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Merge pull request #262 from kostyantyn-dev/master

iOS system fixes for 3.1
kostyantyn-dev 10 年之前
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e90720de30

+ 4 - 0
jme3-ios/src/main/java/com/jme3/asset/IOS.cfg

@@ -2,3 +2,7 @@ INCLUDE com/jme3/asset/General.cfg
 
 # IOS specific loaders
 LOADER com.jme3.system.ios.IosImageLoader : jpg, bmp, gif, png, jpeg
+LOADER com.jme3.material.plugins.J3MLoader : j3m, j3md
+LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, glsl, glsllib
+LOADER com.jme3.export.binary.BinaryImporter : j3o
+LOADER com.jme3.font.plugins.BitmapFontLoader : fnt

+ 0 - 1054
jme3-ios/src/main/java/com/jme3/audio/android/AL.java

@@ -1,1054 +0,0 @@
-package com.jme3.audio.android;
-
-/**
- *
- * @author iwgeric
- */
-public class AL {
-
-
-
-    /* ********** */
-    /* FROM ALC.h */
-    /* ********** */
-
-//    typedef struct ALCdevice_struct ALCdevice;
-//    typedef struct ALCcontext_struct ALCcontext;
-
-
-    /**
-     * No error
-     */
-    static final int ALC_NO_ERROR = 0;
-
-    /**
-     * No device
-     */
-    static final int ALC_INVALID_DEVICE = 0xA001;
-
-    /**
-     * invalid context ID
-     */
-    static final int ALC_INVALID_CONTEXT = 0xA002;
-
-    /**
-     * bad enum
-     */
-    static final int ALC_INVALID_ENUM = 0xA003;
-
-    /**
-     * bad value
-     */
-    static final int ALC_INVALID_VALUE = 0xA004;
-
-    /**
-     * Out of memory.
-     */
-    static final int ALC_OUT_OF_MEMORY = 0xA005;
-
-
-    /**
-     * The Specifier string for default device
-     */
-    static final int ALC_DEFAULT_DEVICE_SPECIFIER = 0x1004;
-    static final int ALC_DEVICE_SPECIFIER = 0x1005;
-    static final int ALC_EXTENSIONS = 0x1006;
-
-    static final int ALC_MAJOR_VERSION = 0x1000;
-    static final int ALC_MINOR_VERSION = 0x1001;
-
-    static final int ALC_ATTRIBUTES_SIZE = 0x1002;
-    static final int ALC_ALL_ATTRIBUTES = 0x1003;
-
-
-    /**
-     * Capture extension
-     */
-    static final int ALC_EXT_CAPTURE = 1;
-    static final int ALC_CAPTURE_DEVICE_SPECIFIER = 0x310;
-    static final int ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER = 0x311;
-    static final int ALC_CAPTURE_SAMPLES = 0x312;
-
-
-    /**
-     * ALC_ENUMERATE_ALL_EXT enums
-     */
-    static final int ALC_ENUMERATE_ALL_EXT = 1;
-    static final int ALC_DEFAULT_ALL_DEVICES_SPECIFIER = 0x1012;
-    static final int ALC_ALL_DEVICES_SPECIFIER = 0x1013;
-
-
-    /* ********** */
-    /* FROM AL.h */
-    /* ********** */
-
-/** Boolean False. */
-    static final int AL_FALSE = 0;
-
-/** Boolean True. */
-    static final int AL_TRUE = 1;
-
-/* "no distance model" or "no buffer" */
-    static final int AL_NONE = 0;
-
-/** Indicate Source has relative coordinates. */
-    static final int AL_SOURCE_RELATIVE = 0x202;
-
-
-
-/**
- * Directional source, inner cone angle, in degrees.
- * Range:    [0-360]
- * Default:  360
- */
-    static final int AL_CONE_INNER_ANGLE = 0x1001;
-
-/**
- * Directional source, outer cone angle, in degrees.
- * Range:    [0-360]
- * Default:  360
- */
-    static final int AL_CONE_OUTER_ANGLE = 0x1002;
-
-/**
- * Specify the pitch to be applied at source.
- * Range:   [0.5-2.0]
- * Default: 1.0
- */
-    static final int AL_PITCH = 0x1003;
-
-/**
- * Specify the current location in three dimensional space.
- * OpenAL, like OpenGL, uses a right handed coordinate system,
- *  where in a frontal default view X (thumb) points right,
- *  Y points up (index finger), and Z points towards the
- *  viewer/camera (middle finger).
- * To switch from a left handed coordinate system, flip the
- *  sign on the Z coordinate.
- * Listener position is always in the world coordinate system.
- */
-    static final int AL_POSITION = 0x1004;
-
-/** Specify the current direction. */
-    static final int AL_DIRECTION = 0x1005;
-
-/** Specify the current velocity in three dimensional space. */
-    static final int AL_VELOCITY = 0x1006;
-
-/**
- * Indicate whether source is looping.
- * Type: ALboolean?
- * Range:   [AL_TRUE, AL_FALSE]
- * Default: FALSE.
- */
-    static final int AL_LOOPING = 0x1007;
-
-/**
- * Indicate the buffer to provide sound samples.
- * Type: ALuint.
- * Range: any valid Buffer id.
- */
-    static final int AL_BUFFER = 0x1009;
-
-/**
- * Indicate the gain (volume amplification) applied.
- * Type:   ALfloat.
- * Range:  ]0.0-  ]
- * A value of 1.0 means un-attenuated/unchanged.
- * Each division by 2 equals an attenuation of -6dB.
- * Each multiplicaton with 2 equals an amplification of +6dB.
- * A value of 0.0 is meaningless with respect to a logarithmic
- *  scale; it is interpreted as zero volume - the channel
- *  is effectively disabled.
- */
-    static final int AL_GAIN = 0x100A;
-
-/*
- * Indicate minimum source attenuation
- * Type: ALfloat
- * Range:  [0.0 - 1.0]
- *
- * Logarthmic
- */
-    static final int AL_MIN_GAIN = 0x100D;
-
-/**
- * Indicate maximum source attenuation
- * Type: ALfloat
- * Range:  [0.0 - 1.0]
- *
- * Logarthmic
- */
-    static final int AL_MAX_GAIN = 0x100E;
-
-/**
- * Indicate listener orientation.
- *
- * at/up
- */
-    static final int AL_ORIENTATION = 0x100F;
-
-/**
- * Source state information.
- */
-    static final int AL_SOURCE_STATE = 0x1010;
-    static final int AL_INITIAL = 0x1011;
-    static final int AL_PLAYING = 0x1012;
-    static final int AL_PAUSED = 0x1013;
-    static final int AL_STOPPED = 0x1014;
-
-/**
- * Buffer Queue params
- */
-    static final int AL_BUFFERS_QUEUED = 0x1015;
-    static final int AL_BUFFERS_PROCESSED = 0x1016;
-
-/**
- * Source buffer position information
- */
-    static final int AL_SEC_OFFSET = 0x1024;
-    static final int AL_SAMPLE_OFFSET = 0x1025;
-    static final int AL_BYTE_OFFSET = 0x1026;
-
-/*
- * Source type (Static, Streaming or undetermined)
- * Source is Static if a Buffer has been attached using AL_BUFFER
- * Source is Streaming if one or more Buffers have been attached using alSourceQueueBuffers
- * Source is undetermined when it has the NULL buffer attached
- */
-    static final int AL_SOURCE_TYPE = 0x1027;
-    static final int AL_STATIC = 0x1028;
-    static final int AL_STREAMING = 0x1029;
-    static final int AL_UNDETERMINED = 0x1030;
-
-/** Sound samples: format specifier. */
-    static final int AL_FORMAT_MONO8 = 0x1100;
-    static final int AL_FORMAT_MONO16 = 0x1101;
-    static final int AL_FORMAT_STEREO8 = 0x1102;
-    static final int AL_FORMAT_STEREO16 = 0x1103;
-
-/**
- * source specific reference distance
- * Type: ALfloat
- * Range:  0.0 - +inf
- *
- * At 0.0, no distance attenuation occurs.  Default is
- * 1.0.
- */
-    static final int AL_REFERENCE_DISTANCE = 0x1020;
-
-/**
- * source specific rolloff factor
- * Type: ALfloat
- * Range:  0.0 - +inf
- *
- */
-    static final int AL_ROLLOFF_FACTOR = 0x1021;
-
-/**
