
|
|
|
- buffer = newVerts;
|
|
|
- }
|
|
|
- return buffer;
|
|
|
- }
|
|
|
-
|
|
|
- public static void printCurrentDirectMemory(StringBuilder store) {
|
|
|
- long totalHeld = 0;
|
|
|
- long heapMem = Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory();
|
|
|
-
|
|
|
- boolean printStout = store == null;
|
|
|
- if (store == null) {
|
|
|
- store = new StringBuilder();
|
|
|
- }
|
|
|
- if (trackDirectMemory) {
|
|
|
- // make a new set to hold the keys to prevent concurrency issues.
|
|
|
- int fBufs = 0, bBufs = 0, iBufs = 0, sBufs = 0, dBufs = 0;
|
|
|
- int fBufsM = 0, bBufsM = 0, iBufsM = 0, sBufsM = 0, dBufsM = 0;
|
|
|
- for (BufferInfo b : BufferUtils.trackedBuffers.values()) {
|
|
|
- if (b.type == ByteBuffer.class) {
|
|
|
- totalHeld += b.size;
|
|
|
- bBufsM += b.size;
|
|
|
- bBufs++;
|
|
|
- } else if (b.type == FloatBuffer.class) {
|
|
|
- totalHeld += b.size;
|
|
|
- fBufsM += b.size;
|
|
|
- fBufs++;
|
|
|
- } else if (b.type == IntBuffer.class) {
|
|
|
- totalHeld += b.size;
|
|
|
- iBufsM += b.size;
|
|
|
- iBufs++;
|
|
|
- } else if (b.type == ShortBuffer.class) {
|
|
|
- totalHeld += b.size;
|
|
|
- sBufsM += b.size;
|
|
|
- sBufs++;
|
|
|
- } else if (b.type == DoubleBuffer.class) {
|
|
|
- totalHeld += b.size;
|
|
|
- dBufsM += b.size;
|
|
|
- dBufs++;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- store.append("Existing buffers: ").append(BufferUtils.trackedBuffers.size()).append("\n");
|
|
|
- store.append("(b: ").append(bBufs).append(" f: ").append(fBufs).append(" i: ").append(iBufs).append(" s: ").append(sBufs).append(" d: ").append(dBufs).append(")").append("\n");
|
|
|
- store.append("Total heap memory held: ").append(heapMem / 1024).append("kb\n");
|
|
|
- store.append("Total direct memory held: ").append(totalHeld / 1024).append("kb\n");
|
|
|
- store.append("(b: ").append(bBufsM / 1024).append("kb f: ").append(fBufsM / 1024).append("kb i: ").append(iBufsM / 1024).append("kb s: ").append(sBufsM / 1024).append("kb d: ").append(dBufsM / 1024).append("kb)").append("\n");
|
|
|
- } else {
|
|
|
- store.append("Total heap memory held: ").append(heapMem / 1024).append("kb\n");
|
|
|
- store.append("Only heap memory available, if you want to monitor direct memory use BufferUtils.setTrackDirectMemoryEnabled(true) during initialization.").append("\n");
|
|
|
- }
|
|
|
- if (printStout) {
|
|
|
- System.out.println(store.toString());
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- /**
|
|
|
- * Direct buffers are garbage collected by using a phantom reference and a
|
|
|
- * reference queue. Every once a while, the JVM checks the reference queue and
|
|
|
- * cleans the direct buffers. However, as this doesn't happen
|
|
|
- * immediately after discarding all references to a direct buffer, it's
|
|
|
- * easy to OutOfMemoryError yourself using direct buffers.**/
|
|
|
- public static void destroyDirectBuffer(Buffer toBeDestroyed) {
|
|
|
- if (!isDirect(toBeDestroyed)) {
|
|
|
- return;
|
|
|
- }
|
|
|
- allocator.destroyDirectBuffer(toBeDestroyed);
|
|
|
- }
|
|
|
-
|
|
|
- /*
|
|
|
- * FIXME when java 1.5 supprt is dropped - replace calls to this method with Buffer.isDirect
|
|
|
- *
|
|
|
- * Buffer.isDirect() is only java 6. Java 5 only have this method on Buffer subclasses :
|
|
|
- * FloatBuffer, IntBuffer, ShortBuffer, ByteBuffer,DoubleBuffer, LongBuffer.
|
|
|
- * CharBuffer has been excluded as we don't use it.
|
|
|
- *
|
|
|
- */
|
|
|
- private static boolean isDirect(Buffer buf) {
|
|
|
- if (buf instanceof FloatBuffer) {
|
|
|
- return ((FloatBuffer) buf).isDirect();
|
|
|
- }
|
|
|
- if (buf instanceof IntBuffer) {
|
|
|
- return ((IntBuffer) buf).isDirect();
|
|
|
- }
|
|
|
- if (buf instanceof ShortBuffer) {
|
|
|
- return ((ShortBuffer) buf).isDirect();
|
|
|
- }
|
|
|
- if (buf instanceof ByteBuffer) {
|
|
|
- return ((ByteBuffer) buf).isDirect();
|
|
|
- }
|
|
|
- if (buf instanceof DoubleBuffer) {
|
|
|
- return ((DoubleBuffer) buf).isDirect();
|
|
|
- }
|
|
|
- if (buf instanceof LongBuffer) {
|
|
|
- return ((LongBuffer) buf).isDirect();
|
|
|
- }
|
|
|
- throw new UnsupportedOperationException(" BufferUtils.isDirect was called on " + buf.getClass().getName());
|
|
|
- }
|
|
|
-
|
|
|
- private static class BufferInfo extends PhantomReference<Buffer> {
|
|
|
-
|
|
|
- private Class type;
|
|
|
- private int size;
|
|
|
-
|
|
|
- public BufferInfo(Class type, int size, Buffer referent, ReferenceQueue<? super Buffer> q) {
|
|
|
- super(referent, q);
|
|
|
- this.type = type;
|
|
|
- this.size = size;
|
|
|
- }
|
|
|
- }
|
|
|
-
|
|
|
- private static class ClearReferences extends Thread {
|
|
|
-
|
|
|
- ClearReferences() {
|
|
|
- this.setDaemon(true);
|
|
|
- }
|
|
|
-
|
|
|
- @Override
|
|
|
- public void run() {
|
|
|
- try {
|
|
|
- while (true) {
|
|
|
- Reference<? extends Buffer> toclean = BufferUtils.removeCollected.remove();
|
|
|
- BufferUtils.trackedBuffers.remove(toclean);
|
|
|
- }
|
|
|
-
|
|
|
- } catch (InterruptedException e) {
|
|
|
- e.printStackTrace();
|
|
|
- }
|
|
|
- }
|
|
|
- }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Set it to true if you want to enable direct memory tracking for debugging
|
|
|
+ * purpose. Default is false. To print direct memory usage use
|
|
|
+ * BufferUtils.printCurrentDirectMemory(StringBuilder store);
|
|
|
+ *
|
|
|
+ * @param enabled
|
|
|
+ */
|
|
|
+ public static void setTrackDirectMemoryEnabled(boolean enabled) {
|
|
|
+ trackDirectMemory = enabled;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Creates a clone of the given buffer. The clone's capacity is equal to the
