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+/*
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+ * Copyright (c) 2009-2015 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package com.jme3.system.awt;
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+
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+import com.jme3.post.SceneProcessor;
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+import com.jme3.renderer.RenderManager;
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+import com.jme3.renderer.ViewPort;
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+import com.jme3.renderer.opengl.GLRenderer;
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+import com.jme3.renderer.queue.RenderQueue;
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+import com.jme3.texture.FrameBuffer;
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+import com.jme3.texture.Image;
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+import com.jme3.util.BufferUtils;
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+import com.jme3.util.Screenshots;
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+import java.awt.AWTException;
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+import java.awt.BufferCapabilities;
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+import java.awt.Canvas;
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+import java.awt.Component;
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+import java.awt.Graphics;
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+import java.awt.Graphics2D;
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+import java.awt.ImageCapabilities;
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+import java.awt.RenderingHints;
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+import java.awt.event.ComponentAdapter;
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+import java.awt.event.ComponentEvent;
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+import java.awt.geom.AffineTransform;
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+import java.awt.image.AffineTransformOp;
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+import java.awt.image.BufferStrategy;
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+import java.awt.image.BufferedImage;
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+import java.nio.ByteBuffer;
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+import java.util.ArrayList;
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+import java.util.Arrays;
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+import java.util.concurrent.ArrayBlockingQueue;
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+import java.util.concurrent.ExecutionException;
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+import java.util.concurrent.Future;
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+import java.util.concurrent.atomic.AtomicBoolean;
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+import java.util.logging.Level;
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+import java.util.logging.Logger;
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+import javax.swing.JPanel;
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+
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+public class SwingPanel extends JPanel implements JmePanel, SceneProcessor {
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+
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+ private boolean attachAsMain = false;
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+
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+ private BufferedImage img;
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+// private FrameBuffer fb;
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+ private RenderManager rm;
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+ private PaintMode paintMode;
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+ private ArrayList<ViewPort> viewPorts = new ArrayList<ViewPort>();
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+
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+ // Visibility/drawing vars
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+ private AffineTransformOp transformOp;
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+ private AtomicBoolean hasNativePeer = new AtomicBoolean(false);
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+ private AtomicBoolean showing = new AtomicBoolean(false);
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+ private AtomicBoolean repaintRequest = new AtomicBoolean(false);
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+
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+ // Reshape vars
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+ private int newWidth = 1;
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+ private int newHeight = 1;
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+ private AtomicBoolean reshapeNeeded = new AtomicBoolean(true);
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+ private final Object lock = new Object();
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+
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+ // Buffer pool and pending buffers
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+ private final int NUM_FRAMES = 2;
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+ private final ArrayBlockingQueue<Future<ByteBuffer>> pendingFrames = new ArrayBlockingQueue<Future<ByteBuffer>>(NUM_FRAMES);
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+ private final ArrayBlockingQueue<ByteBuffer> bufferPool = new ArrayBlockingQueue<ByteBuffer>(NUM_FRAMES);
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+ private final ArrayList<FrameBuffer> fbs = new ArrayList<FrameBuffer>(NUM_FRAMES);
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+ private int frameIndex = 0;
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+
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+ private final ComponentAdapter resizeListener = new ComponentAdapter() {
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+ @Override
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+ public void componentResized(ComponentEvent e) {
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+ onResize(e);
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+ }
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+ };
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+
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+ public SwingPanel(PaintMode paintMode, boolean srgb){
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+ this.paintMode = paintMode;
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+ invalidatePendingFrames();
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+ addComponentListener(resizeListener);
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+ }
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+
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+ public void onResize(ComponentEvent e) {
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+ synchronized (lock) {
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+ int newWidth2 = Math.max(getWidth(), 1);
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+ int newHeight2 = Math.max(getHeight(), 1);
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+ if (newWidth != newWidth2 || newHeight != newHeight2) {
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+ newWidth = newWidth2;
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+ newHeight = newHeight2;
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+ reshapeNeeded.set(true);
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+ System.out.println("EDT: componentResized " + newWidth + ", " + newHeight);
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+ }
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+ }
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+ }
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+
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+ @Override
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+ public Component getComponent() {
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+ return this;
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+ }
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+
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+ @Override
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+ public void addNotify(){
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+ super.addNotify();
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+
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+ synchronized (lock){
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+ hasNativePeer.set(true);
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+ System.out.println("EDT: addNotify");
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+ }
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+
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+ requestFocusInWindow();
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+ }
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+
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+ @Override
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+ public void removeNotify(){
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+ synchronized (lock){
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+ hasNativePeer.set(false);
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+ System.out.println("EDT: removeNotify");
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+ }
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+
