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+/*
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+ * To change this template, choose Tools | Templates and open the template in
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+ * the editor.
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+ */
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+package jme3test.batching;
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+
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.font.BitmapText;
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+import com.jme3.input.KeyInput;
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+import com.jme3.input.controls.ActionListener;
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+import com.jme3.material.Material;
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+import com.jme3.math.ColorRGBA;
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+import com.jme3.math.Vector3f;
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+import com.jme3.renderer.RenderManager;
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+import com.jme3.renderer.ViewPort;
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+import com.jme3.scene.Geometry;
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+import com.jme3.scene.shape.Box;
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+import com.jme3.system.AppSettings;
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+import com.jme3.input.controls.KeyTrigger;
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+import java.util.ArrayList;
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+import java.util.Random;
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+import com.jme3.light.DirectionalLight;
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+import com.jme3.math.FastMath;
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+import com.jme3.math.Matrix3f;
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+import com.jme3.math.Quaternion;
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+import com.jme3.post.FilterPostProcessor;
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+import com.jme3.post.filters.BloomFilter;
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+import com.jme3.post.ssao.SSAOFilter;
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+import com.jme3.scene.BatchedGeometry;
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+import com.jme3.scene.GeometryBatch;
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+import com.jme3.scene.Node;
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+import com.jme3.scene.Spatial;
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+import com.jme3.scene.control.AbstractControl;
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+import com.jme3.scene.control.Control;
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+import com.jme3.scene.debug.Arrow;
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+import java.util.List;
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+import jme3test.post.SSAOUI;
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+
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+public class TestCubeCluster extends SimpleApplication {
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+
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+ public static void main(String[] args) {
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+ TestCubeCluster app = new TestCubeCluster();
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+ settingst = new AppSettings(true);
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+ //settingst.setFrameRate(75);
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+ settingst.setResolution(640, 480);
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+ settingst.setVSync(false);
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+ settingst.setFullscreen(false);
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+ app.setSettings(settingst);
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+ app.setShowSettings(false);
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+ app.start();
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+ }
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+ private ActionListener al = new ActionListener() {
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+
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+ public void onAction(String name, boolean isPressed, float tpf) {
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+ if (name.equals("Start Game")) {
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+// randomGenerator();
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+ }
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+ }
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+ };
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+ protected Random rand = new Random();
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+ protected int maxCubes = 2000;
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+ protected int startAt = 0;
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+ protected static int xPositions = 0, yPositions = 0, zPositions = 0;
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+ protected int returner = 0;
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+ protected ArrayList<Integer> xPosition = new ArrayList<Integer>();
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+ protected ArrayList<Integer> yPosition = new ArrayList<Integer>();
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+ protected ArrayList<Integer> zPosition = new ArrayList<Integer>();
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+ protected int xLimitf = 60, xLimits = -60, yLimitf = 60, yLimits = -20, zLimitf = 60, zLimits = -60;
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+ protected int circ = 8;//increases by 8 every time.