|
|
|
+ * given buffer's limit.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * The buffer to clone
|
|
|
+ * @return The cloned buffer
|
|
|
+ */
|
|
|
+ public static Buffer clone(Buffer buf) {
|
|
|
+ if (buf instanceof FloatBuffer) {
|
|
|
+ return clone((FloatBuffer) buf);
|
|
|
+ } else if (buf instanceof ShortBuffer) {
|
|
|
+ return clone((ShortBuffer) buf);
|
|
|
+ } else if (buf instanceof ByteBuffer) {
|
|
|
+ return clone((ByteBuffer) buf);
|
|
|
+ } else if (buf instanceof IntBuffer) {
|
|
|
+ return clone((IntBuffer) buf);
|
|
|
+ } else if (buf instanceof DoubleBuffer) {
|
|
|
+ return clone((DoubleBuffer) buf);
|
|
|
+ } else {
|
|
|
+ throw new UnsupportedOperationException();
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private static void onBufferAllocated(Buffer buffer) {
|
|
|
+ used = true;
|
|
|
+ if (BufferUtils.trackDirectMemory) {
|
|
|
+ if (BufferUtils.cleanupthread == null) {
|
|
|
+ BufferUtils.cleanupthread = new ClearReferences();
|
|
|
+ BufferUtils.cleanupthread.start();
|
|
|
+ }
|
|
|
+ if (buffer instanceof ByteBuffer) {
|
|
|
+ BufferInfo info = new BufferInfo(ByteBuffer.class, buffer.capacity(), buffer, BufferUtils.removeCollected);
|
|
|
+ BufferUtils.trackedBuffers.put(info, info);
|
|
|
+ } else if (buffer instanceof FloatBuffer) {
|
|
|
+ BufferInfo info = new BufferInfo(FloatBuffer.class, buffer.capacity() * 4, buffer, BufferUtils.removeCollected);
|
|
|
+ BufferUtils.trackedBuffers.put(info, info);
|
|
|
+ } else if (buffer instanceof IntBuffer) {
|
|
|
+ BufferInfo info = new BufferInfo(IntBuffer.class, buffer.capacity() * 4, buffer, BufferUtils.removeCollected);
|
|
|
+ BufferUtils.trackedBuffers.put(info, info);
|
|
|
+ } else if (buffer instanceof ShortBuffer) {
|
|
|
+ BufferInfo info = new BufferInfo(ShortBuffer.class, buffer.capacity() * 2, buffer, BufferUtils.removeCollected);
|
|
|
+ BufferUtils.trackedBuffers.put(info, info);
|
|
|
+ } else if (buffer instanceof DoubleBuffer) {
|
|
|
+ BufferInfo info = new BufferInfo(DoubleBuffer.class, buffer.capacity() * 8, buffer, BufferUtils.removeCollected);
|
|
|
+ BufferUtils.trackedBuffers.put(info, info);
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generate a new FloatBuffer using the given array of Vector3f objects. The
|
|
|
+ * FloatBuffer will be 3 * data.length long and contain the vector data as
|
|
|
+ * data[0].x, data[0].y, data[0].z, data[1].x... etc.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of Vector3f objects to place into a new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(Vector3f... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ FloatBuffer buff = createFloatBuffer(3 * data.length);
|
|
|
+ for (Vector3f element : data) {
|
|
|
+ if (element != null) {
|
|
|
+ buff.put(element.x).put(element.y).put(element.z);
|
|
|
+ } else {
|
|
|
+ buff.put(0).put(0).put(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generate a new FloatBuffer using the given array of Quaternion objects.
|
|
|
+ * The FloatBuffer will be 4 * data.length long and contain the vector data.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of Quaternion objects to place into a new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(Quaternion... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ FloatBuffer buff = createFloatBuffer(4 * data.length);
|
|
|
+ for (Quaternion element : data) {
|
|
|
+ if (element != null) {
|
|
|
+ buff.put(element.getX()).put(element.getY()).put(element.getZ()).put(element.getW());
|
|
|
+ } else {
|
|
|
+ buff.put(0).put(0).put(0).put(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generate a new FloatBuffer using the given array of Vector4 objects. The
|
|
|
+ * FloatBuffer will be 4 * data.length long and contain the vector data.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of Vector4 objects to place into a new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(Vector4f... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ FloatBuffer buff = createFloatBuffer(4 * data.length);
|
|
|
+ for (int x = 0; x < data.length; x++) {
|
|
|
+ if (data[x] != null) {
|
|
|
+ buff.put(data[x].getX()).put(data[x].getY()).put(data[x].getZ()).put(data[x].getW());
|
|
|
+ } else {
|
|
|
+ buff.put(0).put(0).put(0).put(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generate a new FloatBuffer using the given array of ColorRGBA objects.
|
|
|
+ * The FloatBuffer will be 4 * data.length long and contain the color data.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of ColorRGBA objects to place into a new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(ColorRGBA... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ FloatBuffer buff = createFloatBuffer(4 * data.length);
|
|
|
+ for (int x = 0; x < data.length; x++) {
|
|
|
+ if (data[x] != null) {
|
|
|
+ buff.put(data[x].getRed()).put(data[x].getGreen()).put(data[x].getBlue()).put(data[x].getAlpha());
|
|
|
+ } else {
|
|
|
+ buff.put(0).put(0).put(0).put(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generate a new FloatBuffer using the given array of float primitives.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of float primitives to place into a new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(float... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ FloatBuffer buff = createFloatBuffer(data.length);
|
|
|
+ buff.clear();
|
|
|
+ buff.put(data);
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new FloatBuffer of an appropriate size to hold the specified
|
|
|
+ * number of Vector3f object data.
