|
@@ -1,5 +1,5 @@
|
|
/*
|
|
/*
|
|
- * Copyright (c) 2009-2012 jMonkeyEngine
|
|
|
|
|
|
+ * Copyright (c) 2009-2019 jMonkeyEngine
|
|
* All rights reserved.
|
|
* All rights reserved.
|
|
*
|
|
*
|
|
* Redistribution and use in source and binary forms, with or without
|
|
* Redistribution and use in source and binary forms, with or without
|
|
@@ -31,43 +31,51 @@
|
|
*/
|
|
*/
|
|
package jme3test.bullet;
|
|
package jme3test.bullet;
|
|
|
|
|
|
-import com.jme3.animation.*;
|
|
|
|
|
|
+import com.jme3.anim.AnimComposer;
|
|
|
|
+import com.jme3.anim.tween.Tweens;
|
|
|
|
+import com.jme3.anim.tween.action.Action;
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.app.SimpleApplication;
|
|
import com.jme3.asset.TextureKey;
|
|
import com.jme3.asset.TextureKey;
|
|
import com.jme3.bullet.BulletAppState;
|
|
import com.jme3.bullet.BulletAppState;
|
|
import com.jme3.bullet.PhysicsSpace;
|
|
import com.jme3.bullet.PhysicsSpace;
|
|
-import com.jme3.bullet.collision.*;
|
|
|
|
|
|
+import com.jme3.bullet.animation.DynamicAnimControl;
|
|
|
|
+import com.jme3.bullet.animation.PhysicsLink;
|
|
|
|
+import com.jme3.bullet.animation.RagdollCollisionListener;
|
|
|
|
+import com.jme3.bullet.collision.PhysicsCollisionEvent;
|
|
|
|
+import com.jme3.bullet.collision.PhysicsCollisionObject;
|
|
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
|
|
import com.jme3.bullet.collision.shapes.SphereCollisionShape;
|
|
-import com.jme3.bullet.control.KinematicRagdollControl;
|
|
|
|
import com.jme3.bullet.control.RigidBodyControl;
|
|
import com.jme3.bullet.control.RigidBodyControl;
|
|
import com.jme3.font.BitmapText;
|
|
import com.jme3.font.BitmapText;
|
|
import com.jme3.input.KeyInput;
|
|
import com.jme3.input.KeyInput;
|
|
import com.jme3.input.MouseInput;
|
|
import com.jme3.input.MouseInput;
|
|
-import com.jme3.input.controls.*;
|
|
|
|
|
|
+import com.jme3.input.controls.ActionListener;
|
|
|
|
+import com.jme3.input.controls.KeyTrigger;
|
|
|
|
+import com.jme3.input.controls.MouseButtonTrigger;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.light.DirectionalLight;
|
|
import com.jme3.material.Material;
|
|
import com.jme3.material.Material;
|
|
-import com.jme3.math.*;
|
|
|
|
|
|
+import com.jme3.math.ColorRGBA;
|
|
|
|
+import com.jme3.math.Quaternion;
|
|
|
|
+import com.jme3.math.Transform;
|
|
|
|
+import com.jme3.math.Vector3f;
|
|
import com.jme3.scene.Geometry;
|
|
import com.jme3.scene.Geometry;
|
|
import com.jme3.scene.Node;
|
|
import com.jme3.scene.Node;
|
|
-import com.jme3.scene.debug.SkeletonDebugger;
|
|
|
|
import com.jme3.scene.shape.Sphere;
|
|
import com.jme3.scene.shape.Sphere;
|
|
import com.jme3.scene.shape.Sphere.TextureMode;
|
|
import com.jme3.scene.shape.Sphere.TextureMode;
|
|
import com.jme3.texture.Texture;
|
|
import com.jme3.texture.Texture;
|
|
|
|
|
|
/**
|
|
/**
|
|
- * PHYSICS RAGDOLLS ARE NOT WORKING PROPERLY YET!
|
|
|
|
* @author normenhansen
|
|
* @author normenhansen
|
|
*/
|
|
*/
|
|
-//TODO rework this Test when the new animation system is done.