- * Directional source, outer cone gain.
- *
- * Default:  0.0
- * Range:    [0.0 - 1.0]
- * Logarithmic
- */
-    static final int AL_CONE_OUTER_GAIN = 0x1022;
-
-/**
- * Indicate distance above which sources are not
- * attenuated using the inverse clamped distance model.
- *
- * Default: +inf
- * Type: ALfloat
- * Range:  0.0 - +inf
- */
-    static final int AL_MAX_DISTANCE = 0x1023;
-
-/**
- * Sound samples: frequency, in units of Hertz [Hz].
- * This is the number of samples per second. Half of the
- *  sample frequency marks the maximum significant
- *  frequency component.
- */
-    static final int AL_FREQUENCY = 0x2001;
-    static final int AL_BITS = 0x2002;
-    static final int AL_CHANNELS = 0x2003;
-    static final int AL_SIZE = 0x2004;
-
-/**
- * Buffer state.
- *
- * Not supported for public use (yet).
- */
-    static final int AL_UNUSED = 0x2010;
-    static final int AL_PENDING = 0x2011;
-    static final int AL_PROCESSED = 0x2012;
-
-
-/** Errors: No Error. */
-    static final int AL_NO_ERROR = 0;
-
-/**
- * Invalid Name paramater passed to AL call.
- */
-    static final int AL_INVALID_NAME = 0xA001;
-
-/**
- * Invalid parameter passed to AL call.
- */
-    static final int AL_INVALID_ENUM = 0xA002;
-
-/**
- * Invalid enum parameter value.
- */
-    static final int AL_INVALID_VALUE = 0xA003;
-
-/**
- * Illegal call.
- */
-    static final int AL_INVALID_OPERATION = 0xA004;
-
-
-/**
- * No mojo.
- */
-    static final int AL_OUT_OF_MEMORY = 0xA005;
-
-
-/** Context strings: Vendor Name. */
-    static final int AL_VENDOR = 0xB001;
-    static final int AL_VERSION = 0xB002;
-    static final int AL_RENDERER = 0xB003;
-    static final int AL_EXTENSIONS = 0xB004;
-
-/** Global tweakage. */
-
-/**
- * Doppler scale.  Default 1.0
- */
-    static final int AL_DOPPLER_FACTOR = 0xC000;
-
-/**
- * Tweaks speed of propagation.
- */
-    static final int AL_DOPPLER_VELOCITY = 0xC001;
-
-/**
- * Speed of Sound in units per second
- */
-    static final int AL_SPEED_OF_SOUND = 0xC003;
-
-/**
- * Distance models
- *
- * used in conjunction with DistanceModel
- *
- * implicit: NONE, which disances distance attenuation.
- */
-    static final int AL_DISTANCE_MODEL = 0xD000;
-    static final int AL_INVERSE_DISTANCE = 0xD001;
-    static final int AL_INVERSE_DISTANCE_CLAMPED = 0xD002;
-    static final int AL_LINEAR_DISTANCE = 0xD003;
-    static final int AL_LINEAR_DISTANCE_CLAMPED = 0xD004;
-    static final int AL_EXPONENT_DISTANCE = 0xD005;
-    static final int AL_EXPONENT_DISTANCE_CLAMPED = 0xD006;
-
-    /* ********** */
-    /* FROM efx.h */
-    /* ********** */
-
-    static final String ALC_EXT_EFX_NAME = "ALC_EXT_EFX";
-
-    static final int ALC_EFX_MAJOR_VERSION = 0x20001;
-    static final int ALC_EFX_MINOR_VERSION = 0x20002;
-    static final int ALC_MAX_AUXILIARY_SENDS  = 0x20003;
-
-
-///* Listener properties. */
-//#define AL_METERS_PER_UNIT                       0x20004
-//
-///* Source properties. */
-    static final int AL_DIRECT_FILTER = 0x20005;
-    static final int AL_AUXILIARY_SEND_FILTER = 0x20006;
-//#define AL_AIR_ABSORPTION_FACTOR                 0x20007
-//#define AL_ROOM_ROLLOFF_FACTOR                   0x20008
-//#define AL_CONE_OUTER_GAINHF                     0x20009
-    static final int AL_DIRECT_FILTER_GAINHF_AUTO = 0x2000A;
-//#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO       0x2000B
-//#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO     0x2000C
-//
-//
-///* Effect properties. */
-//
-///* Reverb effect parameters */
-    static final int AL_REVERB_DENSITY = 0x0001;
-    static final int AL_REVERB_DIFFUSION = 0x0002;
-    static final int AL_REVERB_GAIN = 0x0003;
-    static final int AL_REVERB_GAINHF = 0x0004;
-    static final int AL_REVERB_DECAY_TIME = 0x0005;
-    static final int AL_REVERB_DECAY_HFRATIO = 0x0006;
-    static final int AL_REVERB_REFLECTIONS_GAIN = 0x0007;
-    static final int AL_REVERB_REFLECTIONS_DELAY = 0x0008;
-    static final int AL_REVERB_LATE_REVERB_GAIN = 0x0009;
-    static final int AL_REVERB_LATE_REVERB_DELAY = 0x000A;
-    static final int AL_REVERB_AIR_ABSORPTION_GAINHF = 0x000B;
-    static final int AL_REVERB_ROOM_ROLLOFF_FACTOR = 0x000C;
-    static final int AL_REVERB_DECAY_HFLIMIT = 0x000D;
-
-///* EAX Reverb effect parameters */
-//#define AL_EAXREVERB_DENSITY                     0x0001
-//#define AL_EAXREVERB_DIFFUSION                   0x0002
-//#define AL_EAXREVERB_GAIN                        0x0003
-//#define AL_EAXREVERB_GAINHF                      0x0004
-//#define AL_EAXREVERB_GAINLF                      0x0005
-//#define AL_EAXREVERB_DECAY_TIME                  0x0006
-//#define AL_EAXREVERB_DECAY_HFRATIO               0x0007
-//#define AL_EAXREVERB_DECAY_LFRATIO               0x0008
-//#define AL_EAXREVERB_REFLECTIONS_GAIN            0x0009
-//#define AL_EAXREVERB_REFLECTIONS_DELAY           0x000A
-//#define AL_EAXREVERB_REFLECTIONS_PAN             0x000B
-//#define AL_EAXREVERB_LATE_REVERB_GAIN            0x000C
-//#define AL_EAXREVERB_LATE_REVERB_DELAY           0x000D
-//#define AL_EAXREVERB_LATE_REVERB_PAN             0x000E
-//#define AL_EAXREVERB_ECHO_TIME                   0x000F
-//#define AL_EAXREVERB_ECHO_DEPTH                  0x0010
-//#define AL_EAXREVERB_MODULATION_TIME             0x0011
-//#define AL_EAXREVERB_MODULATION_DEPTH            0x0012
-//#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF       0x0013
-//#define AL_EAXREVERB_HFREFERENCE                 0x0014
-//#define AL_EAXREVERB_LFREFERENCE                 0x0015
-//#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR         0x0016
-//#define AL_EAXREVERB_DECAY_HFLIMIT               0x0017
-//
-///* Chorus effect parameters */
-//#define AL_CHORUS_WAVEFORM                       0x0001
-//#define AL_CHORUS_PHASE                          0x0002
-//#define AL_CHORUS_RATE                           0x0003
-//#define AL_CHORUS_DEPTH                          0x0004
-//#define AL_CHORUS_FEEDBACK                       0x0005
-//#define AL_CHORUS_DELAY                          0x0006
-//
-///* Distortion effect parameters */
-//#define AL_DISTORTION_EDGE                       0x0001
-//#define AL_DISTORTION_GAIN                       0x0002
-//#define AL_DISTORTION_LOWPASS_CUTOFF             0x0003
-//#define AL_DISTORTION_EQCENTER                   0x0004
-//#define AL_DISTORTION_EQBANDWIDTH                0x0005
-//
-///* Echo effect parameters */
-//#define AL_ECHO_DELAY                            0x0001
-//#define AL_ECHO_LRDELAY                          0x0002
-//#define AL_ECHO_DAMPING                          0x0003
-//#define AL_ECHO_FEEDBACK                         0x0004
-//#define AL_ECHO_SPREAD                           0x0005
-//
-///* Flanger effect parameters */
-//#define AL_FLANGER_WAVEFORM                      0x0001
-//#define AL_FLANGER_PHASE                         0x0002