|
|
|
+ *
|
|
|
+ * @param vertices
|
|
|
+ * number of vertices that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createVector3Buffer(int vertices) {
|
|
|
+ FloatBuffer vBuff = createFloatBuffer(3 * vertices);
|
|
|
+ return vBuff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new FloatBuffer of an appropriate size to hold the specified
|
|
|
+ * number of Vector3f object data only if the given buffer if not already
|
|
|
+ * the right size.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to first check and rewind
|
|
|
+ * @param vertices
|
|
|
+ * number of vertices that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createVector3Buffer(FloatBuffer buf, int vertices) {
|
|
|
+ if (buf != null && buf.limit() == 3 * vertices) {
|
|
|
+ buf.rewind();
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ return createFloatBuffer(3 * vertices);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Sets the data contained in the given color into the FloatBuffer at the
|
|
|
+ * specified index.
|
|
|
+ *
|
|
|
+ * @param color
|
|
|
+ * the data to insert
|
|
|
+ * @param buf
|
|
|
+ * the buffer to insert into
|
|
|
+ * @param index
|
|
|
+ * the postion to place the data; in terms of colors not floats
|
|
|
+ */
|
|
|
+ public static void setInBuffer(ColorRGBA color, FloatBuffer buf, int index) {
|
|
|
+ buf.position(index * 4);
|
|
|
+ buf.put(color.r);
|
|
|
+ buf.put(color.g);
|
|
|
+ buf.put(color.b);
|
|
|
+ buf.put(color.a);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Sets the data contained in the given quaternion into the FloatBuffer at
|
|
|
+ * the specified index.
|
|
|
+ *
|
|
|
+ * @param quat
|
|
|
+ * the {@link Quaternion} to insert
|
|
|
+ * @param buf
|
|
|
+ * the buffer to insert into
|
|
|
+ * @param index
|
|
|
+ * the position to place the data; in terms of quaternions not
|
|
|
+ * floats
|
|
|
+ */
|
|
|
+ public static void setInBuffer(Quaternion quat, FloatBuffer buf, int index) {
|
|
|
+ buf.position(index * 4);
|
|
|
+ buf.put(quat.getX());
|
|
|
+ buf.put(quat.getY());
|
|
|
+ buf.put(quat.getZ());
|
|
|
+ buf.put(quat.getW());
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Sets the data contained in the given vector4 into the FloatBuffer at the
|
|
|
+ * specified index.
|
|
|
+ *
|
|
|
+ * @param vec
|
|
|
+ * the {@link Vector4f} to insert
|
|
|
+ * @param buf
|
|
|
+ * the buffer to insert into
|
|
|
+ * @param index
|
|
|
+ * the position to place the data; in terms of vector4 not floats
|
|
|
+ */
|
|
|
+ public static void setInBuffer(Vector4f vec, FloatBuffer buf, int index) {
|
|
|
+ buf.position(index * 4);
|
|
|
+ buf.put(vec.getX());
|
|
|
+ buf.put(vec.getY());
|
|
|
+ buf.put(vec.getZ());
|
|
|
+ buf.put(vec.getW());
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Sets the data contained in the given Vector3F into the FloatBuffer at the
|
|
|
+ * specified index.
|
|
|
+ *
|
|
|
+ * @param vector
|
|
|
+ * the data to insert
|
|
|
+ * @param buf
|
|
|
+ * the buffer to insert into
|
|
|
+ * @param index
|
|
|
+ * the postion to place the data; in terms of vectors not floats
|
|
|
+ */
|
|
|
+ public static void setInBuffer(Vector3f vector, FloatBuffer buf, int index) {
|
|
|
+ if (buf == null) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ if (vector == null) {
|
|
|
+ buf.put(index * 3, 0);
|
|
|
+ buf.put((index * 3) + 1, 0);
|
|
|
+ buf.put((index * 3) + 2, 0);
|
|
|
+ } else {
|
|
|
+ buf.put(index * 3, vector.x);
|
|
|
+ buf.put((index * 3) + 1, vector.y);
|
|
|
+ buf.put((index * 3) + 2, vector.z);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Updates the values of the given vector from the specified buffer at the
|
|
|
+ * index provided.
|
|
|
+ *
|
|
|
+ * @param vector
|
|
|
+ * the vector to set data on
|
|
|
+ * @param buf
|
|
|
+ * the buffer to read from
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) to read from
|
|
|
+ * the buf
|
|
|
+ */
|
|
|
+ public static void populateFromBuffer(Vector3f vector, FloatBuffer buf, int index) {
|
|
|
+ vector.x = buf.get(index * 3);
|
|
|
+ vector.y = buf.get(index * 3 + 1);
|
|
|
+ vector.z = buf.get(index * 3 + 2);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Updates the values of the given vector from the specified buffer at the
|
|
|
+ * index provided.
|
|
|
+ *
|
|
|
+ * @param vector
|
|
|
+ * the vector to set data on
|
|
|
+ * @param buf
|
|
|
+ * the buffer to read from
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) to read from
|
|
|
+ * the buf
|
|
|
+ */
|
|
|
+ public static void populateFromBuffer(Vector4f vector, FloatBuffer buf, int index) {
|
|
|
+ vector.x = buf.get(index * 4);
|
|
|
+ vector.y = buf.get(index * 4 + 1);
|
|
|
+ vector.z = buf.get(index * 4 + 2);
|
|
|
+ vector.w = buf.get(index * 4 + 3);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generates a Vector3f array from the given FloatBuffer.
|
|
|
+ *
|
|
|
+ * @param buff
|
|
|
+ * the FloatBuffer to read from
|
|
|
+ * @return a newly generated array of Vector3f objects
|
|
|
+ */
|
|
|
+ public static Vector3f[] getVector3Array(FloatBuffer buff) {
|
|
|
+ buff.clear();
|
|
|
+ Vector3f[] verts = new Vector3f[buff.limit() / 3];
|
|
|
+ for (int x = 0; x < verts.length; x++) {
|
|
|
+ Vector3f v = new Vector3f(buff.get(), buff.get(), buff.get());
|
|
|
+ verts[x] = v;
|
|
|
+ }
|
|
|
+ return verts;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Copies a Vector3f from one position in the buffer to another. The index
|
|
|
+ * values are in terms of vector number (eg, vector number 0 is positions
|
|
|
+ * 0-2 in the FloatBuffer.)