|
|
|
|
-public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisionListener, AnimEventListener {
|
|
|
|
-
|
|
|
|
- private BulletAppState bulletAppState;
|
|
|
|
- Material matBullet;
|
|
|
|
- Node model;
|
|
|
|
- KinematicRagdollControl ragdoll;
|
|
|
|
- float bulletSize = 1f;
|
|
|
|
- Material mat;
|
|
|
|
- Material mat3;
|
|
|
|
|
|
+public class TestBoneRagdoll
|
|
|
|
+ extends SimpleApplication
|
|
|
|
+ implements ActionListener, RagdollCollisionListener {
|
|
|
|
+
|
|
|
|
+ private AnimComposer composer;
|
|
|
|
+ private DynamicAnimControl ragdoll;
|
|
|
|
+ private float bulletSize = 1f;
|
|
|
|
+ private Material matBullet;
|
|
|
|
+ private Node model;
|
|
|
|
+ private PhysicsSpace physicsSpace;
|
|
private Sphere bullet;
|
|
private Sphere bullet;
|
|
private SphereCollisionShape bulletCollisionShape;
|
|
private SphereCollisionShape bulletCollisionShape;
|
|
|
|
|
|
@@ -76,276 +84,162 @@ public class TestBoneRagdoll extends SimpleApplication implements RagdollCollisi
|
|
app.start();
|
|
app.start();
|
|
}
|
|
}
|
|
|
|
|
|
- public void simpleInitApp() {
|
|
|
|
- initCrossHairs();
|
|
|
|
- initMaterial();
|
|
|
|
-
|
|
|
|
- cam.setLocation(new Vector3f(0.26924422f, 6.646658f, 22.265987f));
|
|
|
|
- cam.setRotation(new Quaternion(-2.302544E-4f, 0.99302495f, -0.117888905f, -0.0019395084f));
|
|
|
|
|
|
+ public void onStandDone() {
|
|
|
|
+ composer.setCurrentAction("IdleTop");
|
|
|
|
+ }
|
|
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void onAction(String name, boolean isPressed, float tpf) {
|
|
|
|
+ if (name.equals("boom") && !isPressed) {
|
|
|
|
+ Geometry bulletg = new Geometry("bullet", bullet);
|
|
|
|
+ bulletg.setMaterial(matBullet);
|
|
|
|
+ bulletg.setLocalTranslation(cam.getLocation());
|
|
|
|
+ bulletg.setLocalScale(bulletSize);
|
|
|
|
+ bulletCollisionShape = new SphereCollisionShape(bulletSize);
|
|
|
|
+ BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1f);
|
|
|
|
+ bulletNode.setForceFactor(8f);
|
|
|
|
+ bulletNode.setExplosionRadius(20f);
|
|
|
|
+ bulletNode.setCcdMotionThreshold(0.001f);
|
|
|
|
+ bulletNode.setLinearVelocity(cam.getDirection().mult(180f));
|
|
|
|
+ bulletg.addControl(bulletNode);
|
|
|
|
+ rootNode.attachChild(bulletg);
|
|
|
|
+ physicsSpace.add(bulletNode);
|
|
|
|
+ }
|
|
|
|
+ if (name.equals("bullet+") && isPressed) {
|
|
|
|
+ bulletSize += 0.1f;
|
|
|
|
+ }
|
|
|
|
+ if (name.equals("bullet-") && isPressed) {
|
|
|
|
+ bulletSize -= 0.1f;
|
|
|
|
+ }
|
|
|
|
+ if (name.equals("shoot") && !isPressed) {
|
|
|
|
+ Geometry bulletg = new Geometry("bullet", bullet);
|
|
|
|
+ bulletg.setMaterial(matBullet);
|
|
|
|
+ bulletg.setLocalTranslation(cam.getLocation());
|
|
|
|
+ bulletg.setLocalScale(bulletSize);
|
|
|
|
+ bulletCollisionShape = new SphereCollisionShape(bulletSize);
|
|
|
|
+ RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10f);
|
|
|
|
+ bulletNode.setCcdMotionThreshold(0.001f);
|
|
|
|
+ bulletNode.setLinearVelocity(cam.getDirection().mult(80f));
|
|
|
|
+ bulletg.addControl(bulletNode);
|
|
|
|
+ rootNode.attachChild(bulletg);
|
|
|
|
+ physicsSpace.add(bulletNode);
|
|
|
|
+ }
