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Add initial VRViewManagerOculus

Campbell Suter %!s(int64=8) %!d(string=hai) anos
pai
achega
cf28e81480
Modificáronse 1 ficheiros con 412 adicións e 0 borrados
  1. 412 0
      jme3-vr/src/main/java/com/jme3/util/VRViewManagerOculus.java

+ 412 - 0
jme3-vr/src/main/java/com/jme3/util/VRViewManagerOculus.java

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+/*
+ * Copyright (c) 2009-2017 jMonkeyEngine
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ *   notice, this list of conditions and the following disclaimer.
+ *
+ * * Redistributions in binary form must reproduce the above copyright
+ *   notice, this list of conditions and the following disclaimer in the
+ *   documentation and/or other materials provided with the distribution.
+ *
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
+ *   may be used to endorse or promote products derived from this software
+ *   without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+package com.jme3.util;
+
+import com.jme3.app.VREnvironment;
+import com.jme3.input.vr.VRAPI;
+import com.jme3.math.ColorRGBA;
+import com.jme3.math.Vector2f;
+import com.jme3.renderer.Camera;
+import com.jme3.renderer.ViewPort;
+import com.jme3.scene.Spatial;
+import com.jme3.texture.*;
+import java.nio.IntBuffer;
+import java.util.Iterator;
+import java.util.logging.Logger;
+import org.lwjgl.PointerBuffer;
+
+import static com.jme3.util.VRViewManager.LEFT_VIEW_NAME;
+import static com.jme3.util.VRViewManager.RIGHT_VIEW_NAME;
+
+import org.lwjgl.ovr.*;
+
+import static org.lwjgl.BufferUtils.*;
+import static org.lwjgl.ovr.OVR.*;
+import static org.lwjgl.ovr.OVRErrorCode.*;
+
+/**
+ * A rendering system for Oculus's LibOVR API.
+ *
+ * @author Campbell Suter <[email protected]>
+ */
+public class VRViewManagerOculus extends AbstractVRViewManager {
+
+    private static final Logger LOG = Logger.getLogger(VRViewManagerOculus.class.getName());
+
+    private final VREnvironment environment;
+
+    // The size of the texture drawn onto the HMD
+    private int textureW;
+    private int textureH;
+
+    long session = 0; // TODO take from OculusVR input
+
+    // Layers to render into
+    private PointerBuffer layers;
+    private OVRLayerEyeFov layer0;
+
+    /**
+     * Chain texture set thing.
+     */
+    long chain;
+
+    /**
+     * The definitions of the up/down/left/right parts of the FOV for each eye.
+     */
+    private final OVRFovPort fovPorts[] = new OVRFovPort[2];
+
+    /**
+     * Frame buffers we can draw into.
+     */
+    private FrameBuffer framebuffers[];
+
+    public VRViewManagerOculus(VREnvironment environment) {
+        this.environment = environment;
+
+        if (!environment.compositorAllowed()) {
+            throw new UnsupportedOperationException("Cannot render without compositor on LibOVR");
+        }
+    }
+
+    @Override
+    public void initialize() {
+        setupCamerasAndViews();
+
+        OVRHmdDesc hmdDesc = null;  // TODO take from OculusVR input
+
+        for (int eye = 0; eye < 2; eye++) {
+            fovPorts[eye] = hmdDesc.DefaultEyeFov(eye);
+            System.out.println("eye " + eye + " = "
+                    + fovPorts[eye].UpTan() + ", "
+                    + fovPorts[eye].DownTan() + ", "
+                    + fovPorts[eye].LeftTan() + ", "
+                    + fovPorts[eye].RightTan()
+            );
+        }
+
+        findHMDTextureSize();
+        setupTextureChain();
+        setupLayers();
+        setupFramebuffers();
+    }
+
+    private void findHMDTextureSize() {
+        OVRFovPort fovPorts[] = null;
+
+        // Texture sizes
+        float pixelScaling = 1.0f; // pixelsPerDisplayPixel
+
+        OVRSizei leftTextureSize = OVRSizei.malloc();
+        ovr_GetFovTextureSize(session, ovrEye_Left, fovPorts[ovrEye_Left], pixelScaling, leftTextureSize);
+        System.out.println("leftTextureSize W=" + leftTextureSize.w() + ", H=" + leftTextureSize.h());
+
+        OVRSizei rightTextureSize = OVRSizei.malloc();
+        ovr_GetFovTextureSize(session, ovrEye_Right, fovPorts[ovrEye_Right], pixelScaling, rightTextureSize);