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to copy from/to
|
|
|
+ * @param fromPos
|
|
|
+ * the index of the vector to copy
|
|
|
+ * @param toPos
|
|
|
+ * the index to copy the vector to
|
|
|
+ */
|
|
|
+ public static void copyInternalVector3(FloatBuffer buf, int fromPos, int toPos) {
|
|
|
+ copyInternal(buf, fromPos * 3, toPos * 3, 3);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Normalize a Vector3f in-buffer.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to find the Vector3f within
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * to normalize
|
|
|
+ */
|
|
|
+ public static void normalizeVector3(FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector3f tempVec3 = vars.vect1;
|
|
|
+ populateFromBuffer(tempVec3, buf, index);
|
|
|
+ tempVec3.normalizeLocal();
|
|
|
+ setInBuffer(tempVec3, buf, index);
|
|
|
+ vars.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Add to a Vector3f in-buffer.
|
|
|
+ *
|
|
|
+ * @param toAdd
|
|
|
+ * the vector to add from
|
|
|
+ * @param buf
|
|
|
+ * the buffer to find the Vector3f within
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * to add to
|
|
|
+ */
|
|
|
+ public static void addInBuffer(Vector3f toAdd, FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector3f tempVec3 = vars.vect1;
|
|
|
+ populateFromBuffer(tempVec3, buf, index);
|
|
|
+ tempVec3.addLocal(toAdd);
|
|
|
+ setInBuffer(tempVec3, buf, index);
|
|
|
+ vars.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Multiply and store a Vector3f in-buffer.
|
|
|
+ *
|
|
|
+ * @param toMult
|
|
|
+ * the vector to multiply against
|
|
|
+ * @param buf
|
|
|
+ * the buffer to find the Vector3f within
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * to multiply
|
|
|
+ */
|
|
|
+ public static void multInBuffer(Vector3f toMult, FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector3f tempVec3 = vars.vect1;
|
|
|
+ populateFromBuffer(tempVec3, buf, index);
|
|
|
+ tempVec3.multLocal(toMult);
|
|
|
+ setInBuffer(tempVec3, buf, index);
|
|
|
+ vars.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Checks to see if the given Vector3f is equals to the data stored in the
|
|
|
+ * buffer at the given data index.
|
|
|
+ *
|
|
|
+ * @param check
|
|
|
+ * the vector to check against - null will return false.
|
|
|
+ * @param buf
|
|
|
+ * the buffer to compare data with
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * in the buffer to check against
|
|
|
+ * @return true if the data is equivalent, otherwise false.
|
|
|
+ */
|
|
|
+ public static boolean equals(Vector3f check, FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector3f tempVec3 = vars.vect1;
|
|
|
+ populateFromBuffer(tempVec3, buf, index);
|
|
|
+ boolean eq = tempVec3.equals(check);
|
|
|
+ vars.release();
|
|
|
+ return eq;
|
|
|
+ }
|
|
|
+
|
|
|
+ // // -- VECTOR2F METHODS -- ////
|
|
|
+ /**
|
|
|
+ * Generate a new FloatBuffer using the given array of Vector2f objects. The
|
|
|
+ * FloatBuffer will be 2 * data.length long and contain the vector data as
|
|
|
+ * data[0].x, data[0].y, data[1].x... etc.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of Vector2f objects to place into a new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(Vector2f... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ FloatBuffer buff = createFloatBuffer(2 * data.length);
|
|
|
+ for (Vector2f element : data) {
|
|
|
+ if (element != null) {
|
|
|
+ buff.put(element.x).put(element.y);
|
|
|
+ } else {
|
|
|
+ buff.put(0).put(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new FloatBuffer of an appropriate size to hold the specified
|
|
|
+ * number of Vector2f object data.
|
|
|
+ *
|
|
|
+ * @param vertices
|
|
|
+ * number of vertices that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createVector2Buffer(int vertices) {
|
|
|
+ FloatBuffer vBuff = createFloatBuffer(2 * vertices);
|
|
|
+ return vBuff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new FloatBuffer of an appropriate size to hold the specified
|
|
|
+ * number of Vector2f object data only if the given buffer if not already
|
|
|
+ * the right size.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to first check and rewind
|
|
|
+ * @param vertices
|
|
|
+ * number of vertices that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createVector2Buffer(FloatBuffer buf, int vertices) {
|
|
|
+ if (buf != null && buf.limit() == 2 * vertices) {
|
|
|
+ buf.rewind();
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ return createFloatBuffer(2 * vertices);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Sets the data contained in the given Vector2F into the FloatBuffer at the
|
|
|
+ * specified index.
|
|
|
+ *
|
|
|
+ * @param vector
|
|
|
+ * the data to insert
|
|
|
+ * @param buf
|
|
|
+ * the buffer to insert into
|
|
|
+ * @param index
|
|
|
+ * the position to place the data; in terms of vectors not floats
|
|
|
+ */
|
|
|
+ public static void setInBuffer(Vector2f vector, FloatBuffer buf, int index) {
|
|
|
+ buf.put(index * 2, vector.x);
|
|
|
+ buf.put((index * 2) + 1, vector.y);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Updates the values of the given vector from the specified buffer at the
|
|
|
+ * index provided.
|
|
|
+ *
|
|
|
+ * @param vector
|
|
|
+ * the vector to set data on
|
|
|
+ * @param buf
|
|
|
+ * the buffer to read from
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) to read from
|
|
|
+ * the buf
|
|
|
+ */
|
|
|
+ public static void populateFromBuffer(Vector2f vector, FloatBuffer buf, int index) {
|
|
|
+ vector.x = buf.get(index * 2);
|
|
|
+ vector.y = buf.get(index * 2 + 1);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Generates a Vector2f array from the given FloatBuffer.
|
|
|
+ *
|
|
|
+ * @param buff
|
|
|
+ * the FloatBuffer to read from
|
|
|
+ * @return a newly generated array of Vector2f objects
|
|
|
+ */
|
|
|
+ public static Vector2f[] getVector2Array(FloatBuffer buff) {
|
|
|
+ buff.clear();
|
|
|
+ Vector2f[] verts = new Vector2f[buff.limit() / 2];
|
|
|
+ for (int x = 0; x < verts.length; x++) {
|
|
|
+ Vector2f v = new Vector2f(buff.get(), buff.get());
|
|
|
+ verts[x] = v;
|
|
|
+ }
|
|
|
+ return verts;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Copies a Vector2f from one position in the buffer to another. The index
|
|
|
+ * values are in terms of vector number (eg, vector number 0 is positions
|
|
|
+ * 0-1 in the FloatBuffer.)