-//#define AL_FLANGER_RATE                          0x0003
-//#define AL_FLANGER_DEPTH                         0x0004
-//#define AL_FLANGER_FEEDBACK                      0x0005
-//#define AL_FLANGER_DELAY                         0x0006
-//
-///* Frequency shifter effect parameters */
-//#define AL_FREQUENCY_SHIFTER_FREQUENCY           0x0001
-//#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION      0x0002
-//#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION     0x0003
-//
-///* Vocal morpher effect parameters */
-//#define AL_VOCAL_MORPHER_PHONEMEA                0x0001
-//#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING  0x0002
-//#define AL_VOCAL_MORPHER_PHONEMEB                0x0003
-//#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING  0x0004
-//#define AL_VOCAL_MORPHER_WAVEFORM                0x0005
-//#define AL_VOCAL_MORPHER_RATE                    0x0006
-//
-///* Pitchshifter effect parameters */
-//#define AL_PITCH_SHIFTER_COARSE_TUNE             0x0001
-//#define AL_PITCH_SHIFTER_FINE_TUNE               0x0002
-//
-///* Ringmodulator effect parameters */
-//#define AL_RING_MODULATOR_FREQUENCY              0x0001
-//#define AL_RING_MODULATOR_HIGHPASS_CUTOFF        0x0002
-//#define AL_RING_MODULATOR_WAVEFORM               0x0003
-//
-///* Autowah effect parameters */
-//#define AL_AUTOWAH_ATTACK_TIME                   0x0001
-//#define AL_AUTOWAH_RELEASE_TIME                  0x0002
-//#define AL_AUTOWAH_RESONANCE                     0x0003
-//#define AL_AUTOWAH_PEAK_GAIN                     0x0004
-//
-///* Compressor effect parameters */
-//#define AL_COMPRESSOR_ONOFF                      0x0001
-//
-///* Equalizer effect parameters */
-//#define AL_EQUALIZER_LOW_GAIN                    0x0001
-//#define AL_EQUALIZER_LOW_CUTOFF                  0x0002
-//#define AL_EQUALIZER_MID1_GAIN                   0x0003
-//#define AL_EQUALIZER_MID1_CENTER                 0x0004
-//#define AL_EQUALIZER_MID1_WIDTH                  0x0005
-//#define AL_EQUALIZER_MID2_GAIN                   0x0006
-//#define AL_EQUALIZER_MID2_CENTER                 0x0007
-//#define AL_EQUALIZER_MID2_WIDTH                  0x0008
-//#define AL_EQUALIZER_HIGH_GAIN                   0x0009
-//#define AL_EQUALIZER_HIGH_CUTOFF                 0x000A
-//
-///* Effect type */
-//#define AL_EFFECT_FIRST_PARAMETER                0x0000
-//#define AL_EFFECT_LAST_PARAMETER                 0x8000
-    static final int AL_EFFECT_TYPE = 0x8001;
-//
-///* Effect types, used with the AL_EFFECT_TYPE property */
-//#define AL_EFFECT_NULL                           0x0000
-    static final int AL_EFFECT_REVERB = 0x0001;
-//#define AL_EFFECT_CHORUS                         0x0002
-//#define AL_EFFECT_DISTORTION                     0x0003
-//#define AL_EFFECT_ECHO                           0x0004
-//#define AL_EFFECT_FLANGER                        0x0005
-//#define AL_EFFECT_FREQUENCY_SHIFTER              0x0006
-//#define AL_EFFECT_VOCAL_MORPHER                  0x0007
-//#define AL_EFFECT_PITCH_SHIFTER                  0x0008
-//#define AL_EFFECT_RING_MODULATOR                 0x0009
-//#define AL_EFFECT_AUTOWAH                        0x000A
-//#define AL_EFFECT_COMPRESSOR                     0x000B
-//#define AL_EFFECT_EQUALIZER                      0x000C
-//#define AL_EFFECT_EAXREVERB                      0x8000
-//
-///* Auxiliary Effect Slot properties. */
-    static final int AL_EFFECTSLOT_EFFECT = 0x0001;
-//#define AL_EFFECTSLOT_GAIN                       0x0002
-//#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO        0x0003
-//
-///* NULL Auxiliary Slot ID to disable a source send. */
-//#define AL_EFFECTSLOT_NULL                       0x0000
-//
-//
-///* Filter properties. */
-//
-///* Lowpass filter parameters */
-    static final int AL_LOWPASS_GAIN = 0x0001;
-    static final int AL_LOWPASS_GAINHF = 0x0002;
-//
-///* Highpass filter parameters */
-//#define AL_HIGHPASS_GAIN                         0x0001
-//#define AL_HIGHPASS_GAINLF                       0x0002
-//
-///* Bandpass filter parameters */
-//#define AL_BANDPASS_GAIN                         0x0001
-//#define AL_BANDPASS_GAINLF                       0x0002
-//#define AL_BANDPASS_GAINHF                       0x0003
-//
-///* Filter type */
-//#define AL_FILTER_FIRST_PARAMETER                0x0000
-//#define AL_FILTER_LAST_PARAMETER                 0x8000
-    static final int AL_FILTER_TYPE = 0x8001;
-//
-///* Filter types, used with the AL_FILTER_TYPE property */
-    static final int AL_FILTER_NULL = 0x0000;
-    static final int AL_FILTER_LOWPASS = 0x0001;
-    static final int AL_FILTER_HIGHPASS = 0x0002;
-//#define AL_FILTER_BANDPASS                       0x0003
-//
-///* Filter ranges and defaults. */
-//
-///* Lowpass filter */
-//#define AL_LOWPASS_MIN_GAIN                      (0.0f)
-//#define AL_LOWPASS_MAX_GAIN                      (1.0f)
-//#define AL_LOWPASS_DEFAULT_GAIN                  (1.0f)
-//
-//#define AL_LOWPASS_MIN_GAINHF                    (0.0f)
-//#define AL_LOWPASS_MAX_GAINHF                    (1.0f)
-//#define AL_LOWPASS_DEFAULT_GAINHF                (1.0f)
-//
-///* Highpass filter */
-//#define AL_HIGHPASS_MIN_GAIN                     (0.0f)
-//#define AL_HIGHPASS_MAX_GAIN                     (1.0f)
-//#define AL_HIGHPASS_DEFAULT_GAIN                 (1.0f)
-//
-//#define AL_HIGHPASS_MIN_GAINLF                   (0.0f)
-//#define AL_HIGHPASS_MAX_GAINLF                   (1.0f)
-//#define AL_HIGHPASS_DEFAULT_GAINLF               (1.0f)
-//
-///* Bandpass filter */
-//#define AL_BANDPASS_MIN_GAIN                     (0.0f)
-//#define AL_BANDPASS_MAX_GAIN                     (1.0f)
-//#define AL_BANDPASS_DEFAULT_GAIN                 (1.0f)
-//
-//#define AL_BANDPASS_MIN_GAINHF                   (0.0f)
-//#define AL_BANDPASS_MAX_GAINHF                   (1.0f)
-//#define AL_BANDPASS_DEFAULT_GAINHF               (1.0f)
-//
-//#define AL_BANDPASS_MIN_GAINLF                   (0.0f)
-//#define AL_BANDPASS_MAX_GAINLF                   (1.0f)
-//#define AL_BANDPASS_DEFAULT_GAINLF               (1.0f)
-//
-//
-///* Effect parameter ranges and defaults. */
-//
-///* Standard reverb effect */
-//#define AL_REVERB_MIN_DENSITY                    (0.0f)
-//#define AL_REVERB_MAX_DENSITY                    (1.0f)
-//#define AL_REVERB_DEFAULT_DENSITY                (1.0f)
-//
-//#define AL_REVERB_MIN_DIFFUSION                  (0.0f)
-//#define AL_REVERB_MAX_DIFFUSION                  (1.0f)
-//#define AL_REVERB_DEFAULT_DIFFUSION              (1.0f)
-//
-//#define AL_REVERB_MIN_GAIN                       (0.0f)
-//#define AL_REVERB_MAX_GAIN                       (1.0f)
-//#define AL_REVERB_DEFAULT_GAIN                   (0.32f)
-//
-//#define AL_REVERB_MIN_GAINHF                     (0.0f)
-//#define AL_REVERB_MAX_GAINHF                     (1.0f)
