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@@ -83,8 +83,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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protected Skeleton skeleton;
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protected Skeleton skeleton;
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protected PhysicsSpace space;
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protected PhysicsSpace space;
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protected boolean enabled = true;
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protected boolean enabled = true;
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- protected boolean debug = false;
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- protected Quaternion tmp_jointRotation = new Quaternion();
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+ protected boolean debug = false;
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protected PhysicsRigidBody baseRigidBody;
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protected PhysicsRigidBody baseRigidBody;
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protected float weightThreshold = 1.0f;
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protected float weightThreshold = 1.0f;
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protected Spatial targetModel;
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protected Spatial targetModel;
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@@ -95,7 +94,9 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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protected float eventDiscardImpulseThreshold = 3;
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protected float eventDiscardImpulseThreshold = 3;
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protected RagdollPreset preset = new HumanoidRagdollPreset();
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protected RagdollPreset preset = new HumanoidRagdollPreset();
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protected List<String> boneList = new LinkedList<String>();
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protected List<String> boneList = new LinkedList<String>();
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- protected Vector3f initPosition = new Vector3f();
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+ protected Vector3f modelPosition = new Vector3f();
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+ protected float rootMass = 15;
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+ private float totalMass = 0;
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public RagdollControl() {
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public RagdollControl() {
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}
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}
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@@ -104,6 +105,15 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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this.weightThreshold = weightThreshold;
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this.weightThreshold = weightThreshold;
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}
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}
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+ public RagdollControl(RagdollPreset preset, float weightThreshold) {
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+ this.preset = preset;
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+ this.weightThreshold = weightThreshold;
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+ }
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+
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+ public RagdollControl(RagdollPreset preset) {
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+ this.preset = preset;
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+ }
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+
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public void update(float tpf) {
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public void update(float tpf) {
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if (!enabled) {
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if (!enabled) {
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return;
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return;
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@@ -114,7 +124,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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Quaternion q2 = vars.quat1;
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Quaternion q2 = vars.quat1;
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Quaternion q3 = vars.quat2;
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Quaternion q3 = vars.quat2;
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-
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+
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for (PhysicsBoneLink link : boneLinks.values()) {
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for (PhysicsBoneLink link : boneLinks.values()) {
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Vector3f p = link.rigidBody.getMotionState().getWorldLocation();
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Vector3f p = link.rigidBody.getMotionState().getWorldLocation();
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@@ -128,12 +138,12 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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q3.set(targetModel.getWorldRotation()).inverseLocal().mult(q2, q2);
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q3.set(targetModel.getWorldRotation()).inverseLocal().mult(q2, q2);
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q2.normalize();
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q2.normalize();
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if (link.bone.getParent() == null) {
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if (link.bone.getParent() == null) {
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- initPosition.set(p).subtractLocal(link.bone.getInitialPos());
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- targetModel.setLocalTranslation(initPosition);
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+ modelPosition.set(p).subtractLocal(link.bone.getInitialPos());
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+ targetModel.setLocalTranslation(modelPosition);
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link.bone.setUserControl(true);
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link.bone.setUserControl(true);
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link.bone.setUserTransformsWorld(position, q2);
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link.bone.setUserTransformsWorld(position, q2);
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- } else {
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+ } else {
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if (boneList.isEmpty()) {
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if (boneList.isEmpty()) {
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link.bone.setUserControl(true);
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link.bone.setUserControl(true);
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link.bone.setUserTransformsWorld(position, q2);
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link.bone.setUserTransformsWorld(position, q2);
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@@ -151,7 +161,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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}
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}
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Vector3f position = vars.vect1;
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Vector3f position = vars.vect1;
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- Quaternion rotation = vars.quat1;
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+ Quaternion rotation = vars.quat1;
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//computing position from rotation and scale
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//computing position from rotation and scale
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targetModel.getWorldTransform().transformVector(link.bone.getModelSpacePosition(), position);
