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+/*
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+ * Copyright (c) 2009-2015 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package jme3test.light.pbr;
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+
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+import com.jme3.app.ChaseCameraAppState;
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.bounding.BoundingSphere;
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+import com.jme3.environment.EnvironmentCamera;
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+import com.jme3.environment.LightProbeFactory;
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+import com.jme3.environment.generation.JobProgressAdapter;
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+import com.jme3.environment.util.EnvMapUtils;
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+import com.jme3.environment.util.LightsDebugState;
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+import com.jme3.input.ChaseCamera;
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+import com.jme3.input.KeyInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.input.controls.KeyTrigger;
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+import com.jme3.light.DirectionalLight;
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+import com.jme3.light.LightProbe;
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+import com.jme3.material.Material;
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+import com.jme3.math.*;
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+import com.jme3.post.FilterPostProcessor;
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+import com.jme3.post.filters.ToneMapFilter;
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+import com.jme3.scene.*;
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+import com.jme3.scene.shape.Sphere;
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+import com.jme3.texture.plugins.ktx.KTXLoader;
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+import com.jme3.util.MaterialDebugAppState;
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+import com.jme3.util.SkyFactory;
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+import com.jme3.util.mikktspace.MikktspaceTangentGenerator;
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+
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+/**
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+ * A test case for PBR lighting.
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+ * Still experimental.
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+ *
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+ * @author nehon
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+ */
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+public class TestPBRDirectLighting extends SimpleApplication {
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+
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+ public static void main(String[] args) {
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+ TestPBRDirectLighting app = new TestPBRDirectLighting();
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+ app.start();
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+ }
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+
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+ private DirectionalLight dl;
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+
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+ private float roughness = 0.0f;
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+
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+ @Override
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+ public void simpleInitApp() {
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+
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+
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+ viewPort.setBackgroundColor(ColorRGBA.DarkGray);
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+
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+ dl = new DirectionalLight();
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+ dl.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
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+ rootNode.addLight(dl);
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+ dl.setColor(ColorRGBA.White);
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+
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+ ChaseCameraAppState chaser = new ChaseCameraAppState();
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+ chaser.setDragToRotate(true);
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+ chaser.setMinVerticalRotation(-FastMath.HALF_PI);
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+ chaser.setMaxDistance(1000);
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+ chaser.setInvertVerticalAxis(true);
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+ getStateManager().attach(chaser);
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+ chaser.setTarget(rootNode);
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+ flyCam.setEnabled(false);
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+
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+ Geometry sphere = new Geometry("sphere", new Sphere(32, 32, 1));
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+ final Material m = new Material(assetManager, "Common/MatDefs/Light/PBRLighting.j3md");
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+ m.setColor("BaseColor", ColorRGBA.Black);
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+ m.setFloat("Metallic", 0f);
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+ m.setFloat("Roughness", roughness);
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+ sphere.setMaterial(m);
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+ rootNode.attachChild(sphere);
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+
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+ inputManager.addListener(new ActionListener() {
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+ @Override
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+
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+ if (name.equals("rup") && isPressed) {
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+ roughness = FastMath.clamp(roughness + 0.1f, 0.0f, 1.0f);
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+ m.setFloat("Roughness", roughness);
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+ }
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+ if (name.equals("rdown") && isPressed) {
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+ roughness = FastMath.clamp(roughness - 0.1f, 0.0f, 1.0f);
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+ m.setFloat("Roughness", roughness);
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+ }
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+
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+ if (name.equals("light") && isPressed) {
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+ dl.setDirection(cam.getDirection().normalize());
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+ }
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+ }
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+ }, "light", "rup", "rdown");
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+
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+
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+ inputManager.addMapping("light", new KeyTrigger(KeyInput.KEY_F));
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+ inputManager.addMapping("rup", new KeyTrigger(KeyInput.KEY_UP));
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+ inputManager.addMapping("rdown", new KeyTrigger(KeyInput.KEY_DOWN));
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+
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+
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+ }
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+
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ }
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+
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+}
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+
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