+        System.out.println("rightTextureSize W=" + rightTextureSize.w() + ", H=" + rightTextureSize.h());
+
+        textureW = leftTextureSize.w() + rightTextureSize.w();
+        textureH = Math.max(leftTextureSize.h(), rightTextureSize.h());
+
+        leftTextureSize.free();
+        rightTextureSize.free();
+    }
+
+    private PointerBuffer setupTextureChain() {
+        // Set up the information for the texture buffer chain thing
+        OVRTextureSwapChainDesc swapChainDesc = OVRTextureSwapChainDesc.calloc()
+                .Type(ovrTexture_2D)
+                .ArraySize(1)
+                .Format(OVR_FORMAT_R8G8B8A8_UNORM_SRGB)
+                .Width(textureW)
+                .Height(textureH)
+                .MipLevels(1)
+                .SampleCount(1)
+                .StaticImage(false); // ovrFalse
+
+        // Create the chain
+        PointerBuffer textureSetPB = createPointerBuffer(1);
+        if (OVRGL.ovr_CreateTextureSwapChainGL(session, swapChainDesc, textureSetPB) != ovrSuccess) {
+            throw new RuntimeException("Failed to create Swap Texture Set");
+        }
+        chain = textureSetPB.get(0);
+        swapChainDesc.free();
+        System.out.println("done chain creation");
+
+        return textureSetPB;
+    }
+
+    private void setupLayers() {
+        PointerBuffer chainPtr = setupTextureChain();
+
+        //Layers
+        layer0 = OVRLayerEyeFov.calloc();
+        layer0.Header().Type(ovrLayerType_EyeFov);
+        layer0.Header().Flags(ovrLayerFlag_TextureOriginAtBottomLeft);
+
+        for (int eye = 0; eye < 2; eye++) {
+            OVRRecti viewport = OVRRecti.calloc();
+            viewport.Pos().x(0);
+            viewport.Pos().y(0);
+            viewport.Size().w(textureW);
+            viewport.Size().h(textureH);
+
+            layer0.ColorTexture(chainPtr);
+            layer0.Viewport(eye, viewport);
+            layer0.Fov(eye, fovPorts[eye]);
+
+            viewport.free();
+            // we update pose only when we have it in the render loop
+        }
+
+        layers = createPointerBuffer(1);
+        layers.put(0, layer0);
+    }
+
+    /**
+     * Create framebuffers bound to each of the eye textures
+     */
+    private void setupFramebuffers() {
+        // Find the chain length
+        IntBuffer length = BufferUtils.createIntBuffer(1);
+        ovr_GetTextureSwapChainLength(session, chain, length);
+        int chainLength = length.get();
+
+        System.out.println("chain length=" + chainLength);
+
+        // Create the frame buffers
+        framebuffers = new FrameBuffer[chainLength];
+        for (int i = 0; i < chainLength; i++) {
+            // find the GL texture ID for this texture
+            IntBuffer textureIdB = BufferUtils.createIntBuffer(1);
+            OVRGL.ovr_GetTextureSwapChainBufferGL(session, chain, i, textureIdB);
+            int textureId = textureIdB.get();
+
+            // TODO less hacky way of getting our texture into JMonkeyEngine
+            Texture2D tex = new Texture2D(new Image());
+            tex.getImage().setId(textureId);
+
+            FrameBuffer buffer = new FrameBuffer(textureW, textureH, 1);
+            buffer.setDepthBuffer(Image.Format.Depth);
+            buffer.setColorTexture(tex);
+
+            framebuffers[i] = buffer;
+        }
+    }
+
+    @Override
+    public void update(float tpf) {
+        // TODO
+    }
+
+    @Override
+    public void render() {
+        for (int eye = 0; eye < 2; eye++) {
+            // TODO add eyePoses
+//            OVRPosef eyePose = eyePoses[eye];
+//            layer0.RenderPose(eye, eyePose);
+
+            IntBuffer currentIndexB = BufferUtils.createIntBuffer(1);
+            ovr_GetTextureSwapChainCurrentIndex(session, chain, currentIndexB);
+            int index = currentIndexB.get();
+
+            (eye == 0 ? leftViewPort : rightViewPort).setOutputFrameBuffer(framebuffers[index]);
+        }
+
+        // Now the game will render into the buffers given to us by LibOVR
+    }
+
+    @Override
+    public void postRender() {
+        // We're done with our textures now - the game is done drawing into them.