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+ protected int dynamic = 4;
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+ protected static AppSettings settingst;
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+ protected boolean isTrue = true;
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+ private BitmapText helloText2;
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+ private int lineLength = 50;
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+ protected GeometryBatch blue;
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+ protected GeometryBatch brown;
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+ protected GeometryBatch pink;
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+ protected GeometryBatch orange;
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+ protected List<Geometry> blueList = new ArrayList<Geometry>();
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+ protected List<Geometry> brownList = new ArrayList<Geometry>();
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+ protected List<Geometry> pinkList = new ArrayList<Geometry>();
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+ protected List<Geometry> orangeList = new ArrayList<Geometry>();
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+ Material mat1;
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+ Material mat2;
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+ Material mat3;
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+ Material mat4;
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+ Node terrain;
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+ //protected
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+// protected Geometry player;
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+
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+ @Override
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+ public void simpleInitApp() {
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+
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+
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+ blue = new GeometryBatch("blue");
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+ brown = new GeometryBatch("brown");
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+ pink = new GeometryBatch("pink");
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+ orange = new GeometryBatch("orange");
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+ mat1 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat1.setColor("Color", ColorRGBA.White);
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+ mat1.setColor("GlowColor", ColorRGBA.Blue.mult(10));
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+ blue.setMaterial(mat1);
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+ mat2 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat2.setColor("Color", ColorRGBA.White);
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+ mat2.setColor("GlowColor", ColorRGBA.Red.mult(10));
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+ brown.setMaterial(mat2);
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+ mat3 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat3.setColor("Color", ColorRGBA.White);
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+ mat3.setColor("GlowColor", ColorRGBA.Yellow.mult(10));
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+ pink.setMaterial(mat3);
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+ mat4 = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ mat4.setColor("Color", ColorRGBA.White);
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+ mat4.setColor("GlowColor", ColorRGBA.Orange.mult(10));
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+ orange.setMaterial(mat4);
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+ //rootNode.attachChild(SkyFactory.createSky(
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+ // assetManager, "Textures/SKY02.zip", false));
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+ inputManager.addMapping("Start Game", new KeyTrigger(KeyInput.KEY_J));
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+ inputManager.addListener(al, new String[]{"Start Game"});
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+
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+
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+ cam.setLocation(new Vector3f(-34.403286f, 126.65158f, 434.791f));
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+ cam.setRotation(new Quaternion(0.022630932f, 0.9749435f, -0.18736298f, 0.11776358f));
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+
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+
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+ //ChaseCamera c = new ChaseCamera();
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+ //flyCam.setEnabled(false);
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+ xPosition.add(0);
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+ yPosition.add(0);
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+ zPosition.add(0);
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+
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+
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+ randomGenerator();
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+
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+
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+ List<BatchedGeometry> l = blue.batch(blueList);
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+// for (Iterator<BatchedGeometry> it = l.iterator(); it.hasNext();) {
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+// BatchedGeometry batchedGeometry = it.next();
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+// batchedGeometry.addControl(new MyControl());
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+// }
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+ l = brown.batch(brownList);
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+// for (Iterator<BatchedGeometry> it = l.iterator(); it.hasNext();) {
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+// BatchedGeometry batchedGeometry = it.next();
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+// batchedGeometry.addControl(new MyControl());
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+// }
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+ l = pink.batch(pinkList);
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+// for (Iterator<BatchedGeometry> it = l.iterator(); it.hasNext();) {
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+// BatchedGeometry batchedGeometry = it.next();
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+// batchedGeometry.addControl(new MyControl());
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+// }
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+
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+ l = orange.batch(orangeList);
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+// for (Iterator<BatchedGeometry> it = l.iterator(); it.hasNext();) {
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+// BatchedGeometry batchedGeometry = it.next();
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+// batchedGeometry.addControl(new MyControl());
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+//
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+// }
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+ // GeometryBatchFactory.optimize(terrain);
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+ terrain = new Node("terrain");
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+ terrain.setLocalTranslation(50, 0, 50);
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+ terrain.attachChild(blue);
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+ terrain.attachChild(brown);