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to copy from/to
|
|
|
+ * @param fromPos
|
|
|
+ * the index of the vector to copy
|
|
|
+ * @param toPos
|
|
|
+ * the index to copy the vector to
|
|
|
+ */
|
|
|
+ public static void copyInternalVector2(FloatBuffer buf, int fromPos, int toPos) {
|
|
|
+ copyInternal(buf, fromPos * 2, toPos * 2, 2);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Normalize a Vector2f in-buffer.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to find the Vector2f within
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * to normalize
|
|
|
+ */
|
|
|
+ public static void normalizeVector2(FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector2f tempVec2 = vars.vect2d;
|
|
|
+ populateFromBuffer(tempVec2, buf, index);
|
|
|
+ tempVec2.normalizeLocal();
|
|
|
+ setInBuffer(tempVec2, buf, index);
|
|
|
+ vars.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Add to a Vector2f in-buffer.
|
|
|
+ *
|
|
|
+ * @param toAdd
|
|
|
+ * the vector to add from
|
|
|
+ * @param buf
|
|
|
+ * the buffer to find the Vector2f within
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * to add to
|
|
|
+ */
|
|
|
+ public static void addInBuffer(Vector2f toAdd, FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector2f tempVec2 = vars.vect2d;
|
|
|
+ populateFromBuffer(tempVec2, buf, index);
|
|
|
+ tempVec2.addLocal(toAdd);
|
|
|
+ setInBuffer(tempVec2, buf, index);
|
|
|
+ vars.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Multiply and store a Vector2f in-buffer.
|
|
|
+ *
|
|
|
+ * @param toMult
|
|
|
+ * the vector to multiply against
|
|
|
+ * @param buf
|
|
|
+ * the buffer to find the Vector2f within
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * to multiply
|
|
|
+ */
|
|
|
+ public static void multInBuffer(Vector2f toMult, FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector2f tempVec2 = vars.vect2d;
|
|
|
+ populateFromBuffer(tempVec2, buf, index);
|
|
|
+ tempVec2.multLocal(toMult);
|
|
|
+ setInBuffer(tempVec2, buf, index);
|
|
|
+ vars.release();
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Checks to see if the given Vector2f is equals to the data stored in the
|
|
|
+ * buffer at the given data index.
|
|
|
+ *
|
|
|
+ * @param check
|
|
|
+ * the vector to check against - null will return false.
|
|
|
+ * @param buf
|
|
|
+ * the buffer to compare data with
|
|
|
+ * @param index
|
|
|
+ * the position (in terms of vectors, not floats) of the vector
|
|
|
+ * in the buffer to check against
|
|
|
+ * @return true if the data is equivalent, otherwise false.
|
|
|
+ */
|
|
|
+ public static boolean equals(Vector2f check, FloatBuffer buf, int index) {
|
|
|
+ TempVars vars = TempVars.get();
|
|
|
+ Vector2f tempVec2 = vars.vect2d;
|
|
|
+ populateFromBuffer(tempVec2, buf, index);
|
|
|
+ boolean eq = tempVec2.equals(check);
|
|
|
+ vars.release();
|
|
|
+ return eq;
|
|
|
+ }
|
|
|
+
|
|
|
+ //// -- INT METHODS -- ////
|
|
|
+ /**
|
|
|
+ * Generate a new IntBuffer using the given array of ints. The IntBuffer
|
|
|
+ * will be data.length long and contain the int data as data[0], data[1]...
|
|
|
+ * etc.
|
|
|
+ *
|
|
|
+ * @param data
|
|
|
+ * array of ints to place into a new IntBuffer
|
|
|
+ */
|
|
|
+ public static IntBuffer createIntBuffer(int... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ IntBuffer buff = createIntBuffer(data.length);
|
|
|
+ buff.clear();
|
|
|
+ buff.put(data);
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new int[] array and populate it with the given IntBuffer's
|
|
|
+ * contents.
|
|
|
+ *
|
|
|
+ * @param buff
|
|
|
+ * the IntBuffer to read from
|
|
|
+ * @return a new int array populated from the IntBuffer
|
|
|
+ */
|
|
|
+ public static int[] getIntArray(IntBuffer buff) {
|
|
|
+ if (buff == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buff.clear();
|
|
|
+ int[] inds = new int[buff.limit()];
|
|
|
+ for (int x = 0; x < inds.length; x++) {
|
|
|
+ inds[x] = buff.get();
|
|
|
+ }
|
|
|
+ return inds;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new float[] array and populate it with the given FloatBuffer's
|
|
|
+ * contents.
|
|
|
+ *
|
|
|
+ * @param buff
|
|
|
+ * the FloatBuffer to read from
|
|
|
+ * @return a new float array populated from the FloatBuffer
|
|
|
+ */
|
|
|
+ public static float[] getFloatArray(FloatBuffer buff) {
|
|
|
+ if (buff == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buff.clear();
|
|
|
+ float[] inds = new float[buff.limit()];
|
|
|
+ for (int x = 0; x < inds.length; x++) {
|
|
|
+ inds[x] = buff.get();
|
|
|
+ }
|
|
|
+ return inds;
|
|
|
+ }
|
|
|
+
|
|
|
+ //// -- GENERAL DOUBLE ROUTINES -- ////
|
|
|
+ /**
|
|
|
+ * Create a new DoubleBuffer of the specified size.
|
|
|
+ *
|
|
|
+ * @param size
|
|
|
+ * required number of double to store.
|
|
|
+ * @return the new DoubleBuffer
|
|
|
+ */
|
|
|
+ public static DoubleBuffer createDoubleBuffer(int size) {
|
|
|
+ DoubleBuffer buf = allocator.allocate(8 * size).order(ByteOrder.nativeOrder()).asDoubleBuffer();
|
|
|
+ buf.clear();
|
|
|
+ onBufferAllocated(buf);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new DoubleBuffer of an appropriate size to hold the specified
|
|
|
+ * number of doubles only if the given buffer if not already the right size.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to first check and rewind
|
|
|
+ * @param size
|
|
|
+ * number of doubles that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new DoubleBuffer
|
|
|
+ */
|
|
|
+ public static DoubleBuffer createDoubleBuffer(DoubleBuffer buf, int size) {
|
|
|
+ if (buf != null && buf.limit() == size) {
|
|
|
+ buf.rewind();
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ buf = createDoubleBuffer(size);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Creates a new DoubleBuffer with the same contents as the given
|
|
|
+ * DoubleBuffer. The new DoubleBuffer is separate from the old one and
|
|
|
+ * changes are not reflected across. If you want to reflect changes,
|
|
|
+ * consider using Buffer.duplicate().
