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@@ -104,6 +104,9 @@ public class AudioNode extends Node {
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Stopped,
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Stopped,
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}
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}
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+ /**
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+ * Serialization only. Do not use.
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+ */
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public AudioNode() {
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public AudioNode() {
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}
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}
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@@ -139,12 +142,29 @@ public class AudioNode extends Node {
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* @param name The filename of the audio file
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* @param name The filename of the audio file
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* @param stream If true, the audio will be streamed gradually from disk,
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* @param stream If true, the audio will be streamed gradually from disk,
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* otherwise, it will be buffered.
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* otherwise, it will be buffered.
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+ * @param streamCache If stream is also true, then this specifies if
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+ * the stream cache is used. When enabled, the audio stream will
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+ * be read entirely but not decoded, allowing features such as
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+ * seeking, looping and determining duration.
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*/
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*/
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- public AudioNode(AudioRenderer audioRenderer, AssetManager assetManager, String name, boolean stream) {
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+ public AudioNode(AudioRenderer audioRenderer, AssetManager assetManager, String name, boolean stream, boolean streamCache) {
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this(audioRenderer);
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this(audioRenderer);
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- this.key = new AudioKey(name, stream);
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+ this.key = new AudioKey(name, stream, streamCache);
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this.data = (AudioData) assetManager.loadAsset(key);
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this.data = (AudioData) assetManager.loadAsset(key);
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}
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}
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+
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+ /**
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+ * Creates a new <code>AudioNode</code> with the given audio file.
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+ *
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+ * @param audioRenderer The audio renderer to use for playing. Cannot be null.
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+ * @param assetManager The asset manager to use to load the audio file
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+ * @param name The filename of the audio file
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+ * @param stream If true, the audio will be streamed gradually from disk,
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+ * otherwise, it will be buffered.
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+ */
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+ public AudioNode(AudioRenderer audioRenderer, AssetManager assetManager, String name, boolean stream) {
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+ this(audioRenderer, assetManager, name, stream, false);
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+ }
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/**
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/**
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* Creates a new <code>AudioNode</code> with the given audio file.
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* Creates a new <code>AudioNode</code> with the given audio file.
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