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* Fix issue 505

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9506 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
Sha..rd 13 years ago
parent
commit
ca3f1d941a
1 changed files with 3 additions and 0 deletions
  1. 3 0
      engine/src/lwjgl/com/jme3/renderer/lwjgl/LwjglRenderer.java

+ 3 - 0
engine/src/lwjgl/com/jme3/renderer/lwjgl/LwjglRenderer.java

@@ -1057,6 +1057,9 @@ public class LwjglRenderer implements Renderer {
         if (caps.contains(Caps.OpenGL30)) {
         if (caps.contains(Caps.OpenGL30)) {
             // Check if GLSL version is 1.5 for shader
             // Check if GLSL version is 1.5 for shader
             GL30.glBindFragDataLocation(id, 0, "outFragColor");
             GL30.glBindFragDataLocation(id, 0, "outFragColor");
+            for(int i = 0 ; i < maxMRTFBOAttachs ; i++) {
+                GL30.glBindFragDataLocation(id, i, "outFragData[" + i + "]");
+            }
         }
         }
 
 
         // link shaders to program
         // link shaders to program