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@@ -108,7 +108,7 @@ public abstract class Filter implements Savable {
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public void init(Renderer renderer, int width, int height, Format textureFormat, Format depthBufferFormat, int numSamples, boolean renderDepth) {
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Collection<Caps> caps = renderer.getCaps();
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if (numSamples > 1 && caps.contains(Caps.FrameBufferMultisample) && caps.contains(Caps.OpenGL31)) {
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- renderFrameBuffer = new FrameBuffer(width, height, numSamples);
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+ renderFrameBuffer = new FrameBuffer(width, height, numSamples);
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renderedTexture = new Texture2D(width, height, numSamples, textureFormat);
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renderFrameBuffer.setDepthTarget(FrameBufferTarget.newTarget(depthBufferFormat));
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if (renderDepth) {
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@@ -126,7 +126,7 @@ public abstract class Filter implements Savable {
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}
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renderFrameBuffer.addColorTarget(FrameBufferTarget.newTarget(renderedTexture));
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-
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+ renderFrameBuffer.setName(getClass().getSimpleName());
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}
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