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Test and solution for issue #1564 (setting Material parameter of type IntArray) (#1565)

* Fixes IntArray material parameters (#1564)

* Improved array parameter handling in Uniforms (#1564)

* Added UnifortTest (#1564)
theMinka 4 lat temu
rodzic
commit
cb5173b748

+ 11 - 10
jme3-core/src/main/java/com/jme3/shader/Uniform.java

@@ -251,6 +251,7 @@ public class Uniform extends ShaderVariable {
                     this.value = BufferUtils.createIntBuffer(ia);
                 } else {
                     this.value = BufferUtils.ensureLargeEnough((IntBuffer)this.value, ia.length);
+                    ((IntBuffer)this.value).put(ia);
                 }
                 ((IntBuffer)this.value).clear();
                 break;
@@ -260,8 +261,8 @@ public class Uniform extends ShaderVariable {
                     multiData = BufferUtils.createFloatBuffer(fa);
                 } else {
                     multiData = BufferUtils.ensureLargeEnough(multiData, fa.length);
+                    multiData.put(fa);
                 }
-                multiData.put(fa);
                 multiData.clear();
                 break;
             case Vector2Array:
@@ -270,9 +271,9 @@ public class Uniform extends ShaderVariable {
                     multiData = BufferUtils.createFloatBuffer(v2a);
                 } else {
                     multiData = BufferUtils.ensureLargeEnough(multiData, v2a.length * 2);
-                }
-                for (int i = 0; i < v2a.length; i++) {
-                    BufferUtils.setInBuffer(v2a[i], multiData, i);
+                    for (int i = 0; i < v2a.length; i++) {
+                        BufferUtils.setInBuffer(v2a[i], multiData, i);
+                    }
                 }
                 multiData.clear();
                 break;
@@ -282,9 +283,9 @@ public class Uniform extends ShaderVariable {
                     multiData = BufferUtils.createFloatBuffer(v3a);
                 } else {
                     multiData = BufferUtils.ensureLargeEnough(multiData, v3a.length * 3);
-                }
-                for (int i = 0; i < v3a.length; i++) {
-                    BufferUtils.setInBuffer(v3a[i], multiData, i);
+                    for (int i = 0; i < v3a.length; i++) {
+                        BufferUtils.setInBuffer(v3a[i], multiData, i);
+                    }
                 }
                 multiData.clear();
                 break;
@@ -294,9 +295,9 @@ public class Uniform extends ShaderVariable {
                     multiData = BufferUtils.createFloatBuffer(v4a);
                 } else {
                     multiData = BufferUtils.ensureLargeEnough(multiData, v4a.length * 4);
-                }
-                for (int i = 0; i < v4a.length; i++) {
-                    BufferUtils.setInBuffer(v4a[i], multiData, i);
+                    for (int i = 0; i < v4a.length; i++) {
+                        BufferUtils.setInBuffer(v4a[i], multiData, i);
+                    }
                 }
                 multiData.clear();
                 break;