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the DoubleBuffer to copy
|
|
|
+ * @return the copy
|
|
|
+ */
|
|
|
+ public static DoubleBuffer clone(DoubleBuffer buf) {
|
|
|
+ if (buf == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buf.rewind();
|
|
|
+
|
|
|
+ DoubleBuffer copy;
|
|
|
+ if (isDirect(buf)) {
|
|
|
+ copy = createDoubleBuffer(buf.limit());
|
|
|
+ } else {
|
|
|
+ copy = DoubleBuffer.allocate(buf.limit());
|
|
|
+ }
|
|
|
+ copy.put(buf);
|
|
|
+
|
|
|
+ return copy;
|
|
|
+ }
|
|
|
+
|
|
|
+ //// -- GENERAL FLOAT ROUTINES -- ////
|
|
|
+ /**
|
|
|
+ * Create a new FloatBuffer of the specified size.
|
|
|
+ *
|
|
|
+ * @param size
|
|
|
+ * required number of floats to store.
|
|
|
+ * @return the new FloatBuffer
|
|
|
+ */
|
|
|
+ public static FloatBuffer createFloatBuffer(int size) {
|
|
|
+ FloatBuffer buf = allocator.allocate(4 * size).order(ByteOrder.nativeOrder()).asFloatBuffer();
|
|
|
+ buf.clear();
|
|
|
+ onBufferAllocated(buf);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Copies floats from one position in the buffer to another.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to copy from/to
|
|
|
+ * @param fromPos
|
|
|
+ * the starting point to copy from
|
|
|
+ * @param toPos
|
|
|
+ * the starting point to copy to
|
|
|
+ * @param length
|
|
|
+ * the number of floats to copy
|
|
|
+ */
|
|
|
+ public static void copyInternal(FloatBuffer buf, int fromPos, int toPos, int length) {
|
|
|
+ float[] data = new float[length];
|
|
|
+ buf.position(fromPos);
|
|
|
+ buf.get(data);
|
|
|
+ buf.position(toPos);
|
|
|
+ buf.put(data);
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Creates a new FloatBuffer with the same contents as the given
|
|
|
+ * FloatBuffer. The new FloatBuffer is separate from the old one and changes
|
|
|
+ * are not reflected across. If you want to reflect changes, consider using
|
|
|
+ * Buffer.duplicate().
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the FloatBuffer to copy
|
|
|
+ * @return the copy
|
|
|
+ */
|
|
|
+ public static FloatBuffer clone(FloatBuffer buf) {
|
|
|
+ if (buf == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buf.rewind();
|
|
|
+
|
|
|
+ FloatBuffer copy;
|
|
|
+ if (isDirect(buf)) {
|
|
|
+ copy = createFloatBuffer(buf.limit());
|
|
|
+ } else {
|
|
|
+ copy = FloatBuffer.allocate(buf.limit());
|
|
|
+ }
|
|
|
+ copy.put(buf);
|
|
|
+
|
|
|
+ return copy;
|
|
|
+ }
|
|
|
+
|
|
|
+ //// -- GENERAL INT ROUTINES -- ////
|
|
|
+ /**
|
|
|
+ * Create a new IntBuffer of the specified size.
|
|
|
+ *
|
|
|
+ * @param size
|
|
|
+ * required number of ints to store.
|
|
|
+ * @return the new IntBuffer
|
|
|
+ */
|
|
|
+ public static IntBuffer createIntBuffer(int size) {
|
|
|
+ IntBuffer buf = allocator.allocate(4 * size).order(ByteOrder.nativeOrder()).asIntBuffer();
|
|
|
+ buf.clear();
|
|
|
+ onBufferAllocated(buf);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new IntBuffer of an appropriate size to hold the specified
|
|
|
+ * number of ints only if the given buffer if not already the right size.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to first check and rewind
|
|
|
+ * @param size
|
|
|
+ * number of ints that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new IntBuffer
|
|
|
+ */
|
|
|
+ public static IntBuffer createIntBuffer(IntBuffer buf, int size) {
|
|
|
+ if (buf != null && buf.limit() == size) {
|
|
|
+ buf.rewind();
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ buf = createIntBuffer(size);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Creates a new IntBuffer with the same contents as the given IntBuffer.
|
|
|
+ * The new IntBuffer is separate from the old one and changes are not
|
|
|
+ * reflected across. If you want to reflect changes, consider using
|
|
|
+ * Buffer.duplicate().
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the IntBuffer to copy
|
|
|
+ * @return the copy
|
|
|
+ */
|
|
|
+ public static IntBuffer clone(IntBuffer buf) {
|
|
|
+ if (buf == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buf.rewind();
|
|
|
+
|
|
|
+ IntBuffer copy;
|
|
|
+ if (isDirect(buf)) {
|
|
|
+ copy = createIntBuffer(buf.limit());
|
|
|
+ } else {
|
|
|
+ copy = IntBuffer.allocate(buf.limit());
|
|
|
+ }
|
|
|
+ copy.put(buf);
|
|
|
+
|
|
|
+ return copy;
|
|
|
+ }
|
|
|
+
|
|
|
+ //// -- GENERAL BYTE ROUTINES -- ////
|
|
|
+ /**
|
|
|
+ * Create a new ByteBuffer of the specified size.
|
|
|
+ *
|
|
|
+ * @param size
|
|
|
+ * required number of ints to store.
|
|
|
+ * @return the new IntBuffer
|
|
|
+ */
|
|
|
+ public static ByteBuffer createByteBuffer(int size) {
|
|
|
+ ByteBuffer buf = allocator.allocate(size).order(ByteOrder.nativeOrder());
|
|
|
+ buf.clear();
|
|
|
+ onBufferAllocated(buf);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new ByteBuffer of an appropriate size to hold the specified
|
|
|
+ * number of ints only if the given buffer if not already the right size.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to first check and rewind
|
|
|
+ * @param size
|
|
|
+ * number of bytes that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new IntBuffer
|
|
|
+ */
|
|
|
+ public static ByteBuffer createByteBuffer(ByteBuffer buf, int size) {
|
|
|
+ if (buf != null && buf.limit() == size) {
|
|
|
+ buf.rewind();
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ buf = createByteBuffer(size);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static ByteBuffer createByteBuffer(byte... data) {
|
|
|
+ ByteBuffer bb = createByteBuffer(data.length);
|
|
|
+ bb.put(data);
|
|
|
+ bb.flip();
|
|
|
+ return bb;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static ByteBuffer createByteBuffer(String data) {
|
|
|
+ try {
|
|
|
+ byte[] bytes = data.getBytes("UTF-8");
|
|
|
+ ByteBuffer bb = createByteBuffer(bytes.length);
|
|
|
+ bb.put(bytes);
|
|
|
+ bb.flip();
|
|
|
+ return bb;
|
|
|
+ } catch (UnsupportedEncodingException ex) {
|
|
|
+ throw new UnsupportedOperationException(ex);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Creates a new ByteBuffer with the same contents as the given ByteBuffer.
|
|
|
+ * The new ByteBuffer is seperate from the old one and changes are not
|
|
|
+ * reflected across. If you want to reflect changes, consider using
|
|
|
+ * Buffer.duplicate().