-//#define AL_REVERB_DEFAULT_GAINHF                 (0.89f)
-//
-//#define AL_REVERB_MIN_DECAY_TIME                 (0.1f)
-//#define AL_REVERB_MAX_DECAY_TIME                 (20.0f)
-//#define AL_REVERB_DEFAULT_DECAY_TIME             (1.49f)
-//
-//#define AL_REVERB_MIN_DECAY_HFRATIO              (0.1f)
-//#define AL_REVERB_MAX_DECAY_HFRATIO              (2.0f)
-//#define AL_REVERB_DEFAULT_DECAY_HFRATIO          (0.83f)
-//
-//#define AL_REVERB_MIN_REFLECTIONS_GAIN           (0.0f)
-//#define AL_REVERB_MAX_REFLECTIONS_GAIN           (3.16f)
-//#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN       (0.05f)
-//
-//#define AL_REVERB_MIN_REFLECTIONS_DELAY          (0.0f)
-//#define AL_REVERB_MAX_REFLECTIONS_DELAY          (0.3f)
-//#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY      (0.007f)
-//
-//#define AL_REVERB_MIN_LATE_REVERB_GAIN           (0.0f)
-//#define AL_REVERB_MAX_LATE_REVERB_GAIN           (10.0f)
-//#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN       (1.26f)
-//
-//#define AL_REVERB_MIN_LATE_REVERB_DELAY          (0.0f)
-//#define AL_REVERB_MAX_LATE_REVERB_DELAY          (0.1f)
-//#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY      (0.011f)
-//
-//#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF      (0.892f)
-//#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF      (1.0f)
-//#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF  (0.994f)
-//
-//#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR        (0.0f)
-//#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR        (10.0f)
-//#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR    (0.0f)
-//
-//#define AL_REVERB_MIN_DECAY_HFLIMIT              AL_FALSE
-//#define AL_REVERB_MAX_DECAY_HFLIMIT              AL_TRUE
-//#define AL_REVERB_DEFAULT_DECAY_HFLIMIT          AL_TRUE
-//
-///* EAX reverb effect */
-//#define AL_EAXREVERB_MIN_DENSITY                 (0.0f)
-//#define AL_EAXREVERB_MAX_DENSITY                 (1.0f)
-//#define AL_EAXREVERB_DEFAULT_DENSITY             (1.0f)
-//
-//#define AL_EAXREVERB_MIN_DIFFUSION               (0.0f)
-//#define AL_EAXREVERB_MAX_DIFFUSION               (1.0f)
-//#define AL_EAXREVERB_DEFAULT_DIFFUSION           (1.0f)
-//
-//#define AL_EAXREVERB_MIN_GAIN                    (0.0f)
-//#define AL_EAXREVERB_MAX_GAIN                    (1.0f)
-//#define AL_EAXREVERB_DEFAULT_GAIN                (0.32f)
-//
-//#define AL_EAXREVERB_MIN_GAINHF                  (0.0f)
-//#define AL_EAXREVERB_MAX_GAINHF                  (1.0f)
-//#define AL_EAXREVERB_DEFAULT_GAINHF              (0.89f)
-//
-//#define AL_EAXREVERB_MIN_GAINLF                  (0.0f)
-//#define AL_EAXREVERB_MAX_GAINLF                  (1.0f)
-//#define AL_EAXREVERB_DEFAULT_GAINLF              (1.0f)
-//
-//#define AL_EAXREVERB_MIN_DECAY_TIME              (0.1f)
-//#define AL_EAXREVERB_MAX_DECAY_TIME              (20.0f)
-//#define AL_EAXREVERB_DEFAULT_DECAY_TIME          (1.49f)
-//
-//#define AL_EAXREVERB_MIN_DECAY_HFRATIO           (0.1f)
-//#define AL_EAXREVERB_MAX_DECAY_HFRATIO           (2.0f)
-//#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO       (0.83f)
-//
-//#define AL_EAXREVERB_MIN_DECAY_LFRATIO           (0.1f)
-//#define AL_EAXREVERB_MAX_DECAY_LFRATIO           (2.0f)
-//#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO       (1.0f)
-//
-//#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN        (0.0f)
-//#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN        (3.16f)
-//#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN    (0.05f)
-//
-//#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY       (0.0f)
-//#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY       (0.3f)
-//#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY   (0.007f)
-//
-//#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
-//
-//#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN        (0.0f)
-//#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN        (10.0f)
-//#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN    (1.26f)
-//
-//#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY       (0.0f)
-//#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY       (0.1f)
-//#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY   (0.011f)
-//
-//#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
-//
-//#define AL_EAXREVERB_MIN_ECHO_TIME               (0.075f)
-//#define AL_EAXREVERB_MAX_ECHO_TIME               (0.25f)
-//#define AL_EAXREVERB_DEFAULT_ECHO_TIME           (0.25f)
-//
-//#define AL_EAXREVERB_MIN_ECHO_DEPTH              (0.0f)
-//#define AL_EAXREVERB_MAX_ECHO_DEPTH              (1.0f)
-//#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH          (0.0f)
-//
-//#define AL_EAXREVERB_MIN_MODULATION_TIME         (0.04f)
-//#define AL_EAXREVERB_MAX_MODULATION_TIME         (4.0f)
-//#define AL_EAXREVERB_DEFAULT_MODULATION_TIME     (0.25f)
-//
-//#define AL_EAXREVERB_MIN_MODULATION_DEPTH        (0.0f)
-//#define AL_EAXREVERB_MAX_MODULATION_DEPTH        (1.0f)
-//#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH    (0.0f)
-//
-//#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF   (0.892f)
-//#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF   (1.0f)
-//#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
-//
-//#define AL_EAXREVERB_MIN_HFREFERENCE             (1000.0f)
-//#define AL_EAXREVERB_MAX_HFREFERENCE             (20000.0f)
-//#define AL_EAXREVERB_DEFAULT_HFREFERENCE         (5000.0f)
-//
-//#define AL_EAXREVERB_MIN_LFREFERENCE             (20.0f)
-//#define AL_EAXREVERB_MAX_LFREFERENCE             (1000.0f)
-//#define AL_EAXREVERB_DEFAULT_LFREFERENCE         (250.0f)
-//
-//#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR     (0.0f)
-//#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR     (10.0f)
-//#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
-//
-//#define AL_EAXREVERB_MIN_DECAY_HFLIMIT           AL_FALSE
-//#define AL_EAXREVERB_MAX_DECAY_HFLIMIT           AL_TRUE
-//#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT       AL_TRUE
-//
-///* Chorus effect */
-//#define AL_CHORUS_WAVEFORM_SINUSOID              (0)
-//#define AL_CHORUS_WAVEFORM_TRIANGLE              (1)
-//
-//#define AL_CHORUS_MIN_WAVEFORM                   (0)
-//#define AL_CHORUS_MAX_WAVEFORM                   (1)
-//#define AL_CHORUS_DEFAULT_WAVEFORM               (1)
-//
-//#define AL_CHORUS_MIN_PHASE                      (-180)
-//#define AL_CHORUS_MAX_PHASE                      (180)
-//#define AL_CHORUS_DEFAULT_PHASE                  (90)
-//
-//#define AL_CHORUS_MIN_RATE                       (0.0f)
-//#define AL_CHORUS_MAX_RATE                       (10.0f)
-//#define AL_CHORUS_DEFAULT_RATE                   (1.1f)
-//
-//#define AL_CHORUS_MIN_DEPTH                      (0.0f)
-//#define AL_CHORUS_MAX_DEPTH                      (1.0f)
-//#define AL_CHORUS_DEFAULT_DEPTH                  (0.1f)
-//
