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Was a little overzealous in my Float conversion and
converted some stuff that only needs to be float.
Undid that.

pspeed42 11 years ago
parent
commit
c98a348fd2

+ 1 - 1
jme3-core/src/main/java/com/jme3/shader/UniformBindingManager.java

@@ -51,7 +51,7 @@ import java.util.List;
 public class UniformBindingManager {
 
     private Timer timer;
-    private Float near, far;
+    private float near, far;
     private Float time, tpf;
     private int viewX, viewY, viewWidth, viewHeight;
     private Vector3f camUp = new Vector3f(),