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Remove fixed pipeline technique from lighting shader

shadowislord 10 years ago
parent
commit
d4e85382db
1 changed files with 0 additions and 4 deletions
  1. 0 4
      jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.j3md

+ 0 - 4
jme3-core/src/main/resources/Common/MatDefs/Light/Lighting.j3md

@@ -357,10 +357,6 @@ MaterialDef Phong Lighting {
         }
     }
 
-    Technique {
-        LightMode FixedPipeline
-    }
-
     Technique Glow {
 
         VertexShader GLSL100:   Common/MatDefs/Misc/Unshaded.vert