-//#define AL_CHORUS_MIN_FEEDBACK                   (-1.0f)
-//#define AL_CHORUS_MAX_FEEDBACK                   (1.0f)
-//#define AL_CHORUS_DEFAULT_FEEDBACK               (0.25f)
-//
-//#define AL_CHORUS_MIN_DELAY                      (0.0f)
-//#define AL_CHORUS_MAX_DELAY                      (0.016f)
-//#define AL_CHORUS_DEFAULT_DELAY                  (0.016f)
-//
-///* Distortion effect */
-//#define AL_DISTORTION_MIN_EDGE                   (0.0f)
-//#define AL_DISTORTION_MAX_EDGE                   (1.0f)
-//#define AL_DISTORTION_DEFAULT_EDGE               (0.2f)
-//
-//#define AL_DISTORTION_MIN_GAIN                   (0.01f)
-//#define AL_DISTORTION_MAX_GAIN                   (1.0f)
-//#define AL_DISTORTION_DEFAULT_GAIN               (0.05f)
-//
-//#define AL_DISTORTION_MIN_LOWPASS_CUTOFF         (80.0f)
-//#define AL_DISTORTION_MAX_LOWPASS_CUTOFF         (24000.0f)
-//#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF     (8000.0f)
-//
-//#define AL_DISTORTION_MIN_EQCENTER               (80.0f)
-//#define AL_DISTORTION_MAX_EQCENTER               (24000.0f)
-//#define AL_DISTORTION_DEFAULT_EQCENTER           (3600.0f)
-//
-//#define AL_DISTORTION_MIN_EQBANDWIDTH            (80.0f)
-//#define AL_DISTORTION_MAX_EQBANDWIDTH            (24000.0f)
-//#define AL_DISTORTION_DEFAULT_EQBANDWIDTH        (3600.0f)
-//
-///* Echo effect */
-//#define AL_ECHO_MIN_DELAY                        (0.0f)
-//#define AL_ECHO_MAX_DELAY                        (0.207f)
-//#define AL_ECHO_DEFAULT_DELAY                    (0.1f)
-//
-//#define AL_ECHO_MIN_LRDELAY                      (0.0f)
-//#define AL_ECHO_MAX_LRDELAY                      (0.404f)
-//#define AL_ECHO_DEFAULT_LRDELAY                  (0.1f)
-//
-//#define AL_ECHO_MIN_DAMPING                      (0.0f)
-//#define AL_ECHO_MAX_DAMPING                      (0.99f)
-//#define AL_ECHO_DEFAULT_DAMPING                  (0.5f)
-//
-//#define AL_ECHO_MIN_FEEDBACK                     (0.0f)
-//#define AL_ECHO_MAX_FEEDBACK                     (1.0f)
-//#define AL_ECHO_DEFAULT_FEEDBACK                 (0.5f)
-//
-//#define AL_ECHO_MIN_SPREAD                       (-1.0f)
-//#define AL_ECHO_MAX_SPREAD                       (1.0f)
-//#define AL_ECHO_DEFAULT_SPREAD                   (-1.0f)
-//
-///* Flanger effect */
-//#define AL_FLANGER_WAVEFORM_SINUSOID             (0)
-//#define AL_FLANGER_WAVEFORM_TRIANGLE             (1)
-//
-//#define AL_FLANGER_MIN_WAVEFORM                  (0)
-//#define AL_FLANGER_MAX_WAVEFORM                  (1)
-//#define AL_FLANGER_DEFAULT_WAVEFORM              (1)
-//
-//#define AL_FLANGER_MIN_PHASE                     (-180)
-//#define AL_FLANGER_MAX_PHASE                     (180)
-//#define AL_FLANGER_DEFAULT_PHASE                 (0)
-//
-//#define AL_FLANGER_MIN_RATE                      (0.0f)
-//#define AL_FLANGER_MAX_RATE                      (10.0f)
-//#define AL_FLANGER_DEFAULT_RATE                  (0.27f)
-//
-//#define AL_FLANGER_MIN_DEPTH                     (0.0f)
-//#define AL_FLANGER_MAX_DEPTH                     (1.0f)
-//#define AL_FLANGER_DEFAULT_DEPTH                 (1.0f)
-//
-//#define AL_FLANGER_MIN_FEEDBACK                  (-1.0f)
-//#define AL_FLANGER_MAX_FEEDBACK                  (1.0f)
-//#define AL_FLANGER_DEFAULT_FEEDBACK              (-0.5f)
-//
-//#define AL_FLANGER_MIN_DELAY                     (0.0f)
-//#define AL_FLANGER_MAX_DELAY                     (0.004f)
-//#define AL_FLANGER_DEFAULT_DELAY                 (0.002f)
-//
-///* Frequency shifter effect */
-//#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY       (0.0f)
-//#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY       (24000.0f)
-//#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY   (0.0f)
-//
-//#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION  (0)
-//#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION  (2)
-//#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
-//
-//#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN      (0)
-//#define AL_FREQUENCY_SHIFTER_DIRECTION_UP        (1)
-//#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF       (2)
-//
-//#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
-//#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
-//#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
-//
-///* Vocal morpher effect */
-//#define AL_VOCAL_MORPHER_MIN_PHONEMEA            (0)
-//#define AL_VOCAL_MORPHER_MAX_PHONEMEA            (29)
-//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA        (0)
-//
-//#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
-//#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
-//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
-//
-//#define AL_VOCAL_MORPHER_MIN_PHONEMEB            (0)
-//#define AL_VOCAL_MORPHER_MAX_PHONEMEB            (29)
-//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB        (10)
-//
-//#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
-//#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
-//#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
-//
-//#define AL_VOCAL_MORPHER_PHONEME_A               (0)
-//#define AL_VOCAL_MORPHER_PHONEME_E               (1)
-//#define AL_VOCAL_MORPHER_PHONEME_I               (2)
-//#define AL_VOCAL_MORPHER_PHONEME_O               (3)
-//#define AL_VOCAL_MORPHER_PHONEME_U               (4)
-//#define AL_VOCAL_MORPHER_PHONEME_AA              (5)
-//#define AL_VOCAL_MORPHER_PHONEME_AE              (6)
-//#define AL_VOCAL_MORPHER_PHONEME_AH              (7)
-//#define AL_VOCAL_MORPHER_PHONEME_AO              (8)
-//#define AL_VOCAL_MORPHER_PHONEME_EH              (9)
-//#define AL_VOCAL_MORPHER_PHONEME_ER              (10)
-//#define AL_VOCAL_MORPHER_PHONEME_IH              (11)
-//#define AL_VOCAL_MORPHER_PHONEME_IY              (12)
-//#define AL_VOCAL_MORPHER_PHONEME_UH              (13)
-//#define AL_VOCAL_MORPHER_PHONEME_UW              (14)
-//#define AL_VOCAL_MORPHER_PHONEME_B               (15)
-//#define AL_VOCAL_MORPHER_PHONEME_D               (16)
-//#define AL_VOCAL_MORPHER_PHONEME_F               (17)
-//#define AL_VOCAL_MORPHER_PHONEME_G               (18)
-//#define AL_VOCAL_MORPHER_PHONEME_J               (19)
-//#define AL_VOCAL_MORPHER_PHONEME_K               (20)
-//#define AL_VOCAL_MORPHER_PHONEME_L               (21)
-//#define AL_VOCAL_MORPHER_PHONEME_M               (22)
-//#define AL_VOCAL_MORPHER_PHONEME_N               (23)
-//#define AL_VOCAL_MORPHER_PHONEME_P               (24)
-//#define AL_VOCAL_MORPHER_PHONEME_R               (25)
-//#define AL_VOCAL_MORPHER_PHONEME_S               (26)
-//#define AL_VOCAL_MORPHER_PHONEME_T               (27)
-//#define AL_VOCAL_MORPHER_PHONEME_V               (28)
-//#define AL_VOCAL_MORPHER_PHONEME_Z               (29)
-//
-//#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID       (0)
-//#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE       (1)
