|
@@ -0,0 +1,122 @@
|
|
|
+/*
|
|
|
+ * Copyright (c) 2009-2015 jMonkeyEngine
|
|
|
+ * All rights reserved.
|
|
|
+ *
|
|
|
+ * Redistribution and use in source and binary forms, with or without
|
|
|
+ * modification, are permitted provided that the following conditions are
|
|
|
+ * met:
|
|
|
+ *
|
|
|
+ * * Redistributions of source code must retain the above copyright
|
|
|
+ * notice, this list of conditions and the following disclaimer.
|
|
|
+ *
|
|
|
+ * * Redistributions in binary form must reproduce the above copyright
|
|
|
+ * notice, this list of conditions and the following disclaimer in the
|
|
|
+ * documentation and/or other materials provided with the distribution.
|
|
|
+ *
|
|
|
+ * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
|
|
|
+ * may be used to endorse or promote products derived from this software
|
|
|
+ * without specific prior written permission.
|
|
|
+ *
|
|
|
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
|
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
|
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
|
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
|
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
|
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
|
+ * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
|
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
+ */
|
|
|
+package com.jme3.renderer.opengl;
|
|
|
+
|
|
|
+import java.lang.reflect.InvocationHandler;
|
|
|
+import java.lang.reflect.Method;
|
|
|
+import java.lang.reflect.Proxy;
|
|
|
+import java.util.Arrays;
|
|
|
+import java.util.Comparator;
|
|
|
+import java.util.Map;
|
|
|
+
|
|
|
+public class GLTiming implements InvocationHandler {
|
|
|
+
|
|
|
+ private final Object obj;
|
|
|
+ private final GLTimingState state;
|
|
|
+
|
|
|
+ public GLTiming(Object obj, GLTimingState state) {
|
|
|
+ this.obj = obj;
|
|
|
+ this.state = state;
|
|
|
+ }
|
|
|
+
|
|
|
+ public static Object createGLTiming(Object glInterface, GLTimingState state, Class<?> ... glInterfaceClasses) {
|
|
|
+ return Proxy.newProxyInstance(glInterface.getClass().getClassLoader(),
|
|
|
+ glInterfaceClasses,
|
|
|
+ new GLTiming(glInterface, state));
|
|
|
+ }
|
|
|
+
|
|
|
+ private static class CallTimingComparator implements Comparator<Map.Entry<String, Long>> {
|
|
|
+ @Override
|
|
|
+ public int compare(Map.Entry<String, Long> o1, Map.Entry<String, Long> o2) {
|
|
|
+ return (int) (o2.getValue() - o1.getValue());
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ @Override
|
|
|
+ public Object invoke(Object proxy, Method method, Object[] args) throws Throwable {
|
|
|
+ String methodName = method.getName();
|
|
|
+ if (methodName.equals("resetStats")) {
|
|
|
+ if (state.lastPrintOutTime + 1000000000 <= System.nanoTime() && state.sampleCount > 0) {
|
|
|
+ state.timeSpentInGL /= state.sampleCount;
|
|
|
+ System.out.println("--- TOTAL TIME SPENT IN GL CALLS: " + (state.timeSpentInGL/1000) + "us");
|
|
|
+
|
|
|
+ Map.Entry<String, Long>[] callTimes = new Map.Entry[state.callTiming.size()];
|
|
|
+ int i = 0;
|
|
|
+ for (Map.Entry<String, Long> callTime : state.callTiming.entrySet()) {
|
|
|
+ callTimes[i++] = callTime;
|
|
|
+ }
|
|
|
+ Arrays.sort(callTimes, new CallTimingComparator());
|
|
|
+ int limit = 10;
|
|
|
+ for (Map.Entry<String, Long> callTime : callTimes) {
|
|
|
+ long val = callTime.getValue() / state.sampleCount;
|
|
|
+ String name = callTime.getKey();
|
|
|
+ String pad = " ".substring(0, 30 - name.length());
|
|
|
+ System.out.println("\t" + callTime.getKey() + pad + (val/1000) + "us");
|
|
|
+ if (limit-- == 0) break;
|
|
|
+ }
|
|
|
+ for (Map.Entry<String, Long> callTime : callTimes) {
|
|
|
+ state.callTiming.put(callTime.getKey(), Long.valueOf(0));
|
|
|
+ }
|
|
|
+
|
|
|
+ state.sampleCount = 0;
|
|
|
+ state.timeSpentInGL = 0;
|
|
|
+ state.lastPrintOutTime = System.nanoTime();
|
|
|
+ } else {
|
|
|
+ state.sampleCount++;
|
|
|
+ }
|
|
|
+ return null;
|
|
|
+ } else {
|
|
|
+ Long currentTimeObj = state.callTiming.get(methodName);
|
|
|
+ long currentTime = 0;
|
|
|
+ if (currentTimeObj != null) currentTime = currentTimeObj;
|
|
|
+
|
|
|
+
|
|
|
+ long startTime = System.nanoTime();
|
|
|
+ Object result = method.invoke(obj, args);
|
|
|
+ long delta = System.nanoTime() - startTime;
|
|
|
+
|
|
|
+ currentTime += delta;
|
|
|
+ state.timeSpentInGL += delta;
|
|
|
+
|
|
|
+ state.callTiming.put(methodName, currentTime);
|
|
|
+
|
|
|
+ if (delta > 1000000 && !methodName.equals("glClear")) {
|
|
|
+ // More than 1ms
|
|
|
+ // Ignore glClear as it cannot be avoided.
|
|
|
+ System.out.println("GL call " + methodName + " took " + (delta/1000) + "us to execute!");
|
|
|
+ }
|
|
|
+
|
|
|
+ return result;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+}
|