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targetModel.getWorldTransform().transformVector(link.bone.getModelSpacePosition(), position);
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@@ -161,7 +171,6 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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targetModel.getWorldRotation().mult(rotation, rotation);
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targetModel.getWorldRotation().mult(rotation, rotation);
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rotation.normalize();
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rotation.normalize();
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- // scale.set(link.bone.getModelSpaceScale());
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link.rigidBody.setPhysicsLocation(position);
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link.rigidBody.setPhysicsLocation(position);
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link.rigidBody.setPhysicsRotation(rotation);
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link.rigidBody.setPhysicsRotation(rotation);
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}
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}
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@@ -240,34 +249,30 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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skeleton = animControl.getSkeleton();
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skeleton = animControl.getSkeleton();
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skeleton.resetAndUpdate();
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skeleton.resetAndUpdate();
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for (int i = 0; i < skeleton.getRoots().length; i++) {
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for (int i = 0; i < skeleton.getRoots().length; i++) {
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- Bone childBone = skeleton.getRoots()[i];
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+ Bone childBone = skeleton.getRoots()[i];
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if (childBone.getParent() == null) {
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if (childBone.getParent() == null) {
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- // Quaternion parentRot= childBone.getModelSpaceRotation().mult(initRotation);
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logger.log(Level.INFO, "Found root bone in skeleton {0}", skeleton);
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logger.log(Level.INFO, "Found root bone in skeleton {0}", skeleton);
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- baseRigidBody = new PhysicsRigidBody(new BoxCollisionShape(Vector3f.UNIT_XYZ.mult(.1f)), 1);
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- // baseRigidBody.setPhysicsRotation(parentRot);
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+ baseRigidBody = new PhysicsRigidBody(new BoxCollisionShape(Vector3f.UNIT_XYZ.mult(0.1f)), 1);
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boneRecursion(model, childBone, baseRigidBody, 1);
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boneRecursion(model, childBone, baseRigidBody, 1);
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- return;
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}
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}
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-
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}
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}
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+
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+
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}
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}
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private void boneRecursion(Spatial model, Bone bone, PhysicsRigidBody parent, int reccount) {
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private void boneRecursion(Spatial model, Bone bone, PhysicsRigidBody parent, int reccount) {
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PhysicsRigidBody parentShape = parent;
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PhysicsRigidBody parentShape = parent;
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if (boneList.isEmpty() || boneList.contains(bone.getName())) {
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if (boneList.isEmpty() || boneList.contains(bone.getName())) {
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- //creating the collision shape from the bone's associated vertices
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- PhysicsRigidBody shapeNode = new PhysicsRigidBody(makeShape(bone, model), 10.0f / (float) reccount);
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-
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PhysicsBoneLink link = new PhysicsBoneLink();
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PhysicsBoneLink link = new PhysicsBoneLink();
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link.bone = bone;
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link.bone = bone;
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- link.rigidBody = shapeNode;
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+ //creating the collision shape from the bone's associated vertices
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+ PhysicsRigidBody shapeNode = new PhysicsRigidBody(makeShape(link, model), rootMass / (float) reccount);
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+ totalMass += rootMass / (float) reccount;
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+ link.rigidBody = shapeNode;
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link.initalWorldRotation = bone.getModelSpaceRotation().clone();
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link.initalWorldRotation = bone.getModelSpaceRotation().clone();
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- // link.mass = 10.0f / (float) reccount;
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- //TODO: ragdoll mass 1
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if (parent != null) {
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if (parent != null) {
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//get joint position for parent
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//get joint position for parent
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Vector3f posToParent = new Vector3f();
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Vector3f posToParent = new Vector3f();
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@@ -281,11 +286,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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link.pivotB = new Vector3f(0, 0, 0f);
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link.pivotB = new Vector3f(0, 0, 0f);
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SixDofJoint joint = new SixDofJoint(parent, shapeNode, link.pivotA, link.pivotB, true);
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SixDofJoint joint = new SixDofJoint(parent, shapeNode, link.pivotA, link.pivotB, true);
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- joint.getTranslationalLimitMotor().setUpperLimit(new Vector3f(0, 0, 0));
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- joint.getTranslationalLimitMotor().setLowerLimit(new Vector3f(0, 0, 0));
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- //TODO find a way to correctly compute/import joints (maybe based on their names)
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preset.setupJointForBone(bone.getName(), joint);
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preset.setupJointForBone(bone.getName(), joint);
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- //setJointLimit(joint, 0, 0, 0, 0, 0, 0);
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link.joint = joint;
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link.joint = joint;
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joint.setCollisionBetweenLinkedBodys(false);
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joint.setCollisionBetweenLinkedBodys(false);
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@@ -297,7 +298,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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for (Iterator<Bone> it = bone.getChildren().iterator(); it.hasNext();) {
