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@@ -678,8 +678,10 @@ public class OGLESShaderRenderer implements Renderer {
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}
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if (uniform.getVarType() == null) {
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- logger.log(Level.FINEST, "Uniform value is not set yet. Shader: {0}, Uniform: {1}",
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- new Object[]{shader.toString(), uniform.toString()});
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+ // removed logging the warning to avoid flooding the log
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+ // (LWJGL also doesn't post a warning)
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+ //logger.log(Level.FINEST, "Uniform value is not set yet. Shader: {0}, Uniform: {1}",
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+ // new Object[]{shader.toString(), uniform.toString()});
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return; // value not set yet..
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}
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