-//#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH       (2)
-//
-//#define AL_VOCAL_MORPHER_MIN_WAVEFORM            (0)
-//#define AL_VOCAL_MORPHER_MAX_WAVEFORM            (2)
-//#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM        (0)
-//
-//#define AL_VOCAL_MORPHER_MIN_RATE                (0.0f)
-//#define AL_VOCAL_MORPHER_MAX_RATE                (10.0f)
-//#define AL_VOCAL_MORPHER_DEFAULT_RATE            (1.41f)
-//
-///* Pitch shifter effect */
-//#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE         (-12)
-//#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE         (12)
-//#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE     (12)
-//
-//#define AL_PITCH_SHIFTER_MIN_FINE_TUNE           (-50)
-//#define AL_PITCH_SHIFTER_MAX_FINE_TUNE           (50)
-//#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE       (0)
-//
-///* Ring modulator effect */
-//#define AL_RING_MODULATOR_MIN_FREQUENCY          (0.0f)
-//#define AL_RING_MODULATOR_MAX_FREQUENCY          (8000.0f)
-//#define AL_RING_MODULATOR_DEFAULT_FREQUENCY      (440.0f)
-//
-//#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF    (0.0f)
-//#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF    (24000.0f)
-//#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
-//
-//#define AL_RING_MODULATOR_SINUSOID               (0)
-//#define AL_RING_MODULATOR_SAWTOOTH               (1)
-//#define AL_RING_MODULATOR_SQUARE                 (2)
-//
-//#define AL_RING_MODULATOR_MIN_WAVEFORM           (0)
-//#define AL_RING_MODULATOR_MAX_WAVEFORM           (2)
-//#define AL_RING_MODULATOR_DEFAULT_WAVEFORM       (0)
-//
-///* Autowah effect */
-//#define AL_AUTOWAH_MIN_ATTACK_TIME               (0.0001f)
-//#define AL_AUTOWAH_MAX_ATTACK_TIME               (1.0f)
-//#define AL_AUTOWAH_DEFAULT_ATTACK_TIME           (0.06f)
-//
-//#define AL_AUTOWAH_MIN_RELEASE_TIME              (0.0001f)
-//#define AL_AUTOWAH_MAX_RELEASE_TIME              (1.0f)
-//#define AL_AUTOWAH_DEFAULT_RELEASE_TIME          (0.06f)
-//
-//#define AL_AUTOWAH_MIN_RESONANCE                 (2.0f)
-//#define AL_AUTOWAH_MAX_RESONANCE                 (1000.0f)
-//#define AL_AUTOWAH_DEFAULT_RESONANCE             (1000.0f)
-//
-//#define AL_AUTOWAH_MIN_PEAK_GAIN                 (0.00003f)
-//#define AL_AUTOWAH_MAX_PEAK_GAIN                 (31621.0f)
-//#define AL_AUTOWAH_DEFAULT_PEAK_GAIN             (11.22f)
-//
-///* Compressor effect */
-//#define AL_COMPRESSOR_MIN_ONOFF                  (0)
-//#define AL_COMPRESSOR_MAX_ONOFF                  (1)
-//#define AL_COMPRESSOR_DEFAULT_ONOFF              (1)
-//
-///* Equalizer effect */
-//#define AL_EQUALIZER_MIN_LOW_GAIN                (0.126f)
-//#define AL_EQUALIZER_MAX_LOW_GAIN                (7.943f)
-//#define AL_EQUALIZER_DEFAULT_LOW_GAIN            (1.0f)
-//
-//#define AL_EQUALIZER_MIN_LOW_CUTOFF              (50.0f)
-//#define AL_EQUALIZER_MAX_LOW_CUTOFF              (800.0f)
-//#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF          (200.0f)
-//
-//#define AL_EQUALIZER_MIN_MID1_GAIN               (0.126f)
-//#define AL_EQUALIZER_MAX_MID1_GAIN               (7.943f)
-//#define AL_EQUALIZER_DEFAULT_MID1_GAIN           (1.0f)
-//
-//#define AL_EQUALIZER_MIN_MID1_CENTER             (200.0f)
-//#define AL_EQUALIZER_MAX_MID1_CENTER             (3000.0f)
-//#define AL_EQUALIZER_DEFAULT_MID1_CENTER         (500.0f)
-//
-//#define AL_EQUALIZER_MIN_MID1_WIDTH              (0.01f)
-//#define AL_EQUALIZER_MAX_MID1_WIDTH              (1.0f)
-//#define AL_EQUALIZER_DEFAULT_MID1_WIDTH          (1.0f)
-//
-//#define AL_EQUALIZER_MIN_MID2_GAIN               (0.126f)
-//#define AL_EQUALIZER_MAX_MID2_GAIN               (7.943f)
-//#define AL_EQUALIZER_DEFAULT_MID2_GAIN           (1.0f)
-//
-//#define AL_EQUALIZER_MIN_MID2_CENTER             (1000.0f)
-//#define AL_EQUALIZER_MAX_MID2_CENTER             (8000.0f)
-//#define AL_EQUALIZER_DEFAULT_MID2_CENTER         (3000.0f)
-//
-//#define AL_EQUALIZER_MIN_MID2_WIDTH              (0.01f)
-//#define AL_EQUALIZER_MAX_MID2_WIDTH              (1.0f)
-//#define AL_EQUALIZER_DEFAULT_MID2_WIDTH          (1.0f)
-//
-//#define AL_EQUALIZER_MIN_HIGH_GAIN               (0.126f)
-//#define AL_EQUALIZER_MAX_HIGH_GAIN               (7.943f)
-//#define AL_EQUALIZER_DEFAULT_HIGH_GAIN           (1.0f)
-//
-//#define AL_EQUALIZER_MIN_HIGH_CUTOFF             (4000.0f)
-//#define AL_EQUALIZER_MAX_HIGH_CUTOFF             (16000.0f)
-//#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF         (6000.0f)
-//
-//
-///* Source parameter value ranges and defaults. */
-//#define AL_MIN_AIR_ABSORPTION_FACTOR             (0.0f)
-//#define AL_MAX_AIR_ABSORPTION_FACTOR             (10.0f)
-//#define AL_DEFAULT_AIR_ABSORPTION_FACTOR         (0.0f)
-//
-//#define AL_MIN_ROOM_ROLLOFF_FACTOR               (0.0f)
-//#define AL_MAX_ROOM_ROLLOFF_FACTOR               (10.0f)
-//#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR           (0.0f)
-//
-//#define AL_MIN_CONE_OUTER_GAINHF                 (0.0f)
-//#define AL_MAX_CONE_OUTER_GAINHF                 (1.0f)
-//#define AL_DEFAULT_CONE_OUTER_GAINHF             (1.0f)
-//
-//#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO         AL_FALSE
-//#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO         AL_TRUE
-//#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO     AL_TRUE
-//
-//#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO   AL_FALSE
-//#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO   AL_TRUE
-//#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
-//
-//#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
-//#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
-//#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
-//
-//
-///* Listener parameter value ranges and defaults. */
-//#define AL_MIN_METERS_PER_UNIT                   FLT_MIN
-//#define AL_MAX_METERS_PER_UNIT                   FLT_MAX
-//#define AL_DEFAULT_METERS_PER_UNIT               (1.0f)
-
-
-    public static String GetALErrorMsg(int errorCode) {
-        String errorText;
-        switch (errorCode) {
-            case AL_NO_ERROR:
-                errorText = "No Error";
-                break;
-            case AL_INVALID_NAME:
-                errorText = "Invalid Name";
-                break;
-            case AL_INVALID_ENUM:
-                errorText = "Invalid Enum";
-                break;
-            case AL_INVALID_VALUE:
-                errorText = "Invalid Value";
-                break;
-            case AL_INVALID_OPERATION:
-                errorText = "Invalid Operation";
-                break;
-            case AL_OUT_OF_MEMORY:
-                errorText = "Out of Memory";
-                break;
-            default:
-                errorText = "Unknown Error Code: " + String.valueOf(errorCode);
-        }
-        return errorText;
-    }
-}
-