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for (Iterator<Bone> it = bone.getChildren().iterator(); it.hasNext();) {
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Bone childBone = it.next();
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Bone childBone = it.next();
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- boneRecursion(model, childBone, parentShape, reccount++);
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+ boneRecursion(model, childBone, parentShape, reccount + 1);
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}
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}
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@@ -372,8 +373,8 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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}
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}
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}
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}
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- private HullCollisionShape makeShape(Bone bone, Spatial model) {
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-
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+ private HullCollisionShape makeShape(PhysicsBoneLink link, Spatial model) {
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+ Bone bone = link.bone;
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List<Integer> boneIndices = null;
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List<Integer> boneIndices = null;
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if (boneList.isEmpty()) {
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if (boneList.isEmpty()) {
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boneIndices = new LinkedList<Integer>();
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boneIndices = new LinkedList<Integer>();
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@@ -387,7 +388,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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if (model instanceof Geometry) {
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if (model instanceof Geometry) {
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Geometry g = (Geometry) model;
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Geometry g = (Geometry) model;
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for (Integer index : boneIndices) {
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for (Integer index : boneIndices) {
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- points.addAll(getPoints(g.getMesh(), index, bone.getModelSpacePosition()));
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+ points.addAll(getPoints(g.getMesh(), index, bone.getModelSpacePosition(), link));
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}
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}
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} else if (model instanceof Node) {
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} else if (model instanceof Node) {
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Node node = (Node) model;
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Node node = (Node) model;
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@@ -395,7 +396,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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if (s instanceof Geometry) {
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if (s instanceof Geometry) {
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Geometry g = (Geometry) s;
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Geometry g = (Geometry) s;
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for (Integer index : boneIndices) {
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for (Integer index : boneIndices) {
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- points.addAll(getPoints(g.getMesh(), index, bone.getModelSpacePosition()));
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+ points.addAll(getPoints(g.getMesh(), index, bone.getModelSpacePosition(), link));
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}
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}
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}
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}
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@@ -420,7 +421,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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return list;
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return list;
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}
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}
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- protected List<Float> getPoints(Mesh mesh, int boneIndex, Vector3f offset) {
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+ protected List<Float> getPoints(Mesh mesh, int boneIndex, Vector3f offset, PhysicsBoneLink link) {
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FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
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FloatBuffer vertices = mesh.getFloatBuffer(Type.Position);
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ByteBuffer boneIndices = (ByteBuffer) mesh.getBuffer(Type.BoneIndex).getData();
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ByteBuffer boneIndices = (ByteBuffer) mesh.getBuffer(Type.BoneIndex).getData();
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@@ -433,6 +434,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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ArrayList<Float> results = new ArrayList<Float>();
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ArrayList<Float> results = new ArrayList<Float>();
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int vertexComponents = mesh.getVertexCount() * 3;
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int vertexComponents = mesh.getVertexCount() * 3;
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+
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for (int i = 0; i < vertexComponents; i += 3) {
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for (int i = 0; i < vertexComponents; i += 3) {
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int k;
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int k;
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boolean add = false;
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boolean add = false;
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@@ -444,6 +446,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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}
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}
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}
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}
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if (add) {
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if (add) {
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+
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Vector3f pos = new Vector3f();
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Vector3f pos = new Vector3f();
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pos.x = vertices.get(i);
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pos.x = vertices.get(i);
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pos.y = vertices.get(i + 1);
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pos.y = vertices.get(i + 1);
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@@ -452,8 +455,10 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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results.add(pos.x);
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results.add(pos.x);
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results.add(pos.y);
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results.add(pos.y);
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results.add(pos.z);
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results.add(pos.z);
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+
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}
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}
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}
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}
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+
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return results;