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+ super.removeNotify();
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+ }
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+
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+ public boolean checkVisibilityState() {
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+ if (!hasNativePeer.get()) {
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+ return false;
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+ }
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+
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+ boolean currentShowing = isShowing();
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+ if (showing.getAndSet(currentShowing) != currentShowing) {
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+ if (currentShowing) {
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+ System.out.println("OGL: Enter showing state.");
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+ } else {
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+ System.out.println("OGL: Exit showing state.");
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+ }
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+ }
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+ return currentShowing;
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+ }
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+
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+ @Override
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+ public void paintComponent(Graphics g){
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+ Graphics2D g2d = (Graphics2D) g;
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+
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+ g2d.setRenderingHint(RenderingHints.KEY_RENDERING,
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+ RenderingHints.VALUE_RENDER_SPEED);
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+
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+ ByteBuffer byteBuf = null;
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+
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+ synchronized (lock){
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+ if (pendingFrames.size() > NUM_FRAMES - 1) {
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+ byteBuf = acquireNextFrame();
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+ }
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+
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+ if (byteBuf != null) {
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+ // Convert the frame into the image so it can be rendered.
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+ Screenshots.convertScreenShot2(byteBuf.asIntBuffer(), img);
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+
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+ try {
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+ // return the frame back to its rightful owner.
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+ bufferPool.put(byteBuf);
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+ } catch (InterruptedException ex) {
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+ Logger.getLogger(SwingPanel.class.getName()).log(Level.SEVERE, null, ex);
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+ }
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+ }
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+ }
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+
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+ g2d.drawImage(img, transformOp, 0, 0);
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+ }
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+
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+ public ByteBuffer acquireNextFrame() {
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+ if (pendingFrames.isEmpty()) {
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+ System.out.println("!!! No pending frames, returning null.");
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+ return null;
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+ }
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+
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+ try {
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+ return pendingFrames.take().get();
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+ } catch (InterruptedException ex) {
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+ throw new RuntimeException(ex);
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+ } catch (ExecutionException ex) {
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+ throw new RuntimeException(ex);
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+ }
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+ }
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+
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+ /**
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+ * Grabs an available buffer from the available frames pool,
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+ * reads the OpenGL backbuffer into it, then adds it to the pending frames pool.
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+ */
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+ public void readNextFrame() {
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+ if (bufferPool.isEmpty()) {
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+ System.out.println("??? Too many pending frames!");
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+ return; // need to draw more frames ..
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+ }
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+
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+ try {
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+ int size = fbs.get(frameIndex).getWidth() * fbs.get(frameIndex).getHeight() * 4;
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+ ByteBuffer byteBuf = bufferPool.take();
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+ byteBuf = BufferUtils.ensureLargeEnough(byteBuf, size);
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+ byteBuf.clear();
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+
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+ GLRenderer renderer = (GLRenderer) rm.getRenderer();
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+// Future<ByteBuffer> future = renderer.readFrameBufferLater(fbs.get(frameIndex), byteBuf);
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+// if (!pendingFrames.offer(future)) {
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+// throw new AssertionError();
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+// }
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+
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+ frameIndex ++;
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+ if (frameIndex >= NUM_FRAMES) {
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+ frameIndex = 0;
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+ }
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+ } catch (InterruptedException ex) {
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+ throw new RuntimeException(ex);
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+ }
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+ }
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+
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+ @Override
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+ public boolean isActiveDrawing() {
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+ return paintMode != PaintMode.OnRequest && showing.get();
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+ }
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+
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+ public void attachTo(boolean overrideMainFramebuffer, ViewPort ... vps){
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+ if (viewPorts.size() > 0){
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+ for (ViewPort vp : viewPorts){
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+ vp.setOutputFrameBuffer(null);
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+ }
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+ viewPorts.get(viewPorts.size()-1).removeProcessor(this);
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+ }
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+
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+ viewPorts.addAll(Arrays.asList(vps));
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+ viewPorts.get(viewPorts.size()-1).addProcessor(this);
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+
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+ this.attachAsMain = overrideMainFramebuffer;
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+ }
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+
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+ public void initialize(RenderManager rm, ViewPort vp) {
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+ if (this.rm == null){
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+ // First time called in OGL thread
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+ this.rm = rm;
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+// reshapeInThread(1, 1);
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+ }
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+ }
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+
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+ private void invalidatePendingFrames() {
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+ // NOTE: all pending read requests are invalid!