|
|
|
|
+ if (name.equals("stop") && isPressed) {
|
|
|
|
+ ragdoll.setEnabled(!ragdoll.isEnabled());
|
|
|
|
+ ragdoll.setRagdollMode();
|
|
|
|
+ }
|
|
|
|
+ if (name.equals("toggle") && isPressed) {
|
|
|
|
+ Vector3f v = new Vector3f(model.getLocalTranslation());
|
|
|
|
+ v.y = 0f;
|
|
|
|
+ model.setLocalTranslation(v);
|
|
|
|
+ Quaternion q = new Quaternion();
|
|
|
|
+ float[] angles = new float[3];
|
|
|
|
+ model.getLocalRotation().toAngles(angles);
|
|
|
|
+ q.fromAngleAxis(angles[1], Vector3f.UNIT_Y);
|
|
|
|
+ Transform endModelTransform
|
|
|
|
+ = new Transform(v, q, new Vector3f(1f, 1f, 1f));
|
|
|
|
+ if (angles[0] < 0f) {
|
|
|
|
+ composer.setCurrentAction("BackOnce");
|
|
|
|
+ ragdoll.blendToKinematicMode(0.5f, endModelTransform);
|
|
|
|
+ } else {
|
|
|
|
+ composer.setCurrentAction("FrontOnce");
|
|
|
|
+ ragdoll.blendToKinematicMode(0.5f, endModelTransform);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
|
|
- bulletAppState = new BulletAppState();
|
|
|
|
- bulletAppState.setEnabled(true);
|
|
|
|
- stateManager.attach(bulletAppState);
|
|
|
|
- bullet = new Sphere(32, 32, 1.0f, true, false);
|
|
|
|
- bullet.setTextureMode(TextureMode.Projected);
|
|
|
|
- bulletCollisionShape = new SphereCollisionShape(1.0f);
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void simpleInitApp() {
|
|
|
|
+ flyCam.setMoveSpeed(50f);
|
|
|
|
+ cam.setLocation(new Vector3f(0.3f, 6.7f, 22.3f));
|
|
|
|
+ cam.setRotation(new Quaternion(-2E-4f, 0.993025f, -0.1179f, -0.0019f));
|
|
|
|
|
|
-// bulletAppState.getPhysicsSpace().enableDebug(assetManager);
|
|
|
|
- PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager, bulletAppState.getPhysicsSpace());
|
|
|
|
|
|
+ initCrossHairs();
|
|
|
|
+ initMaterial();
|
|
|
|
+ setupKeys();
|
|
setupLight();
|
|
setupLight();
|
|
|
|
|
|
- model = (Node) assetManager.loadModel("Models/Sinbad/SinbadOldAnim.j3o");
|
|
|
|
-
|
|
|
|
- // model.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_X));
|
|
|
|
-
|
|
|
|
- //debug view
|
|
|
|
- AnimControl control = model.getControl(AnimControl.class);
|
|
|
|
- SkeletonDebugger skeletonDebug = new SkeletonDebugger("skeleton", control.getSkeleton());
|
|
|
|
- Material mat2 = new Material(getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
|
|
|
- mat2.getAdditionalRenderState().setWireframe(true);
|
|
|
|
- mat2.setColor("Color", ColorRGBA.Green);
|
|
|
|
- mat2.getAdditionalRenderState().setDepthTest(false);
|
|
|
|
- skeletonDebug.setMaterial(mat2);
|
|
|
|
- skeletonDebug.setLocalTranslation(model.getLocalTranslation());
|
|
|
|
-
|
|
|
|
- //Note: PhysicsRagdollControl is still TODO, constructor will change
|
|
|
|
- ragdoll = new KinematicRagdollControl(0.5f);
|
|
|
|
- setupSinbad(ragdoll);
|
|
|
|
- ragdoll.addCollisionListener(this);
|
|
|
|
- model.addControl(ragdoll);
|
|
|
|
-
|
|
|
|
- float eighth_pi = FastMath.PI * 0.125f;
|
|
|
|
- ragdoll.setJointLimit("Waist", eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi, eighth_pi);
|
|
|
|
- ragdoll.setJointLimit("Chest", eighth_pi, eighth_pi, 0, 0, eighth_pi, eighth_pi);
|
|
|
|
-
|
|
|
|
|
|
