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+/*
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+ * Copyright (c) 2009-2012 jMonkeyEngine
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms, with or without
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+ * modification, are permitted provided that the following conditions are
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+ * met:
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+ *
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+ * * Redistributions of source code must retain the above copyright
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+ * notice, this list of conditions and the following disclaimer.
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+ *
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+ * * Redistributions in binary form must reproduce the above copyright
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+ * notice, this list of conditions and the following disclaimer in the
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+ * documentation and/or other materials provided with the distribution.
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+ *
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+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
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+ * may be used to endorse or promote products derived from this software
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+ * without specific prior written permission.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ */
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+package jme3test.light;
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+
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+import com.jme3.app.SimpleApplication;
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+import com.jme3.light.DirectionalLight;
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+import com.jme3.light.PointLight;
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+import com.jme3.light.SpotLight;
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+import com.jme3.math.ColorRGBA;
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+import com.jme3.math.FastMath;
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+import com.jme3.math.Quaternion;
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+import com.jme3.math.Vector3f;
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+import com.jme3.post.FilterPostProcessor;
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+import com.jme3.renderer.queue.RenderQueue;
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+import com.jme3.scene.Geometry;
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+import com.jme3.scene.Node;
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+import com.jme3.scene.shape.Box;
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+import com.jme3.scene.shape.Sphere;
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+import com.jme3.shadow.DirectionalLightShadowFilter;
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+import com.jme3.shadow.DirectionalLightShadowRenderer;
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+import com.jme3.shadow.EdgeFilteringMode;
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+import com.jme3.shadow.PointLightShadowFilter;
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+import com.jme3.shadow.PointLightShadowRenderer;
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+import com.jme3.shadow.SpotLightShadowFilter;
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+import com.jme3.shadow.SpotLightShadowRenderer;
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+
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+public class TestPointDirectionalAndSpotLightShadows extends SimpleApplication {
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+ public static final int SHADOWMAP_SIZE = 512;
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+
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+ public static void main(String[] args) {
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+ TestPointDirectionalAndSpotLightShadows app = new TestPointDirectionalAndSpotLightShadows();
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+ app.start();
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+ }
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+ Node lightNode;
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+ PointLightShadowRenderer plsr;
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+ PointLightShadowFilter plsf;
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+ DirectionalLightShadowRenderer dlsr;
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+ DirectionalLightShadowFilter dlsf;
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+ SpotLightShadowRenderer slsr;
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+ SpotLightShadowFilter slsf;
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+ SpotLight spotLight;
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+
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+ boolean useFilter = false;
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+
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+ @Override
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+ public void simpleInitApp() {
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+ flyCam.setMoveSpeed(10);
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+ cam.setLocation(new Vector3f(0.040581334f, 1.7745866f, 6.155161f));
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+ cam.setRotation(new Quaternion(4.3868728E-5f, 0.9999293f, -0.011230096f, 0.0039059948f));
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+
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+
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+ Node scene = (Node) assetManager.loadModel("Models/Test/CornellBox.j3o");
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+ scene.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
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+ rootNode.attachChild(scene);
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+ rootNode.getChild("Cube").setShadowMode(RenderQueue.ShadowMode.Receive);
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+ lightNode = (Node) rootNode.getChild("Lamp");
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+ Geometry lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f));
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+ //Geometry lightMdl = new Geometry("Light", new Box(.1f,.1f,.1f));
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+ lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
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+ lightMdl.setShadowMode(RenderQueue.ShadowMode.Off);
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+ lightNode.attachChild(lightMdl);
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+ //lightMdl.setLocalTranslation(lightNode.getLocalTranslation());
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+
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+
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+ Geometry box = new Geometry("box", new Box(0.2f, 0.2f, 0.2f));
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+ //Geometry lightMdl = new Geometry("Light", new Box(.1f,.1f,.1f));
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+ box.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m"));
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+ box.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