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return results;
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}
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}
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@@ -566,7 +571,7 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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boolean hit = false;
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boolean hit = false;
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Bone hitBone = null;
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Bone hitBone = null;
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PhysicsCollisionObject hitObject = null;
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PhysicsCollisionObject hitObject = null;
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-
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+
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if (objA.getUserObject() instanceof PhysicsBoneLink) {
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if (objA.getUserObject() instanceof PhysicsBoneLink) {
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PhysicsBoneLink link = (PhysicsBoneLink) objA.getUserObject();
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PhysicsBoneLink link = (PhysicsBoneLink) objA.getUserObject();
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@@ -585,15 +590,12 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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hitObject = objA;
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hitObject = objA;
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}
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}
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- }
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+ }
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- if (hit && event.getAppliedImpulse() > eventDispatchImpulseThreshold) {
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- // System.out.println("trigger impact " + event.getNodeA() + " " + event.getNodeB() + " " + event.getAppliedImpulse());
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- //setControl(true);
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+ if (hit && event.getAppliedImpulse() > eventDispatchImpulseThreshold) {
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for (RagdollCollisionListener listener : listeners) {
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for (RagdollCollisionListener listener : listeners) {
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- listener.collide(hitBone, hitObject);
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+ listener.collide(hitBone, hitObject, event);
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}
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}
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-
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}
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}
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}
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}
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@@ -629,10 +631,6 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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}
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}
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- public boolean collide(PhysicsCollisionObject nodeA, PhysicsCollisionObject nodeB) {
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- throw new UnsupportedOperationException("Not supported yet.");
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- }
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-
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public void addCollisionListener(RagdollCollisionListener listener) {
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public void addCollisionListener(RagdollCollisionListener listener) {
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if (listeners == null) {
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if (listeners == null) {
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listeners = new ArrayList<RagdollCollisionListener>();
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listeners = new ArrayList<RagdollCollisionListener>();
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@@ -648,6 +646,40 @@ public class RagdollControl implements PhysicsControl, PhysicsCollisionListener
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PhysicsRigidBody rigidBody;
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PhysicsRigidBody rigidBody;
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Vector3f pivotA;
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Vector3f pivotA;
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Vector3f pivotB;
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Vector3f pivotB;
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- // float mass;
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+ float volume = 0;
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+ }
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+
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+ public void setRootMass(float rootMass) {
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+ this.rootMass = rootMass;
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+ }
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+
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+ public float getTotalMass() {
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+ return totalMass;
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+ }
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+
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+ public float getWeightThreshold() {
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+ return weightThreshold;
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|
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+ }
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+
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+ public void setWeightThreshold(float weightThreshold) {
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|
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+ this.weightThreshold = weightThreshold;
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|
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+ }
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+
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+ public float getEventDiscardImpulseThreshold() {
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|
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+ return eventDiscardImpulseThreshold;
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|
|
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+ }
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+
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|
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+ public void setEventDiscardImpulseThreshold(float eventDiscardImpulseThreshold) {
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|
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|
+ this.eventDiscardImpulseThreshold = eventDiscardImpulseThreshold;
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|
|
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+ }
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+
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|
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+ public float getEventDispatchImpulseThreshold() {
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|
|
|
+ return eventDispatchImpulseThreshold;
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|
|
|
|
+ }
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+
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|
|
|
|
+ public void setEventDispatchImpulseThreshold(float eventDispatchImpulseThreshold) {
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|
|
|
+ this.eventDispatchImpulseThreshold = eventDispatchImpulseThreshold;
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|
}
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}
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+
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+
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}
|
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}
|