+ BulletAppState bulletAppState = new BulletAppState();
|
|
|
|
+ stateManager.attach(bulletAppState);
|
|
|
|
+ //bulletAppState.setDebugEnabled(true);
|
|
|
|
+ physicsSpace = bulletAppState.getPhysicsSpace();
|
|
|
|
|
|
- //Oto's head is almost rigid
|
|
|
|
- // ragdoll.setJointLimit("head", 0, 0, eighth_pi, -eighth_pi, 0, 0);
|
|
|
|
|
|
+ bullet = new Sphere(32, 32, 1f, true, false);
|
|
|
|
+ bullet.setTextureMode(TextureMode.Projected);
|
|
|
|
+ bulletCollisionShape = new SphereCollisionShape(1f);
|
|
|
|
|
|
- getPhysicsSpace().add(ragdoll);
|
|
|
|
- speed = 1.3f;
|
|
|
|
|
|
+ PhysicsTestHelper.createPhysicsTestWorld(rootNode, assetManager,
|
|
|
|
+ physicsSpace);
|
|
|
|
|
|
|
|
+ model = (Node) assetManager.loadModel("Models/Sinbad/Sinbad.mesh.xml");
|
|
rootNode.attachChild(model);
|
|
rootNode.attachChild(model);
|
|
- // rootNode.attachChild(skeletonDebug);
|
|
|
|
- flyCam.setMoveSpeed(50);
|
|
|
|
-
|
|
|
|
-
|
|
|
|
- animChannel = control.createChannel();
|
|
|
|
- animChannel.setAnim("Dance");
|
|
|
|
- control.addListener(this);
|
|
|
|
-
|
|
|
|
- inputManager.addListener(new ActionListener() {
|
|
|
|
-
|
|
|
|
- public void onAction(String name, boolean isPressed, float tpf) {
|
|
|
|
- if (name.equals("toggle") && isPressed) {
|
|
|
|
-
|
|
|
|
- Vector3f v = new Vector3f();
|
|
|
|
- v.set(model.getLocalTranslation());
|
|
|
|
- v.y = 0;
|
|
|
|
- model.setLocalTranslation(v);
|
|
|
|
- Quaternion q = new Quaternion();
|
|
|
|
- float[] angles = new float[3];
|
|
|
|
- model.getLocalRotation().toAngles(angles);
|
|
|
|
- q.fromAngleAxis(angles[1], Vector3f.UNIT_Y);
|
|
|
|
- model.setLocalRotation(q);
|
|
|
|
- if (angles[0] < 0) {
|
|
|
|
- animChannel.setAnim("StandUpBack");
|
|
|
|
- ragdoll.blendToKinematicMode(0.5f);
|
|
|
|
- } else {
|
|
|
|
- animChannel.setAnim("StandUpFront");
|
|
|
|
- ragdoll.blendToKinematicMode(0.5f);
|
|
|
|
- }
|
|
|
|
|
|
|
|
- }
|
|
|
|
- if (name.equals("bullet+") && isPressed) {
|
|
|
|
- bulletSize += 0.1f;
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- if (name.equals("bullet-") && isPressed) {
|
|
|
|
- bulletSize -= 0.1f;
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (name.equals("stop") && isPressed) {
|
|
|
|
- ragdoll.setEnabled(!ragdoll.isEnabled());
|
|
|
|
- ragdoll.setRagdollMode();
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- if (name.equals("shoot") && !isPressed) {
|
|
|
|
- Geometry bulletg = new Geometry("bullet", bullet);
|
|
|
|
- bulletg.setMaterial(matBullet);
|
|
|
|
- bulletg.setLocalTranslation(cam.getLocation());
|
|
|
|
- bulletg.setLocalScale(bulletSize);
|
|
|
|
- bulletCollisionShape = new SphereCollisionShape(bulletSize);
|
|
|
|
- RigidBodyControl bulletNode = new RigidBodyControl(bulletCollisionShape, bulletSize * 10);
|
|
|
|
- bulletNode.setCcdMotionThreshold(0.001f);
|
|
|
|
- bulletNode.setLinearVelocity(cam.getDirection().mult(80));
|
|
|
|
- bulletg.addControl(bulletNode);
|
|
|
|
- rootNode.attachChild(bulletg);
|
|
|
|
- getPhysicsSpace().add(bulletNode);
|
|
|
|
- }
|
|
|
|
- if (name.equals("boom") && !isPressed) {
|
|
|
|
- Geometry bulletg = new Geometry("bullet", bullet);
|
|
|
|