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+ rootNode.attachChild(box);
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+ box.setLocalTranslation(-1f, 0.5f, -2);
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+
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+ ((PointLight) scene.getLocalLightList().get(0)).setColor(ColorRGBA.Red);
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+
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+ plsr = new PointLightShadowRenderer(assetManager, SHADOWMAP_SIZE);
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+ plsr.setLight((PointLight) scene.getLocalLightList().get(0));
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+ plsr.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
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+
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+
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+
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+ plsf = new PointLightShadowFilter(assetManager, SHADOWMAP_SIZE);
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+ plsf.setLight((PointLight) scene.getLocalLightList().get(0));
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+ plsf.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
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+ plsf.setEnabled(useFilter);
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+
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+ //DIRECTIONAL LIGHT
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+ DirectionalLight directionalLight = new DirectionalLight();
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+ rootNode.addLight(directionalLight);
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+ directionalLight.setColor(ColorRGBA.Blue);
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+ directionalLight.setDirection(new Vector3f(-1f, -.2f, 0f));
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+ dlsr = new DirectionalLightShadowRenderer(assetManager, SHADOWMAP_SIZE*2, 4);
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+ dlsr.setLight(directionalLight);
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+ dlsr.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
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+
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+ dlsf = new DirectionalLightShadowFilter(assetManager, SHADOWMAP_SIZE*2, 4);
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+ dlsf.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
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+ dlsf.setLight(directionalLight);
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+ dlsf.setEnabled(useFilter);
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+
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+ //SPOT LIGHT
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+ spotLight = new SpotLight();
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+ spotLight.setDirection(new Vector3f(1f,-1f,0f));
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+ spotLight.setPosition(new Vector3f(-1f,3f,0f));
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+ spotLight.setSpotOuterAngle(0.5f);
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+ spotLight.setColor(ColorRGBA.Green);
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+ Sphere sphere = new Sphere(8, 8, .1f);
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+ Geometry sphereGeometry = new Geometry("Sphere", sphere);
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+ sphereGeometry.setLocalTranslation(-1f, 3f, 0f);
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+ sphereGeometry.setMaterial(assetManager.loadMaterial("Common/Materials/WhiteColor.j3m"));
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+ rootNode.attachChild(sphereGeometry);
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+ rootNode.addLight(spotLight);
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+
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+ slsr = new SpotLightShadowRenderer(assetManager, SHADOWMAP_SIZE);
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+ slsr.setLight(spotLight);
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+ slsr.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
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+
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+ slsf = new SpotLightShadowFilter(assetManager, SHADOWMAP_SIZE);
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+ slsf.setLight(spotLight);
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+ slsf.setEdgeFilteringMode(EdgeFilteringMode.PCF4);
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+ slsf.setEnabled(useFilter);
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+
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+
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+
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+ slsr.setFlushQueues(false);
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+ plsr.setFlushQueues(false);
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+ dlsr.setFlushQueues(true);
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+ slsf.setFlushQueues(false);
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+ plsf.setFlushQueues(false);
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+ dlsf.setFlushQueues(true);
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+ if (!useFilter)viewPort.addProcessor(slsr);
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+ if (!useFilter)viewPort.addProcessor(plsr);
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+ if (!useFilter)viewPort.addProcessor(dlsr);
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+
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+ FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
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+ fpp.addFilter(plsf);
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+ fpp.addFilter(dlsf);
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+ fpp.addFilter(slsf);
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+ viewPort.addProcessor(fpp);
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+
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+ ShadowTestUIManager uiMan = new ShadowTestUIManager(assetManager, plsr, plsf, guiNode, inputManager, viewPort);
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+ ShadowTestUIManager uiManPls = new ShadowTestUIManager(assetManager, plsr, plsf, guiNode, inputManager, viewPort);
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+ ShadowTestUIManager uiManDls = new ShadowTestUIManager(assetManager, dlsr, dlsf, guiNode, inputManager, viewPort);
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+ ShadowTestUIManager uiManSls = new ShadowTestUIManager(assetManager, slsr, slsf, guiNode, inputManager, viewPort);
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+
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+ }
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+
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+ float timeElapsed = 0.0f;
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ timeElapsed += tpf;
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+ lightNode.setLocalTranslation(FastMath.cos(timeElapsed), lightNode.getLocalTranslation().y, FastMath.sin(timeElapsed));
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+ spotLight.setDirection(new Vector3f(FastMath.cos(-timeElapsed*.7f), -1.0f, FastMath.sin(-timeElapsed*.7f)));
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+ }
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+}
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