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+ terrain.attachChild(pink);
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+ terrain.attachChild(orange);
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+ flyCam.setMoveSpeed(100);
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+ rootNode.attachChild(terrain);
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+ Vector3f pos = new Vector3f(-40, 0, -40);
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+ blue.setLocalTranslation(pos);
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+ brown.setLocalTranslation(pos);
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+ pink.setLocalTranslation(pos);
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+ orange.setLocalTranslation(pos);
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+
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+
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+ Arrow a = new Arrow(new Vector3f(0, 50, 0));
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+ Geometry g = new Geometry("a", a);
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+ g.setLocalTranslation(terrain.getLocalTranslation());
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+ Material m = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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+ m.setColor("Color", ColorRGBA.Blue);
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+ g.setMaterial(m);
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+ // rootNode.attachChild(g);
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+
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+
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+ FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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+ fpp.addFilter(new BloomFilter(BloomFilter.GlowMode.Objects));
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+// SSAOFilter ssao = new SSAOFilter(8.630104f,22.970434f,2.9299977f,0.2999997f);
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+// fpp.addFilter(ssao);
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+ viewPort.addProcessor(fpp);
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+ // viewPort.setBackgroundColor(ColorRGBA.DarkGray);
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+ }
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+
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+ public void randomGenerator() {
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+ for (int i = startAt; i < maxCubes - 1; i++) {
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+ randomize();
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+ Geometry box = new Geometry("Box" + i, new Box(Vector3f.ZERO, 1, 1, 1));
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+ box.setLocalTranslation(new Vector3f(xPosition.get(xPosition.size() - 1),
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+ yPosition.get(yPosition.size() - 1),
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+ zPosition.get(zPosition.size() - 1)));
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+
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+ if (i < 500) {
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+ blueList.add(box);
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+ } else if (i < 1000) {
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+ brownList.add(box);
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+ } else if (i < 1500) {
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+ pinkList.add(box);
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+ } else {
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+ orangeList.add(box);
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+ }
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+
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+ }
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+ }
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+
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+ public GeometryBatch randomBatch() {
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+
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+ int randomn = rand.nextInt(4);
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+ if (randomn == 0) {
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+ return blue;
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+ } else if (randomn == 1) {
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+ return brown;
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+ } else if (randomn == 2) {
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+ return pink;
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+ } else if (randomn == 3) {
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+ return orange;
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+ }
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+ return null;
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+ }
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+
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+ public ColorRGBA randomColor() {
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+ ColorRGBA color = ColorRGBA.Black;
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+ int randomn = rand.nextInt(4);
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+ if (randomn == 0) {
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+ color = ColorRGBA.Orange;
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+ } else if (randomn == 1) {
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+ color = ColorRGBA.Blue;
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+ } else if (randomn == 2) {
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+ color = ColorRGBA.Brown;
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+ } else if (randomn == 3) {
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+ color = ColorRGBA.Magenta;
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+ }
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+ return color;
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+ }
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+
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+ public void randomize() {
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+ int xpos = xPosition.get(xPosition.size() - 1);
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+ int ypos = yPosition.get(yPosition.size() - 1);
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+ int zpos = zPosition.get(zPosition.size() - 1);
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+ int x = 0;
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+ int y = 0;
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+ int z = 0;
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+ boolean unTrue = true;
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+ while (unTrue) {
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+ unTrue = false;
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+ boolean xChanged = false;
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+ x = 0;
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+ y = 0;
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+ z = 0;
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+ if (xpos >= lineLength * 2) {
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+ x = 2;
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+ xChanged = true;
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+ } else {
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+ x = xPosition.get(xPosition.size() - 1) + 2;
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+ }
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+ if (xChanged) {