+ 0 - 67
jme3-ios/src/main/java/com/jme3/audio/android/AndroidAudioData.java

@@ -1,67 +0,0 @@
-package com.jme3.audio.android;
-
-import com.jme3.asset.AssetKey;
-import com.jme3.audio.AudioData;
-import com.jme3.audio.AudioRenderer;
-import com.jme3.util.NativeObject;
-
-public class AndroidAudioData extends AudioData {
-
-    protected AssetKey<?> assetKey;
-    protected float currentVolume = 0f;
-
-    public AndroidAudioData(){
-        super();
-    }
-    
-    protected AndroidAudioData(int id){
-        super(id);
-    }
-    
-    public AssetKey<?> getAssetKey() {
-        return assetKey;
-    }
-
-    public void setAssetKey(AssetKey<?> assetKey) {
-        this.assetKey = assetKey;
-    }
-
-    @Override
-    public DataType getDataType() {
-        return DataType.Buffer;
-    }
-
-    @Override
-    public float getDuration() {
-        return 0; // TODO: ???
-    }
-
-    @Override
-    public void resetObject() {
-        this.id = -1;
-        setUpdateNeeded();  
-    }
-
-    @Override
-    public void deleteObject(Object rendererObject) {
-        ((AudioRenderer)rendererObject).deleteAudioData(this);
-    }
-
-    public float getCurrentVolume() {
-        return currentVolume;
-    }
-
-    public void setCurrentVolume(float currentVolume) {
-        this.currentVolume = currentVolume;
-    }
-
-    @Override
-    public NativeObject createDestructableClone() {
-        return new AndroidAudioData(id);
-    }
-
-    @Override
-    public long getUniqueId() {
-        return ((long)OBJTYPE_AUDIOBUFFER << 32) | ((long)id);
-    }
-}

+ 53 - 0
jme3-ios/src/main/java/com/jme3/audio/ios/IosAL.java

@@ -0,0 +1,53 @@
+package com.jme3.audio.ios;
+
+import com.jme3.audio.openal.AL;
+import java.nio.ByteBuffer;
+import java.nio.FloatBuffer;
+import java.nio.IntBuffer;
+
+public final class IosAL implements AL {
+
+    public IosAL() {
+    }
+
+    public native String alGetString(int parameter);
+
+    public native int alGenSources();
+
+    public native int alGetError();
+
+    public native void alDeleteSources(int numSources, IntBuffer sources);
+
+    public native void alGenBuffers(int numBuffers, IntBuffer buffers);
+
+    public native void alDeleteBuffers(int numBuffers, IntBuffer buffers);
+
+    public native void alSourceStop(int source);
+
+    public native void alSourcei(int source, int param, int value);
+
+    public native void alBufferData(int buffer, int format, ByteBuffer data, int size, int frequency);
+
+    public native void alSourcePlay(int source);
+
+    public native void alSourcePause(int source);
+
+    public native void alSourcef(int source, int param, float value);
+
+    public native void alSource3f(int source, int param, float value1, float value2, float value3);
+
+    public native int alGetSourcei(int source, int param);
+
+    public native void alSourceUnqueueBuffers(int source, int numBuffers, IntBuffer buffers);
+
+    public native void alSourceQueueBuffers(int source, int numBuffers, IntBuffer buffers);
+
+    public native void alListener(int param, FloatBuffer data);
+
+    public native void alListenerf(int param, float value);
+
+    public native void alListener3f(int param, float value1, float value2, float value3);
+
+    public native void alSource3i(int source, int param, int value1, int value2, int value3);
+
+}

