git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@8333 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
@@ -188,7 +188,7 @@ void main(){
#else
AmbientSum = vec3(0.2, 0.2, 0.2) * g_AmbientLightColor.rgb; // Default: ambient color is dark gray
DiffuseSum = lightColor;
- SpecularSum = lightColor.rgb;
+ SpecularSum = vec3(0.0);
#endif
#ifdef VERTEX_COLOR