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@@ -31,8 +31,6 @@
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*/
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package com.jme3.material.logic;
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-import com.jme3.asset.AssetManager;
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-import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.light.Light;
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import com.jme3.light.LightList;
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@@ -41,20 +39,16 @@ import com.jme3.light.SpotLight;
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import com.jme3.material.RenderState;
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import com.jme3.material.TechniqueDef;
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import com.jme3.math.ColorRGBA;
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-import com.jme3.math.FastMath;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.math.Vector4f;
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-import com.jme3.renderer.Caps;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.Renderer;
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import com.jme3.scene.Geometry;
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-import com.jme3.shader.DefineList;
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import com.jme3.shader.Shader;
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import com.jme3.shader.Uniform;
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import com.jme3.shader.VarType;
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import com.jme3.util.TempVars;
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-import java.util.EnumSet;
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public final class MultiPassLightingLogic extends DefaultTechniqueDefLogic {
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