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+ for (Future<ByteBuffer> pendingRequest : pendingFrames) {
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+ pendingRequest.cancel(true);
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+ }
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+ pendingFrames.clear();
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+ bufferPool.clear();
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+
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+ // Populate buffer pool.
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+ int cap = bufferPool.remainingCapacity();
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+ for (int i = 0; i < cap; i++) {
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+ bufferPool.add(BufferUtils.createByteBuffer(1 * 1 * 4));
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+ }
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+ }
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+
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+ private void reshapeInThread(int width, int height) {
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+ invalidatePendingFrames();
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+
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+ for (FrameBuffer fb : fbs) {
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+ fb.dispose();
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+ }
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+
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+ fbs.clear();
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+
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+ for (int i = 0; i < NUM_FRAMES; i++) {
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+ FrameBuffer fb = new FrameBuffer(width, height, 1);
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+ fb.setDepthBuffer(Image.Format.Depth);
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+ fb.setColorBuffer(Image.Format.RGBA8);
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+ fbs.add(fb);
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+ }
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+
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+ synchronized (lock){
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+ img = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB);
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+
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+ AffineTransform tx = AffineTransform.getScaleInstance(1, -1);
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+ tx.translate(0, -img.getHeight());
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+ transformOp = new AffineTransformOp(tx, AffineTransformOp.TYPE_NEAREST_NEIGHBOR);
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+ }
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+
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+ if (attachAsMain) {
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+ rm.notifyReshape(width, height);
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+ } else {
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+ for (ViewPort vp : viewPorts){
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+ vp.getCamera().resize(width, height, true);
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+
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+ // NOTE: Hack alert. This is done ONLY for custom framebuffers.
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+ // Main framebuffer should use RenderManager.notifyReshape().
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+ for (SceneProcessor sp : vp.getProcessors()){
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+ sp.reshape(vp, width, height);
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+ }
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+ }
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+ }
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+ }
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+
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+ @Override
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+ public boolean isInitialized() {
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+ return rm != null;
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+ }
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+
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+ @Override
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+ public void preFrame(float tpf) {
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+ }
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+
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+ @Override
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+ public void postQueue(RenderQueue rq) {
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+ }
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+
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+ @Override
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+ public void invalidate(){
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+ // For "PaintMode.OnDemand" only.
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+ repaintRequest.set(true);
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+ }
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+
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+ @Override
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+ public void onFrameBegin() {
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+ if (attachAsMain && rm != null){
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+ rm.getRenderer().setMainFrameBufferOverride(fbs.get(frameIndex));
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+ }
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+ }
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+
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+ @Override
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+ public void onFrameEnd() {
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+ if (reshapeNeeded.getAndSet(false)) {
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+ reshapeInThread(newWidth, newHeight);
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+ } else {
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+ if (!checkVisibilityState()) {
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+ return;
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+ }
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+
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+ switch (paintMode) {
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+ case Accelerated:
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+ case Repaint:
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+ readNextFrame();
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+ repaint();
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+ break;
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+ case OnRequest:
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+ if (repaintRequest.getAndSet(false)) {
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+ readNextFrame();
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+ repaint();
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+ }
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+ break;
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+ }
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+ }
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+ }
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+
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+ public void postFrame(FrameBuffer out) {
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+ }
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+
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+ public void reshape(ViewPort vp, int w, int h) {
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+ }
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+
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+ public void cleanup() {
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+ }
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+}
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