- bulletg.setMaterial(matBullet);
|
|
|
|
- bulletg.setLocalTranslation(cam.getLocation());
|
|
|
|
- bulletg.setLocalScale(bulletSize);
|
|
|
|
- bulletCollisionShape = new SphereCollisionShape(bulletSize);
|
|
|
|
- BombControl bulletNode = new BombControl(assetManager, bulletCollisionShape, 1);
|
|
|
|
- bulletNode.setForceFactor(8);
|
|
|
|
- bulletNode.setExplosionRadius(20);
|
|
|
|
- bulletNode.setCcdMotionThreshold(0.001f);
|
|
|
|
- bulletNode.setLinearVelocity(cam.getDirection().mult(180));
|
|
|
|
- bulletg.addControl(bulletNode);
|
|
|
|
- rootNode.attachChild(bulletg);
|
|
|
|
- getPhysicsSpace().add(bulletNode);
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- }, "toggle", "shoot", "stop", "bullet+", "bullet-", "boom");
|
|
|
|
- inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
|
|
|
|
- inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
|
|
|
|
- inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
|
|
|
|
- inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H));
|
|
|
|
- inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA));
|
|
|
|
- inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD));
|
|
|
|
|
|
+ composer = model.getControl(AnimComposer.class);
|
|
|
|
+ composer.setCurrentAction("Dance");
|
|
|
|
|
|
|
|
+ Action standUpFront = composer.action("StandUpFront");
|
|
|
|
+ composer.actionSequence("FrontOnce",
|
|
|
|
+ standUpFront, Tweens.callMethod(this, "onStandDone"));
|
|
|
|
+ Action standUpBack = composer.action("StandUpBack");
|
|
|
|
+ composer.actionSequence("BackOnce",
|
|
|
|
+ standUpBack, Tweens.callMethod(this, "onStandDone"));
|
|
|
|
|
|
|
|
+ ragdoll = new DynamicAnimControl();
|
|
|
|
+ TestRagdollCharacter.setupSinbad(ragdoll);
|
|
|
|
+ model.addControl(ragdoll);
|
|
|
|
+ physicsSpace.add(ragdoll);
|
|
|
|
+ ragdoll.addCollisionListener(this);
|
|
}
|
|
}
|
|
|
|
|
|
- private void setupLight() {
|
|
|
|
- // AmbientLight al = new AmbientLight();
|
|
|
|
- // al.setColor(ColorRGBA.White.mult(1));
|
|
|
|
- // rootNode.addLight(al);
|
|
|
|
-
|
|
|
|
- DirectionalLight dl = new DirectionalLight();
|
|
|
|
- dl.setDirection(new Vector3f(-0.1f, -0.7f, -1).normalizeLocal());
|
|
|
|
- dl.setColor(new ColorRGBA(1f, 1f, 1f, 1.0f));
|
|
|
|
- rootNode.addLight(dl);
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private PhysicsSpace getPhysicsSpace() {
|
|
|
|
- return bulletAppState.getPhysicsSpace();
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- public void initMaterial() {
|
|
|
|
-
|
|
|
|
- matBullet = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
|
|
|
- TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
|
|
|
|
- key2.setGenerateMips(true);
|
|
|
|
- Texture tex2 = assetManager.loadTexture(key2);
|
|
|
|
- matBullet.setTexture("ColorMap", tex2);
|
|
|
|
|
|
+ @Override
|
|
|
|
+ public void collide(PhysicsLink bone, PhysicsCollisionObject object,
|
|
|
|
+ PhysicsCollisionEvent event) {
|
|
|
|
+ if (object.getUserObject() != null
|
|
|
|
+ && object.getUserObject() instanceof Geometry) {
|
|
|
|
+ Geometry geom = (Geometry) object.getUserObject();
|
|
|
|
+ if ("bullet".equals(geom.getName())) {