+        ovr_CommitTextureSwapChain(session, chain);
+
+        // Send the result to the HMD
+        int result = ovr_SubmitFrame(session, 0, null, layers);
+        if (result != ovrSuccess) {
+            throw new IllegalStateException("Failed to submit frame!");
+        }
+    }
+
+    /*
+     *********************************************************
+     *  Show's over, now it's just boring camera stuff etc.  *
+     *********************************************************
+     */
+    /**
+     * Set up the cameras and views for each eye and the mirror display.
+     */
+    private void setupCamerasAndViews() {
+        // TODO: Use LobOVR IPD etc
+        if (environment != null) {
+            // get desired frustrum from original camera
+            Camera origCam = environment.getCamera();
+            float fFar = origCam.getFrustumFar();
+            float fNear = origCam.getFrustumNear();
+
+            // restore frustrum on distortion scene cam, if needed
+            if (environment.isInstanceRendering()) {
+                leftCamera = origCam;
+            } else if (environment.compositorAllowed() == false) {
+                origCam.setFrustumFar(100f);
+                origCam.setFrustumNear(1f);
+                leftCamera = origCam.clone();
+                prepareCameraSize(origCam, 2f);
+            } else {
+                leftCamera = origCam.clone();
+            }
+
+            getLeftCamera().setFrustumPerspective(environment.getDefaultFOV(), environment.getDefaultAspect(), fNear, fFar);
+
+            prepareCameraSize(getLeftCamera(), 1f);
+            if (environment.getVRHardware() != null) {
+                getLeftCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionLeftEye(getLeftCamera()));
+            }
+            //org.lwjgl.opengl.GL11.glEnable(org.lwjgl.opengl.GL30.GL_FRAMEBUFFER_SRGB);
+
+            if (!environment.isInstanceRendering()) {
+                leftViewPort = setupViewBuffers(getLeftCamera(), LEFT_VIEW_NAME);
+                rightCamera = getLeftCamera().clone();
+                if (environment.getVRHardware() != null) {
+                    getRightCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionRightEye(getRightCamera()));
+                }
+                rightViewPort = setupViewBuffers(getRightCamera(), RIGHT_VIEW_NAME);
+            } else if (environment.getApplication() != null) {
+
+                LOG.severe("THIS CODE NEED CHANGES !!!");
+                leftViewPort = environment.getApplication().getViewPort();
+                //leftViewport.attachScene(app.getRootNode());
+                rightCamera = getLeftCamera().clone();
+                if (environment.getVRHardware() != null) {
+                    getRightCamera().setProjectionMatrix(environment.getVRHardware().getHMDMatrixProjectionRightEye(getRightCamera()));
+                }
+
+                org.lwjgl.opengl.GL11.glEnable(org.lwjgl.opengl.GL30.GL_CLIP_DISTANCE0);
+
+                //FIXME: [jme-vr] Fix with JMonkey next release
+                //RenderManager._VRInstancing_RightCamProjection = camRight.getViewProjectionMatrix();
+                // TODO: Add LibOVR support
+                // setupFinalFullTexture(environment.getApplication().getViewPort().getCamera());
+            } else {
+                throw new IllegalStateException("This VR environment is not attached to any application.");
+            }
+
+            // setup gui
+            environment.getVRGUIManager().setupGui(getLeftCamera(), getRightCamera(), getLeftViewPort(), getRightViewPort());
+
+            if (environment.getVRHardware() != null) {
+                // call these to cache the results internally
+                environment.getVRHardware().getHMDMatrixPoseLeftEye();
+                environment.getVRHardware().getHMDMatrixPoseRightEye();
+            }
+        } else {
+            throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
+        }
+    }
+
+    private void prepareCameraSize(Camera cam, float xMult) {
+        // TODO this function is identical to that in VRViewManagerOpenVR; merge the two.