+ 327 - 0
jme3-core/src/test/java/com/jme3/shader/UniformTest.java

@@ -0,0 +1,327 @@
+/*
+ * Copyright (c) 2009-2021 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.shader;
+
+import com.jme3.math.*;
+import org.hamcrest.MatcherAssert;
+import org.junit.Test;
+
+import java.nio.FloatBuffer;
+import java.nio.IntBuffer;
+import java.util.Arrays;
+import java.util.HashMap;
+import java.util.List;
+
+import static org.junit.Assert.*;
+import static org.junit.Assert.assertEquals;
+
+public class UniformTest {
+
+    @Test
+    public void testSetValue_IntArray() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        int[] intArray1 = new int[] {1, 2, 4, 8};
+        uniform.setValue(VarType.IntArray, intArray1);
+
+        assertTrue(uniform.getValue() instanceof IntBuffer);
+        verifyIntBufferContent((IntBuffer) uniform.getValue(), intArray1);
+
+        // Overriding the previous value
+        int[] intArray2 = new int[] {3, 5, 7, 11, 13};
+        uniform.setValue(VarType.IntArray, intArray2);
+
+        assertTrue(uniform.getValue() instanceof IntBuffer);
+        verifyIntBufferContent((IntBuffer) uniform.getValue(), intArray2);
+    }
+
+    private void verifyIntBufferContent(IntBuffer intBuffer, int[] intArray) {
+        assertEquals(0, intBuffer.position());
+        assertEquals(intArray.length, intBuffer.capacity());
+        assertEquals(intArray.length, intBuffer.limit());
+
+        for (int i = 0; i < intArray.length; i++) {
+            assertEquals(intArray[i], intBuffer.get(i));
+        }
+    }
+
+
+    @Test
+    public void testSetValue_FloatArray() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        float[] floatArray1 = new float[] {1.1f, 2.2f, 4.4f, 8.8f};
+        uniform.setValue(VarType.FloatArray, floatArray1);
+
+        verifyFloatBufferContent(uniform.getMultiData(), floatArray1);
+
+        // Overriding the previous value
+        float[] floatArray2 = new float[] {3.3f, 5.5f, 7.7f, 11.11f, 13.13f};
+        uniform.setValue(VarType.FloatArray, floatArray2);
+
+        verifyFloatBufferContent(uniform.getMultiData(), floatArray2);
+    }
+
+
+    @Test
+    public void testSetValue_Vector2Array() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        float[] expectedData1 = new float[] {
+                1.1f, 2.2f,
+                3.3f, 4.4f
+        };
+        Vector2f[] vector2Array1 = new Vector2f[] {
+                new Vector2f(expectedData1[0], expectedData1[1]),
+                new Vector2f(expectedData1[2], expectedData1[3])
+        };
+        uniform.setValue(VarType.Vector2Array, vector2Array1);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData1);
+
+        // Overriding the previous value
+        float[] expectedData2 = new float[] {
+                1.2f, 2.3f,
+                3.4f, 4.5f,
+                5.6f, 6.7f
+        };
+        Vector2f[] vector2Array2 = new Vector2f[] {
+                new Vector2f(expectedData2[0], expectedData2[1]),
+                new Vector2f(expectedData2[2], expectedData2[3]),
+                new Vector2f(expectedData2[4], expectedData2[5])
+        };
+        uniform.setValue(VarType.Vector2Array, vector2Array2);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData2);
+    }
+
+
+    @Test
+    public void testSetValue_Vector3Array() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        float[] expectedData1 = new float[] {
+                1.1f, 2.2f, 3.3f,
+                4.4f, 5.5f, 6.6f
+        };
+        Vector3f[] vector3Array1 = new Vector3f[] {
+                new Vector3f(expectedData1[0], expectedData1[1], expectedData1[2]),
+                new Vector3f(expectedData1[3], expectedData1[4], expectedData1[5])
+        };
+        uniform.setValue(VarType.Vector3Array, vector3Array1);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData1);
+
+        // Overriding the previous value
+        float[] expectedData2 = new float[] {
+                1.2f, 2.3f, 3.4f,
+                4.5f, 5.6f, 6.7f,
+                7.8f, 8.9f, 9.1f
+        };
+        Vector3f[] vector3Array2 = new Vector3f[] {
+                new Vector3f(expectedData2[0], expectedData2[1], expectedData2[2]),
+                new Vector3f(expectedData2[3], expectedData2[4], expectedData2[5]),
+                new Vector3f(expectedData2[6], expectedData2[7], expectedData2[8])
+        };
+        uniform.setValue(VarType.Vector3Array, vector3Array2);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData2);
+    }
+
+
+    @Test
+    public void testSetValue_Vector4Array() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        float[] expectedData1 = new float[] {
+                1.1f, 2.2f, 3.3f, 4.4f,
+                5.5f, 6.6f, 7.7f, 8.8f
+        };
+        Vector4f[] vector4Array1 = new Vector4f[] {
+                new Vector4f(expectedData1[0], expectedData1[1], expectedData1[2], expectedData1[3]),
+                new Vector4f(expectedData1[4], expectedData1[5], expectedData1[6], expectedData1[7])
+        };
+        uniform.setValue(VarType.Vector4Array, vector4Array1);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData1);
+
+        // Overriding the previous value
+        float[] expectedData2 = new float[] {
+                1.2f, 2.3f, 3.4f, 4.5f,
+                5.6f, 6.7f, 7.8f, 8.9f,
+                9.10f, 10.11f, 11.12f, 12.13f
+        };
+        Vector4f[] vector4Array2 = new Vector4f[] {
+                new Vector4f(expectedData2[0], expectedData2[1], expectedData2[2], expectedData2[3]),