|
|
|
|
+ ragdoll.setRagdollMode();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
- protected void initCrossHairs() {
|
|
|
|
|
|
+ private void initCrossHairs() {
|
|
guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
|
|
guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
|
|
BitmapText ch = new BitmapText(guiFont, false);
|
|
BitmapText ch = new BitmapText(guiFont, false);
|
|
- ch.setSize(guiFont.getCharSet().getRenderedSize() * 2);
|
|
|
|
|
|
+ ch.setSize(guiFont.getCharSet().getRenderedSize() * 2f);
|
|
ch.setText("+"); // crosshairs
|
|
ch.setText("+"); // crosshairs
|
|
ch.setLocalTranslation( // center
|
|
ch.setLocalTranslation( // center
|
|
- settings.getWidth() / 2 - guiFont.getCharSet().getRenderedSize() / 3 * 2,
|
|
|
|
- settings.getHeight() / 2 + ch.getLineHeight() / 2, 0);
|
|
|
|
|
|
+ settings.getWidth() / 2f - guiFont.getCharSet().getRenderedSize() / 3f * 2f,
|
|
|
|
+ settings.getHeight() / 2f + ch.getLineHeight() / 2f, 0f);
|
|
guiNode.attachChild(ch);
|
|
guiNode.attachChild(ch);
|
|
}
|
|
}
|
|
|
|
|
|
- public void collide(Bone bone, PhysicsCollisionObject object, PhysicsCollisionEvent event) {
|
|
|
|
-
|
|
|
|
- if (object.getUserObject() != null && object.getUserObject() instanceof Geometry) {
|
|
|
|
- Geometry geom = (Geometry) object.getUserObject();
|
|
|
|
- if ("Floor".equals(geom.getName())) {
|
|
|
|
- return;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- ragdoll.setRagdollMode();
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
-
|
|
|
|
- private void setupSinbad(KinematicRagdollControl ragdoll) {
|
|
|
|
- ragdoll.addBoneName("Ulna.L");
|
|
|
|
- ragdoll.addBoneName("Ulna.R");
|
|
|
|
- ragdoll.addBoneName("Chest");
|
|
|
|
- ragdoll.addBoneName("Foot.L");
|
|
|
|
- ragdoll.addBoneName("Foot.R");
|
|
|
|
- ragdoll.addBoneName("Hand.R");
|
|
|
|
- ragdoll.addBoneName("Hand.L");
|
|
|
|
- ragdoll.addBoneName("Neck");
|
|
|
|
- ragdoll.addBoneName("Root");
|
|
|
|
- ragdoll.addBoneName("Stomach");
|
|
|
|
- ragdoll.addBoneName("Waist");
|
|
|
|
- ragdoll.addBoneName("Humerus.L");
|
|
|
|
- ragdoll.addBoneName("Humerus.R");
|
|
|
|
- ragdoll.addBoneName("Thigh.L");
|
|
|
|
- ragdoll.addBoneName("Thigh.R");
|
|
|
|
- ragdoll.addBoneName("Calf.L");
|
|
|
|
- ragdoll.addBoneName("Calf.R");
|
|
|
|
- ragdoll.addBoneName("Clavicle.L");
|
|
|
|
- ragdoll.addBoneName("Clavicle.R");
|
|
|
|
-
|
|
|
|
- }
|
|
|
|
- float elTime = 0;
|
|
|
|
- boolean forward = true;
|
|
|
|
- AnimControl animControl;
|
|
|
|
- AnimChannel animChannel;
|
|
|
|
- Vector3f direction = new Vector3f(0, 0, 1);
|
|
|
|
- Quaternion rotate = new Quaternion().fromAngleAxis(FastMath.PI / 8, Vector3f.UNIT_Y);
|
|
|
|
- boolean dance = true;
|
|
|
|
-
|
|
|
|
- @Override
|
|
|
|
- public void simpleUpdate(float tpf) {
|
|
|
|
- // System.out.println(((BoundingBox) model.getWorldBound()).getYExtent());
|
|
|
|
-// elTime += tpf;
|
|
|
|
-// if (elTime > 3) {
|
|
|
|
-// elTime = 0;
|
|
|
|
-// if (dance) {
|
|
|
|
-// rotate.multLocal(direction);
|
|
|
|
-// }
|
|
|
|
-// if (Math.random() > 0.80) {
|
|
|
|
-// dance = true;
|
|
|
|
-// animChannel.setAnim("Dance");