+        if (environment != null) {
+            if (environment.getApplication() != null) {
+                Vector2f size = new Vector2f();
+                VRAPI vrhmd = environment.getVRHardware();
+
+                if (vrhmd == null) {
+                    size.x = 1280f;
+                    size.y = 720f;
+                } else {
+                    vrhmd.getRenderSize(size);
+                }
+
+                if (size.x < environment.getApplication().getContext().getSettings().getWidth()) {
+                    size.x = environment.getApplication().getContext().getSettings().getWidth();
+                }
+                if (size.y < environment.getApplication().getContext().getSettings().getHeight()) {
+                    size.y = environment.getApplication().getContext().getSettings().getHeight();
+                }
+
+                if (environment.isInstanceRendering()) {
+                    size.x *= 2f;
+                }
+
+                // other adjustments
+                size.x *= xMult;
+                size.x *= getResolutionMuliplier();
+                size.y *= getResolutionMuliplier();
+
+                if (cam.getWidth() != size.x || cam.getHeight() != size.y) {
+                    cam.resize((int) size.x, (int) size.y, false);
+                }
+            } else {
+                throw new IllegalStateException("This VR environment is not attached to any application.");
+            }
+        } else {
+            throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
+        }
+    }
+
+    private ViewPort setupViewBuffers(Camera cam, String viewName) {
+        // TODO this function is identical to that in VRViewManagerOpenVR; merge the two.
+        if (environment != null) {
+            if (environment.getApplication() != null) {
+                // create offscreen framebuffer
+                FrameBuffer offBufferLeft = new FrameBuffer(cam.getWidth(), cam.getHeight(), 1);
+                //offBufferLeft.setSrgb(true);
+
+                //setup framebuffer's texture
+                Texture2D offTex = new Texture2D(cam.getWidth(), cam.getHeight(), Image.Format.RGBA8);
+                offTex.setMinFilter(Texture.MinFilter.BilinearNoMipMaps);
+                offTex.setMagFilter(Texture.MagFilter.Bilinear);
+
+                //setup framebuffer to use texture
+                offBufferLeft.setDepthBuffer(Image.Format.Depth);
+                offBufferLeft.setColorTexture(offTex);
+
+                ViewPort viewPort = environment.getApplication().getRenderManager().createPreView(viewName, cam);
+                viewPort.setClearFlags(true, true, true);
+                viewPort.setBackgroundColor(ColorRGBA.Black);
+
+                Iterator<Spatial> spatialIter = environment.getApplication().getViewPort().getScenes().iterator();
+                while (spatialIter.hasNext()) {
+                    viewPort.attachScene(spatialIter.next());
+                }
+
+                //set viewport to render to offscreen framebuffer
+                viewPort.setOutputFrameBuffer(offBufferLeft);
+                return viewPort;
+            } else {
+                throw new IllegalStateException("This VR environment is not attached to any application.");
+            }
+        } else {
+            throw new IllegalStateException("This VR view manager is not attached to any VR environment.");
+        }
+    }
+}