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BatchNode now updates its geometric state right after batching.
This is to avoid to wait for the next update for the generated mesh to be consistent with underlying geometries.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@10077 75d07b2b-3a1a-0410-a2c5-0572b91ccdca

rem..om 12 vuotta sitten
vanhempi
commit
e3236e20b4
1 muutettua tiedostoa jossa 1 lisäystä ja 0 poistoa
  1. 1 0
      engine/src/core/com/jme3/scene/BatchNode.java

+ 1 - 0
engine/src/core/com/jme3/scene/BatchNode.java

@@ -181,6 +181,7 @@ public class BatchNode extends Node implements Savable {
             batch.geometry.setIgnoreTransform(true);
             batch.geometry.setUserData(UserData.JME_PHYSICSIGNORE, true);
         }
+        updateGeometricState();
     }
 
     protected void doBatch() {