|
|
|
|
-// } else {
|
|
|
|
-// dance = false;
|
|
|
|
-// animChannel.setAnim("RunBase");
|
|
|
|
-// rotate.fromAngleAxis(FastMath.QUARTER_PI * ((float) Math.random() - 0.5f), Vector3f.UNIT_Y);
|
|
|
|
-// rotate.multLocal(direction);
|
|
|
|
-// }
|
|
|
|
-// }
|
|
|
|
-// if (!ragdoll.hasControl() && !dance) {
|
|
|
|
-// if (model.getLocalTranslation().getZ() < -10) {
|
|
|
|
-// direction.z = 1;
|
|
|
|
-// direction.normalizeLocal();
|
|
|
|
-// } else if (model.getLocalTranslation().getZ() > 10) {
|
|
|
|
-// direction.z = -1;
|
|
|
|
-// direction.normalizeLocal();
|
|
|
|
-// }
|
|
|
|
-// if (model.getLocalTranslation().getX() < -10) {
|
|
|
|
-// direction.x = 1;
|
|
|
|
-// direction.normalizeLocal();
|
|
|
|
-// } else if (model.getLocalTranslation().getX() > 10) {
|
|
|
|
-// direction.x = -1;
|
|
|
|
-// direction.normalizeLocal();
|
|
|
|
-// }
|
|
|
|
-// model.move(direction.multLocal(tpf * 8));
|
|
|
|
-// direction.normalizeLocal();
|
|
|
|
-// model.lookAt(model.getLocalTranslation().add(direction), Vector3f.UNIT_Y);
|
|
|
|
-// }
|
|
|
|
|
|
+ private void initMaterial() {
|
|
|
|
+ matBullet = new Material(assetManager,
|
|
|
|
+ "Common/MatDefs/Misc/Unshaded.j3md");
|
|
|
|
+ TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
|
|
|
|
+ key2.setGenerateMips(true);
|
|
|
|
+ Texture tex2 = assetManager.loadTexture(key2);
|
|
|
|
+ matBullet.setTexture("ColorMap", tex2);
|
|
}
|
|
}
|
|
|
|
|
|
- public void onAnimCycleDone(AnimControl control, AnimChannel channel, String animName) {
|
|
|
|
-// if(channel.getAnimationName().equals("StandUpFront")){
|
|
|
|
-// channel.setAnim("Dance");
|
|
|
|
-// }
|
|
|
|
|
|
+ private void setupKeys() {
|
|
|
|
+ inputManager.addMapping("boom", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
|
|
|
|
+ inputManager.addMapping("bullet+", new KeyTrigger(KeyInput.KEY_PERIOD));
|
|
|
|
+ inputManager.addMapping("bullet-", new KeyTrigger(KeyInput.KEY_COMMA));
|
|
|
|
+ inputManager.addMapping("shoot", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
|
|
|
|
+ inputManager.addMapping("stop", new KeyTrigger(KeyInput.KEY_H));
|
|
|
|
+ inputManager.addMapping("toggle", new KeyTrigger(KeyInput.KEY_SPACE));
|
|
|
|
|
|
- if (channel.getAnimationName().equals("StandUpBack") || channel.getAnimationName().equals("StandUpFront")) {
|
|
|
|
- channel.setLoopMode(LoopMode.DontLoop);
|
|
|
|
- channel.setAnim("IdleTop", 5);
|
|
|
|
- channel.setLoopMode(LoopMode.Loop);
|
|
|
|
- }
|
|
|
|
-// if(channel.getAnimationName().equals("IdleTop")){
|
|
|
|
-// channel.setAnim("StandUpFront");
|
|
|
|
-// }
|
|
|
|
|
|
+ inputManager.addListener(this,
|
|
|
|
+ "boom", "bullet-", "bullet+", "shoot", "stop", "toggle");
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
- public void onAnimChange(AnimControl control, AnimChannel channel, String animName) {
|
|
|
|
|
|
+ private void setupLight() {
|
|
|
|
+ DirectionalLight dl = new DirectionalLight();
|
|
|
|
+ dl.setDirection(new Vector3f(-0.1f, -0.7f, -1f).normalizeLocal());
|
|
|
|
+ dl.setColor(new ColorRGBA(1f, 1f, 1f, 1f));
|
|
|
|
+ rootNode.addLight(dl);
|
|
}
|
|
}
|
|
}
|
|
}
|