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+ //y = yPosition.get(yPosition.size() - lineLength) + 2;
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+ } else {
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+ y = rand.nextInt(3);
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+ if (yPosition.size() > lineLength) {
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+ if (yPosition.size() > 51) {
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+ if (y == 0 && ypos < yLimitf && getym(lineLength) > ypos - 2) {
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+ y = ypos + 2;
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+ } else if (y == 1 && ypos > yLimits && getym(lineLength) < ypos + 2) {
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+ y = ypos - 2;
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+ } else if (y == 2 && getym(lineLength) > ypos - 2 && getym(lineLength) < ypos + 2) {
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+ y = ypos;
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+ } else {
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+ if (ypos >= yLimitf) {
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+ y = ypos - 2;
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+ } else if (ypos <= yLimits) {
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+ y = ypos + 2;
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+ } else if (y == 0 && getym(lineLength) >= ypos - 4) {
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+ y = ypos - 2;
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+ } else if (y == 0 && getym(lineLength) >= ypos - 2) {
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+ y = ypos;
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+ } else if (y == 1 && getym(lineLength) >= ypos + 4) {
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+ y = ypos + 2;
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+ } else if (y == 1 && getym(lineLength) >= ypos + 2) {
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+ y = ypos;
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+ } else if (y == 2 && getym(lineLength) <= ypos - 2) {
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+ y = ypos - 2;
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+ } else if (y == 2 && getym(lineLength) >= ypos + 2) {
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+ y = ypos + 2;
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+ } else {
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+ System.out.println("wtf");
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+ }
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+ }
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+ } else if (yPosition.size() == lineLength) {
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+ if (y == 0 && ypos < yLimitf) {
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+ y = getym(lineLength) + 2;
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+ } else if (y == 1 && ypos > yLimits) {
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+ y = getym(lineLength) - 2;
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+ }
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+ }
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+ } else {
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+ if (y == 0 && ypos < yLimitf) {
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+ y = ypos + 2;
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+ } else if (y == 1 && ypos > yLimits) {
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+ y = ypos - 2;
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+ } else if (y == 2) {
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+ y = ypos;
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+ } else if (y == 0 && ypos >= yLimitf) {
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+ y = ypos - 2;
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+ } else if (y == 1 && ypos <= yLimits) {
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+ y = ypos + 2;
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+ }
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+ }
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+ }
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+ if (xChanged) {
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+ z = zpos + 2;
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+ } else {
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+ z = zpos;
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+ }
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+// for (int i = 0; i < xPosition.size(); i++)
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+// {
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+// if (x - xPosition.get(i) <= 1 && x - xPosition.get(i) >= -1 &&
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+// y - yPosition.get(i) <= 1 && y - yPosition.get(i) >= -1
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+// &&z - zPosition.get(i) <= 1 && z - zPosition.get(i) >=
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+// -1)
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+// {
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+// unTrue = true;
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+// }
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+// }
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+ }
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+ xPosition.add(x);
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+ yPosition.add(y);
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+ zPosition.add(z);
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+ }
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+
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+ public int getxm(int i) {
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+ return xPosition.get(xPosition.size() - i);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public int getym(int i) {
|
|
|
|
+ return yPosition.get(yPosition.size() - i);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public int getzm(int i) {
|
|
|
|
+ return zPosition.get(zPosition.size() - i);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public int getx(int i) {
|
|
|
|
+ return xPosition.get(i);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public int gety(int i) {
|
|
|
|
+ return yPosition.get(i);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ public int getz(int i) {
|
|
|
|
+ return zPosition.get(i);
|
|
|
|
+ }
|
|
|
|
+ long nbFrames = 0;
|
|
|
|
+ long cullTime = 0;
|
|
|
|
+ float time = 0;
|
|
|
|
+ Vector3f lookAtPos = new Vector3f(0, 0, 0);
|
|
|
|
+ float xpos = 0;
|
|
|
|
+ Spatial box;
|
|
|
|
+
|
|
|
|
+ @Override
|
|
|
|
+ public void simpleUpdate(float tpf) {
|
|
|
|
+ time += tpf;
|
|
|
|
+ int random = rand.nextInt(2000);
|
|
|
|
+ float mult1 = 1.0f;
|
|
|
|
+ float mult2 = 1.0f;
|
|
|
|
+ GeometryBatch b = null;
|
|
|
|
+ if (random < 500) {
|
|
|
|
+ b = blue;
|
|
|
|
+ mult1 = 1.0f;
|
|
|
|
+ mult2 = 1.0f;
|
|
|
|
+ } else if (random < 1000) {
|
|
|
|
+ b = brown;
|
|
|
|
+ mult1 = -1.0f;
|
|
|
|
+ mult2 = 1.0f;
|
|
|
|
+ } else if (random < 1500) {
|
|
|
|
+ b = pink;
|
|
|
|
+ mult1 = 1.0f;
|
|
|
|
+ mult2 = -1.0f;
|
|
|
|
+ } else if (random <= 2000) {
|
|
|
|
+ b = orange;
|
|
|
|
+ mult1 = -1.0f;
|
|
|
|
+ mult2 = -1.0f;
|
|
|
|
+ }
|
|
|
|
+ box = b.getChild("Box" + random);
|
|
|
|
+ if (box != null) {
|
|
|
|
+ Vector3f v = box.getLocalTranslation();
|
|
|
|
+ box.setLocalTranslation(v.x + FastMath.sin(time * mult1) * 20, v.y +( FastMath.sin(time * mult1)* FastMath.cos(time * mult1)* 20), v.z + FastMath.cos(time * mult2) * 20);
|
|
|
|
+ }
|
|
|
|
+ terrain.setLocalRotation(new Quaternion().fromAngleAxis(time, Vector3f.UNIT_Y));
|
|
|
|
+
|
|
|
|
+
|
|
|
|
+ }
|
|
|
|
+}
|