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the ByteBuffer to copy
|
|
|
+ * @return the copy
|
|
|
+ */
|
|
|
+ public static ByteBuffer clone(ByteBuffer buf) {
|
|
|
+ if (buf == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buf.rewind();
|
|
|
+
|
|
|
+ ByteBuffer copy;
|
|
|
+ if (isDirect(buf)) {
|
|
|
+ copy = createByteBuffer(buf.limit());
|
|
|
+ } else {
|
|
|
+ copy = ByteBuffer.allocate(buf.limit());
|
|
|
+ }
|
|
|
+ copy.put(buf);
|
|
|
+
|
|
|
+ return copy;
|
|
|
+ }
|
|
|
+
|
|
|
+ //// -- GENERAL SHORT ROUTINES -- ////
|
|
|
+ /**
|
|
|
+ * Create a new ShortBuffer of the specified size.
|
|
|
+ *
|
|
|
+ * @param size
|
|
|
+ * required number of shorts to store.
|
|
|
+ * @return the new ShortBuffer
|
|
|
+ */
|
|
|
+ public static ShortBuffer createShortBuffer(int size) {
|
|
|
+ ShortBuffer buf = allocator.allocate(2 * size).order(ByteOrder.nativeOrder()).asShortBuffer();
|
|
|
+ buf.clear();
|
|
|
+ onBufferAllocated(buf);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Create a new ShortBuffer of an appropriate size to hold the specified
|
|
|
+ * number of shorts only if the given buffer if not already the right size.
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the buffer to first check and rewind
|
|
|
+ * @param size
|
|
|
+ * number of shorts that need to be held by the newly created
|
|
|
+ * buffer
|
|
|
+ * @return the requested new ShortBuffer
|
|
|
+ */
|
|
|
+ public static ShortBuffer createShortBuffer(ShortBuffer buf, int size) {
|
|
|
+ if (buf != null && buf.limit() == size) {
|
|
|
+ buf.rewind();
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ buf = createShortBuffer(size);
|
|
|
+ return buf;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static ShortBuffer createShortBuffer(short... data) {
|
|
|
+ if (data == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ ShortBuffer buff = createShortBuffer(data.length);
|
|
|
+ buff.clear();
|
|
|
+ buff.put(data);
|
|
|
+ buff.flip();
|
|
|
+ return buff;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Creates a new ShortBuffer with the same contents as the given
|
|
|
+ * ShortBuffer. The new ShortBuffer is separate from the old one and changes
|
|
|
+ * are not reflected across. If you want to reflect changes, consider using
|
|
|
+ * Buffer.duplicate().
|
|
|
+ *
|
|
|
+ * @param buf
|
|
|
+ * the ShortBuffer to copy
|
|
|
+ * @return the copy
|
|
|
+ */
|
|
|
+ public static ShortBuffer clone(ShortBuffer buf) {
|
|
|
+ if (buf == null) {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ buf.rewind();
|
|
|
+
|
|
|
+ ShortBuffer copy;
|
|
|
+ if (isDirect(buf)) {
|
|
|
+ copy = createShortBuffer(buf.limit());
|
|
|
+ } else {
|
|
|
+ copy = ShortBuffer.allocate(buf.limit());
|
|
|
+ }
|
|
|
+ copy.put(buf);
|
|
|
+
|
|
|
+ return copy;
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Ensures there is at least the <code>required</code> number of entries
|
|
|
+ * left after the current position of the buffer. If the buffer is too small
|
|
|
+ * a larger one is created and the old one copied to the new buffer.
|
|
|
+ *
|
|
|
+ * @param buffer
|
|
|
+ * buffer that should be checked/copied (may be null)
|
|
|
+ * @param required
|
|
|
+ * minimum number of elements that should be remaining in the
|
|
|
+ * returned buffer
|
|
|
+ * @return a buffer large enough to receive at least the
|
|
|
+ * <code>required</code> number of entries, same position as the
|
|
|
+ * input buffer, not null
|
|
|
+ */
|
|
|
+ public static FloatBuffer ensureLargeEnough(FloatBuffer buffer, int required) {
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.limit(buffer.capacity());
|
|
|
+ }
|
|
|
+ if (buffer == null || (buffer.remaining() < required)) {
|
|
|
+ int position = (buffer != null ? buffer.position() : 0);
|
|
|
+ FloatBuffer newVerts = createFloatBuffer(position + required);
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.flip();
|
|
|
+ newVerts.put(buffer);
|
|
|
+ newVerts.position(position);
|
|
|
+ }
|
|
|
+ buffer = newVerts;
|
|
|
+ }
|
|
|
+ return buffer;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static IntBuffer ensureLargeEnough(IntBuffer buffer, int required) {
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.limit(buffer.capacity());
|
|
|
+ }
|
|
|
+ if (buffer == null || (buffer.remaining() < required)) {
|
|
|
+ int position = (buffer != null ? buffer.position() : 0);
|
|
|
+ IntBuffer newVerts = createIntBuffer(position + required);
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.flip();
|
|
|
+ newVerts.put(buffer);
|
|
|
+ newVerts.position(position);
|
|
|
+ }
|
|
|
+ buffer = newVerts;
|
|
|
+ }
|
|
|
+ return buffer;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static ShortBuffer ensureLargeEnough(ShortBuffer buffer, int required) {
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.limit(buffer.capacity());
|
|
|
+ }
|
|
|
+ if (buffer == null || (buffer.remaining() < required)) {
|
|
|
+ int position = (buffer != null ? buffer.position() : 0);
|
|
|
+ ShortBuffer newVerts = createShortBuffer(position + required);
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.flip();
|
|
|
+ newVerts.put(buffer);
|
|
|
+ newVerts.position(position);
|
|
|
+ }
|
|
|
+ buffer = newVerts;
|
|
|
+ }
|
|
|
+ return buffer;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static ByteBuffer ensureLargeEnough(ByteBuffer buffer, int required) {
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.limit(buffer.capacity());
|
|
|
+ }
|
|
|
+ if (buffer == null || (buffer.remaining() < required)) {
|
|
|
+ int position = (buffer != null ? buffer.position() : 0);
|
|
|
+ ByteBuffer newVerts = createByteBuffer(position + required);
|
|
|
+ if (buffer != null) {
|
|
|
+ buffer.flip();
|
|
|
+ newVerts.put(buffer);
|
|
|
+ newVerts.position(position);
|
|
|
+ }
|
|
|
+ buffer = newVerts;
|
|
|
+ }
|
|
|
+ return buffer;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static void printCurrentDirectMemory(StringBuilder store) {
|
|
|
+ long totalHeld = 0;
|
|
|
+ long heapMem = Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory();
|
|
|
+
|
|
|
+ boolean printStout = store == null;
|
|
|
+ if (store == null) {
|
|
|
+ store = new StringBuilder();
|
|
|
+ }
|
|
|
+ if (trackDirectMemory) {
|
|
|
+ // make a new set to hold the keys to prevent concurrency issues.