+                new Vector4f(expectedData2[4], expectedData2[5], expectedData2[6], expectedData2[7]),
+                new Vector4f(expectedData2[8], expectedData2[9], expectedData2[10], expectedData2[11])
+        };
+        uniform.setValue(VarType.Vector4Array, vector4Array2);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData2);
+    }
+
+
+    @Test
+    public void testSetValue_Matrix3Array() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        float[] expectedData1 = new float[] {
+                1.1f, 2.2f, 3.3f,
+                4.4f, 5.5f, 6.6f,
+                7.7f, 8.8f, 9.9f,
+
+                10.10f, 11.11f, 12.12f,
+                13.13f, 14.14f, 15.15f,
+                16.16f, 17.17f, 18.18f
+        };
+        Matrix3f[] matrix3Array1 = new Matrix3f[] {
+                new Matrix3f(
+                        expectedData1[0], expectedData1[3], expectedData1[6],
+                        expectedData1[1], expectedData1[4], expectedData1[7],
+                        expectedData1[2], expectedData1[5], expectedData1[8]
+                ),
+                new Matrix3f(
+                        expectedData1[9], expectedData1[12], expectedData1[15],
+                        expectedData1[10], expectedData1[13], expectedData1[16],
+                        expectedData1[11], expectedData1[14], expectedData1[17]
+                )
+        };
+        uniform.setValue(VarType.Matrix3Array, matrix3Array1);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData1);
+
+        // Overriding the previous value
+        float[] expectedData2 = new float[] {
+                1.2f, 2.3f, 3.4f,
+                4.5f, 5.6f, 6.7f,
+                7.8f, 8.9f, 9.1f,
+
+                10.11f, 11.12f, 12.13f,
+                13.14f, 14.15f, 15.16f,
+                16.17f, 17.18f, 18.19f,
+
+                19.20f, 20.21f, 21.22f,
+                22.23f, 23.24f, 24.25f,
+                25.26f, 26.27f, 27.28f
+        };
+        Matrix3f[] matrix3Array2 = new Matrix3f[] {
+                new Matrix3f(
+                        expectedData2[0], expectedData2[3], expectedData2[6],
+                        expectedData2[1], expectedData2[4], expectedData2[7],
+                        expectedData2[2], expectedData2[5], expectedData2[8]
+                ),
+                new Matrix3f(
+                        expectedData2[9], expectedData2[12], expectedData2[15],
+                        expectedData2[10], expectedData2[13], expectedData2[16],
+                        expectedData2[11], expectedData2[14], expectedData2[17]
+                ),
+                new Matrix3f(
+                        expectedData2[18], expectedData2[21], expectedData2[24],
+                        expectedData2[19], expectedData2[22], expectedData2[25],
+                        expectedData2[20], expectedData2[23], expectedData2[26]
+                )
+        };
+        uniform.setValue(VarType.Matrix3Array, matrix3Array2);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData2);
+    }
+
+
+    @Test
+    public void testSetValue_Matrix4Array() {
+        Uniform uniform = new Uniform();
+
+        // Set value for the first time
+        float[] expectedData1 = new float[] {
+                1.1f, 2.2f, 3.3f, 4.4f,
+                5.5f, 6.6f, 7.7f, 8.8f,
+                9.9f, 10.10f, 11.11f, 12.12f,
+                13.13f, 14.14f, 15.15f, 16.16f,
+
+                17.17f, 18.18f, 19.19f, 20.20f,
+                21.21f, 22.22f, 23.23f, 24.24f,
+                25.25f, 26.26f, 27.27f, 28.28f,
+                29.29f, 30.30f, 31.31f, 32.32f
+        };
+        Matrix4f[] matrix4Array1 = new Matrix4f[] {
+                new Matrix4f(Arrays.copyOfRange(expectedData1, 0, 16)),
+                new Matrix4f(Arrays.copyOfRange(expectedData1, 16, 32))
+        };
+        uniform.setValue(VarType.Matrix4Array, matrix4Array1);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData1);
+
+        // Overriding the previous value
+        float[] expectedData2 = new float[] {
+                1.2f, 2.3f, 3.4f, 4.5f,
+                5.6f, 6.7f, 7.8f, 8.9f,
+                9.1f, 10.11f, 11.12f, 12.13f,
+                13.14f, 14.15f, 15.16f, 16.17f,
+
+                17.18f, 18.19f, 19.20f, 20.21f,
+                21.22f, 22.23f, 23.24f, 24.25f,
+                25.26f, 26.27f, 27.28f, 28.29f,
+                29.30f, 30.31f, 31.32f, 32.33f,
+
+                33.34f, 34.35f, 35.36f, 36.37f,
+                37.38f, 38.39f, 39.40f, 40.41f,
+                41.42f, 42.43f, 43.44f, 44.45f,
+                45.46f, 46.47f, 47.48f, 48.49f
+        };
+        Matrix4f[] matrix4Array2 = new Matrix4f[] {
+                new Matrix4f(Arrays.copyOfRange(expectedData2, 0, 16)),
+                new Matrix4f(Arrays.copyOfRange(expectedData2, 16, 32)),
+                new Matrix4f(Arrays.copyOfRange(expectedData2, 32, 48))
+        };
+        uniform.setValue(VarType.Matrix4Array, matrix4Array2);
+
+        verifyFloatBufferContent(uniform.getMultiData(), expectedData2);
+    }
+
+    private void verifyFloatBufferContent(FloatBuffer floatBuffer, float[] floatArray) {
+        assertEquals(0, floatBuffer.position());
+        assertEquals(floatArray.length, floatBuffer.capacity());
+        assertEquals(floatArray.length, floatBuffer.limit());
+
+        for (int i = 0; i < floatArray.length; i++) {
+            assertEquals(floatArray[i], floatBuffer.get(i), 0f);
+        }
+    }
+
+}