michael 10 éve
szülő
commit
cae4e1996a

+ 43 - 0
jme3-examples/src/main/java/jme3test/material/TestGeometryShader.java

@@ -0,0 +1,43 @@
+package jme3test.material;
+
+import com.jme3.app.SimpleApplication;
+import com.jme3.bounding.BoundingBox;
+import com.jme3.material.Material;
+import com.jme3.material.RenderState;
+import com.jme3.math.Vector3f;
+import com.jme3.scene.Geometry;
+import com.jme3.scene.Mesh;
+import com.jme3.scene.VertexBuffer;
+import com.jme3.scene.shape.Sphere;
+import com.jme3.util.BufferUtils;
+
+/**
+ * Created by michael on 23.02.15.
+ */
+public class TestGeometryShader extends SimpleApplication {
+    @Override
+    public void simpleInitApp() {
+        Mesh mesh = new Mesh();
+        mesh.setBuffer(VertexBuffer.Type.Index, 1, BufferUtils.createIntBuffer(new int[]{1}));
+        mesh.setBuffer(VertexBuffer.Type.Position, 3, BufferUtils.createFloatBuffer(new float[]{0, 0, 0}));
+        mesh.setMode(Mesh.Mode.Points);
+        mesh.setBound(new BoundingBox(new Vector3f(0, 0, 0), 10, 10, 10));
+        mesh.updateCounts();
+        Geometry geometry = new Geometry("Test", mesh);
+        geometry.updateGeometricState();
+        geometry.setMaterial(new Material(assetManager, "Materials/Geom/SimpleGeom.j3md"));
+        //geometry.getMaterial().getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off);
+        //geometry.setMaterial(assetManager.loadMaterial("Materials/Geom/SimpleGeom.j3md"));
+        rootNode.attachChild(geometry);
+
+        Geometry geometry1 = new Geometry("T1", new Sphere(10, 10, 1));
+        geometry1.setMaterial(new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md"));
+        rootNode.attachChild(geometry1);
+
+    }
+
+    public static void main(String[] args) {
+        TestGeometryShader app = new TestGeometryShader();
+        app.start();
+    }
+}

+ 73 - 0
jme3-examples/src/main/java/jme3test/material/TestTesselation.java

@@ -0,0 +1,73 @@
+package jme3test.material;
+
+import com.jme3.app.SimpleApplication;
+import com.jme3.light.DirectionalLight;
+import com.jme3.material.Material;
+import com.jme3.math.*;
+import com.jme3.scene.Geometry;
+import com.jme3.scene.Node;
+import com.jme3.scene.shape.Quad;
+import com.jme3.texture.Texture;
+import com.jme3.util.SkyFactory;
+import com.jme3.util.TangentBinormalGenerator;
+
+
+/**
+ * Created by michael on 23.02.15.
+ */
+public class TestTesselation extends SimpleApplication {
+    private Vector3f lightDir = new Vector3f(-1, -1, .5f).normalizeLocal();
+    DirectionalLight dl;
+
+    public void setupSkyBox() {
+        rootNode.attachChild(SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false));
+    }
+
+
+    public void setupLighting() {
+
+        dl = new DirectionalLight();
+        dl.setDirection(lightDir);
+        dl.setColor(new ColorRGBA(.9f, .9f, .9f, 1));
+        rootNode.addLight(dl);
+    }
+
+    void setupParallax() {
+        Material mat;
+        mat = assetManager.loadMaterial("Textures/Terrain/BrickWall/BrickWall2.j3m");
+        mat.getTextureParam("DiffuseMap").getTextureValue().setWrap(Texture.WrapMode.Repeat);
+        mat.getTextureParam("NormalMap").getTextureValue().setWrap(Texture.WrapMode.Repeat);
+
+        // Node floorGeom = (Node) assetManager.loadAsset("Models/WaterTest/WaterTest.mesh.xml");
+        //Geometry g = ((Geometry) floorGeom.getChild(0));
+        //g.getMesh().scaleTextureCoordinates(new Vector2f(10, 10));
+
+        Node floorGeom = new Node("floorGeom");
+        Quad q = new Quad(100, 100);
+        q.scaleTextureCoordinates(new Vector2f(1, 1));
+        Geometry g = new Geometry("geom", q);
+        g.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X));
+        floorGeom.attachChild(g);
+
+
+        TangentBinormalGenerator.generate(floorGeom);
+        floorGeom.setLocalTranslation(-50, 22, 60);
+        //floorGeom.setLocalScale(100);
+
+        floorGeom.setMaterial(mat);
+        rootNode.attachChild(floorGeom);
+    }
+
+    @Override
+    public void simpleInitApp() {
+        setupLighting();
+        setupParallax();
+        cam.setLocation(new Vector3f(-15.445636f, 30.162927f, 60.252777f));
+        cam.setRotation(new Quaternion(0.05173137f, 0.92363626f, -0.13454558f, 0.35513034f));
+    }
+
+    public static void main(String[] args){
+        TestTesselation app = new TestTesselation();
+        app.start();
+    }
+}