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test PSSM: set the light dirrection to a non failing value until the issue is fixed

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9801 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
rem..om 13 vuotta sitten
vanhempi
commit
d82953b7b8
1 muutettua tiedostoa jossa 4 lisäystä ja 4 poistoa
  1. 4 4
      engine/src/test/jme3test/light/TestPssmShadow.java

+ 4 - 4
engine/src/test/jme3test/light/TestPssmShadow.java

@@ -148,8 +148,8 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener
         loadScene();
 
         pssmRenderer = new PssmShadowRenderer(assetManager, 1024, 3);
-      //  pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
-        pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
+        pssmRenderer.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
+        //  pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
         pssmRenderer.setLambda(0.55f);
         pssmRenderer.setShadowIntensity(0.6f);
         pssmRenderer.setCompareMode(CompareMode.Software);
@@ -160,8 +160,8 @@ public class TestPssmShadow extends SimpleApplication implements ActionListener
 
 
         pssmFilter = new PssmShadowFilter(assetManager, 1024, 3);
-        //pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
-        pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
+        pssmFilter.setDirection(new Vector3f(-1, -1, -1).normalizeLocal());
+        //pssmRenderer.setDirection(new Vector3f(0.5973172f, -0.16583486f, 0.7846725f).normalizeLocal());
         pssmFilter.setLambda(0.55f);
         pssmFilter.setShadowIntensity(0.6f);
         pssmFilter.setCompareMode(CompareMode.Software);