|
|
|
+ int fBufs = 0, bBufs = 0, iBufs = 0, sBufs = 0, dBufs = 0;
|
|
|
+ int fBufsM = 0, bBufsM = 0, iBufsM = 0, sBufsM = 0, dBufsM = 0;
|
|
|
+ for (BufferInfo b : BufferUtils.trackedBuffers.values()) {
|
|
|
+ if (b.type == ByteBuffer.class) {
|
|
|
+ totalHeld += b.size;
|
|
|
+ bBufsM += b.size;
|
|
|
+ bBufs++;
|
|
|
+ } else if (b.type == FloatBuffer.class) {
|
|
|
+ totalHeld += b.size;
|
|
|
+ fBufsM += b.size;
|
|
|
+ fBufs++;
|
|
|
+ } else if (b.type == IntBuffer.class) {
|
|
|
+ totalHeld += b.size;
|
|
|
+ iBufsM += b.size;
|
|
|
+ iBufs++;
|
|
|
+ } else if (b.type == ShortBuffer.class) {
|
|
|
+ totalHeld += b.size;
|
|
|
+ sBufsM += b.size;
|
|
|
+ sBufs++;
|
|
|
+ } else if (b.type == DoubleBuffer.class) {
|
|
|
+ totalHeld += b.size;
|
|
|
+ dBufsM += b.size;
|
|
|
+ dBufs++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ store.append("Existing buffers: ").append(BufferUtils.trackedBuffers.size()).append("\n");
|
|
|
+ store.append("(b: ").append(bBufs).append(" f: ").append(fBufs).append(" i: ").append(iBufs).append(" s: ").append(sBufs).append(" d: ").append(dBufs).append(")").append("\n");
|
|
|
+ store.append("Total heap memory held: ").append(heapMem / 1024).append("kb\n");
|
|
|
+ store.append("Total direct memory held: ").append(totalHeld / 1024).append("kb\n");
|
|
|
+ store.append("(b: ").append(bBufsM / 1024).append("kb f: ").append(fBufsM / 1024).append("kb i: ").append(iBufsM / 1024).append("kb s: ").append(sBufsM / 1024).append("kb d: ")
|
|
|
+ .append(dBufsM / 1024).append("kb)").append("\n");
|
|
|
+ } else {
|
|
|
+ store.append("Total heap memory held: ").append(heapMem / 1024).append("kb\n");
|
|
|
+ store.append("Only heap memory available, if you want to monitor direct memory use BufferUtils.setTrackDirectMemoryEnabled(true) during initialization.").append("\n");
|
|
|
+ }
|
|
|
+ if (printStout) {
|
|
|
+ System.out.println(store.toString());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /**
|
|
|
+ * Direct buffers are garbage collected by using a phantom reference and a
|
|
|
+ * reference queue. Every once a while, the JVM checks the reference queue
|
|
|
+ * and cleans the direct buffers. However, as this doesn't happen
|
|
|
+ * immediately after discarding all references to a direct buffer, it's easy
|
|
|
+ * to OutOfMemoryError yourself using direct buffers.
|
|
|
+ **/
|
|
|
+ public static void destroyDirectBuffer(Buffer toBeDestroyed) {
|
|
|
+ if (!isDirect(toBeDestroyed)) {
|
|
|
+ return;
|
|
|
+ }
|
|
|
+ allocator.destroyDirectBuffer(toBeDestroyed);
|
|
|
+ }
|
|
|
+
|
|
|
+ /*
|
|
|
+ * FIXME when java 1.5 supprt is dropped - replace calls to this method with
|
|
|
+ * Buffer.isDirect
|
|
|
+ *
|
|
|
+ * Buffer.isDirect() is only java 6. Java 5 only have this method on Buffer
|
|
|
+ * subclasses : FloatBuffer, IntBuffer, ShortBuffer,
|
|
|
+ * ByteBuffer,DoubleBuffer, LongBuffer. CharBuffer has been excluded as we
|
|
|
+ * don't use it.
|
|
|
+ *
|
|
|
+ */
|
|
|
+ private static boolean isDirect(Buffer buf) {
|
|
|
+ if (buf instanceof FloatBuffer) {
|
|
|
+ return ((FloatBuffer) buf).isDirect();
|
|
|
+ }
|
|
|
+ if (buf instanceof IntBuffer) {
|
|
|
+ return ((IntBuffer) buf).isDirect();
|
|
|
+ }
|
|
|
+ if (buf instanceof ShortBuffer) {
|
|
|
+ return ((ShortBuffer) buf).isDirect();
|
|
|
+ }
|
|
|
+ if (buf instanceof ByteBuffer) {
|
|
|
+ return ((ByteBuffer) buf).isDirect();
|
|
|
+ }
|
|
|
+ if (buf instanceof DoubleBuffer) {
|
|
|
+ return ((DoubleBuffer) buf).isDirect();
|
|
|
+ }
|
|
|
+ if (buf instanceof LongBuffer) {
|
|
|
+ return ((LongBuffer) buf).isDirect();
|
|
|
+ }
|
|
|
+ throw new UnsupportedOperationException(" BufferUtils.isDirect was called on " + buf.getClass().getName());
|
|
|
+ }
|
|
|
+
|
|
|
+ private static class BufferInfo extends PhantomReference<Buffer> {
|
|
|
+
|
|
|
+ private Class type;
|
|
|
+ private int size;
|
|
|
+
|
|
|
+ public BufferInfo(Class type, int size, Buffer referent, ReferenceQueue<? super Buffer> q) {
|
|
|
+ super(referent, q);
|
|
|
+ this.type = type;
|
|
|
+ this.size = size;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ private static class ClearReferences extends Thread {
|
|
|
+
|
|
|
+ ClearReferences() {
|
|
|
+ this.setDaemon(true);
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public void run() {
|
|
|
+ try {
|
|
|
+ while (true) {
|
|
|
+ Reference<? extends Buffer> toclean = BufferUtils.removeCollected.remove();
|
|
|
+ BufferUtils.trackedBuffers.remove(toclean);
|
|
|
+ }
|
|
|
+
|
|
|
+ } catch (InterruptedException e) {
|
|
|
+ e.printStackTrace();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|