@@ -274,6 +274,8 @@ MaterialDef PBR Terrain {
STATIC_SUN_EXPOSURE : StaticSunExposure
BRIGHTEN_INDOOR_SHADOWS : BrightenIndoorShadows
+ USE_FIRST_LAYER_AS_TRANSPARENCY : UseFirstLayerAsTransparency
+
DISCARD_ALPHA : AlphaDiscardThreshold
USE_FOG : UseFog