+ 26 - 0
jme3-ios/src/main/java/com/jme3/audio/ios/IosALC.java

@@ -0,0 +1,26 @@
+package com.jme3.audio.ios;
+
+import com.jme3.audio.openal.ALC;
+import java.nio.IntBuffer;
+
+public final class IosALC implements ALC {
+    
+    public IosALC() {
+    }
+
+    public native void createALC();
+
+    public native void destroyALC();
+
+    public native boolean isCreated();
+
+    public native String alcGetString(int parameter);
+    
+    public native boolean alcIsExtensionPresent(String extension);
+    
+    public native void alcGetInteger(int param, IntBuffer buffer, int size);
+    
+    public native void alcDevicePauseSOFT();
+    
+    public native void alcDeviceResumeSOFT();
+}

+ 32 - 0
jme3-ios/src/main/java/com/jme3/audio/ios/IosEFX.java

@@ -0,0 +1,32 @@
+package com.jme3.audio.ios;
+
+import com.jme3.audio.openal.EFX;
+import java.nio.IntBuffer;
+
+public class IosEFX implements EFX {
+
+    public IosEFX() {
+    }
+
+    public native void alGenAuxiliaryEffectSlots(int numSlots, IntBuffer buffers);
+
+    public native void alGenEffects(int numEffects, IntBuffer buffers);
+
+    public native void alEffecti(int effect, int param, int value);
+
+    public native void alAuxiliaryEffectSloti(int effectSlot, int param, int value);
+
+    public native void alDeleteEffects(int numEffects, IntBuffer buffers);
+
+    public native void alDeleteAuxiliaryEffectSlots(int numEffectSlots, IntBuffer buffers);
+
+    public native void alGenFilters(int numFilters, IntBuffer buffers);
+
+    public native void alFilteri(int filter, int param, int value);
+
+    public native void alFilterf(int filter, int param, float value);
+
+    public native void alDeleteFilters(int numFilters, IntBuffer buffers);
+
+    public native void alEffectf(int effect, int param, float value);
+}

+ 0 - 20
jme3-ios/src/main/java/com/jme3/audio/plugins/AndroidAudioLoader.java

@@ -1,20 +0,0 @@
-package com.jme3.audio.plugins;
-
-import com.jme3.asset.AssetInfo;
-import com.jme3.asset.AssetLoader;
-import com.jme3.audio.android.AndroidAudioData;
-import java.io.IOException;
-
-/**
- * <code>AndroidAudioLoader</code> will create an 
- * {@link AndroidAudioData} object with the specified asset key.
- */
-public class AndroidAudioLoader implements AssetLoader {
-
-    @Override
-    public Object load(AssetInfo assetInfo) throws IOException {
-        AndroidAudioData result = new AndroidAudioData();
-        result.setAssetKey(assetInfo.getKey());
-        return result;
-    }
-}

+ 2 - 1
jme3-ios/src/main/java/com/jme3/renderer/ios/IosGL.java

@@ -34,6 +34,7 @@ package com.jme3.renderer.ios;
 import com.jme3.renderer.RendererException;
 import com.jme3.renderer.opengl.GL;
 import com.jme3.renderer.opengl.GLExt;
+import com.jme3.renderer.opengl.GLFbo;
 import java.nio.Buffer;
 import java.nio.BufferOverflowException;
 import java.nio.ByteBuffer;
@@ -46,7 +47,7 @@ import java.nio.ShortBuffer;
  * 
  * @author Kirill Vainer
  */
-public class IosGL implements GL, GLExt {
+public class IosGL implements GL, GLExt, GLFbo {
     
     private final int[] temp_array = new int[16];
     

+ 9 - 6
jme3-ios/src/main/java/com/jme3/system/ios/IosImageLoader.java

@@ -33,6 +33,7 @@ package com.jme3.system.ios;
 
 import com.jme3.asset.AssetInfo;
 import com.jme3.asset.AssetLoader;
+import com.jme3.asset.TextureKey;
 import com.jme3.texture.Image;
 import com.jme3.texture.Image.Format;
 import java.io.IOException;
@@ -45,14 +46,16 @@ import java.io.InputStream;
 public class IosImageLoader implements AssetLoader {
 
     public Object load(AssetInfo info) throws IOException {
-        InputStream in = info.openStream();
+        boolean flip = ((TextureKey) info.getKey()).isFlipY();
         Image img = null;
+        InputStream in = null;
         try {
-            img = loadImageData(Image.Format.RGBA8, in);
-        } catch (Exception e) {
-            e.printStackTrace();
+        	in = info.openStream();
+            img = loadImageData(Format.RGBA8, flip, in);
         } finally {
-            in.close();
+        	if (in != null) {
+            	in.close();
+            }
         }
         return img;
     }
@@ -64,5 +67,5 @@ public class IosImageLoader implements AssetLoader {
      * @param inputStream the InputStream to load the image data from
      * @return the loaded Image
      */
-    private static native Image loadImageData(Format format, InputStream inputStream);
+    private static native Image loadImageData(Format format, boolean flipY, InputStream inputStream);
 }

+ 13 - 2
jme3-ios/src/main/java/com/jme3/system/ios/JmeIosSystem.java

@@ -36,6 +36,14 @@ import com.jme3.system.AppSettings;
 import com.jme3.system.JmeContext;
 import com.jme3.system.JmeSystemDelegate;
 import com.jme3.system.NullContext;
+import com.jme3.audio.AudioRenderer;
+import com.jme3.audio.ios.IosAL;
+import com.jme3.audio.ios.IosALC;
+//import com.jme3.audio.ios.IosEFX;
+import com.jme3.audio.openal.AL;
+import com.jme3.audio.openal.ALAudioRenderer;
+import com.jme3.audio.openal.ALC;
+import com.jme3.audio.openal.EFX;
 import java.io.IOException;
 import java.io.OutputStream;
 import java.net.URL;
@@ -89,8 +97,11 @@ public class JmeIosSystem extends JmeSystemDelegate {
 
     @Override
     public AudioRenderer newAudioRenderer(AppSettings settings) {
-        return null;
-    }
+        ALC alc = new IosALC();
+        AL al = new IosAL();
+        //EFX efx = new IosEFX();
+        return new ALAudioRenderer(al, alc, null);
+     }
 
     @Override
     public void initialize(AppSettings settings) {

+ 8 - 0
jme3-ios/src/main/resources/com/jme3/asset/IOS.cfg

@@ -0,0 +1,8 @@
+INCLUDE com/jme3/asset/General.cfg
+
+# IOS specific loaders
+LOADER com.jme3.system.ios.IosImageLoader : jpg, bmp, gif, png, jpeg
+LOADER com.jme3.material.plugins.J3MLoader : j3m, j3md
+LOADER com.jme3.shader.plugins.GLSLLoader : vert, frag, glsl, glsllib
+LOADER com.jme3.export.binary.BinaryImporter : j3o
+LOADER com.jme3.font.plugins.BitmapFontLoader : fnt