|
@@ -323,7 +323,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// Allocate buffer for compressed formats.
|
|
|
IntBuffer compressedFormats = BufferUtils.createIntBuffer(numCompressedFormats);
|
|
|
GLES20.glGetIntegerv(GLES20.GL_COMPRESSED_TEXTURE_FORMATS, compressedFormats);
|
|
|
-
|
|
|
+
|
|
|
// Check for errors after all glGet calls.
|
|
|
RendererUtil.checkGLError();
|
|
|
|
|
@@ -333,7 +333,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
}
|
|
|
|
|
|
TextureUtil.loadTextureFeatures(extensions);
|
|
|
-
|
|
|
+
|
|
|
applyRenderState(RenderState.DEFAULT);
|
|
|
GLES20.glDisable(GLES20.GL_DITHER);
|
|
|
RendererUtil.checkGLError();
|
|
@@ -459,7 +459,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
GLES20.glPolygonOffset(state.getPolyOffsetFactor(),
|
|
|
state.getPolyOffsetUnits());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.polyOffsetEnabled = true;
|
|
|
context.polyOffsetFactor = state.getPolyOffsetFactor();
|
|
|
context.polyOffsetUnits = state.getPolyOffsetUnits();
|
|
@@ -469,7 +469,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
GLES20.glPolygonOffset(state.getPolyOffsetFactor(),
|
|
|
state.getPolyOffsetUnits());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.polyOffsetFactor = state.getPolyOffsetFactor();
|
|
|
context.polyOffsetUnits = state.getPolyOffsetUnits();
|
|
|
}
|
|
@@ -478,7 +478,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.polyOffsetEnabled) {
|
|
|
GLES20.glDisable(GLES20.GL_POLYGON_OFFSET_FILL);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.polyOffsetEnabled = false;
|
|
|
context.polyOffsetFactor = 0;
|
|
|
context.polyOffsetUnits = 0;
|
|
@@ -563,7 +563,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (x != vpX || vpY != y || vpW != w || vpH != h) {
|
|
|
GLES20.glViewport(x, y, w, h);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
vpX = x;
|
|
|
vpY = y;
|
|
|
vpW = w;
|
|
@@ -621,7 +621,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
updateNameBuffer();
|
|
|
int loc = GLES20.glGetUniformLocation(shader.getId(), uniform.getName());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
if (loc < 0) {
|
|
|
uniform.setLocation(-1);
|
|
|
// uniform is not declared in shader
|
|
@@ -635,7 +635,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundShaderProgram != shaderId) {
|
|
|
GLES20.glUseProgram(shaderId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
statistics.onShaderUse(shader, true);
|
|
|
boundShader = shader;
|
|
|
context.boundShaderProgram = shaderId;
|
|
@@ -653,7 +653,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundShaderProgram != shaderId) {
|
|
|
GLES20.glUseProgram(shaderId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
statistics.onShaderUse(shader, true);
|
|
|
boundShader = shader;
|
|
|
context.boundShaderProgram = shaderId;
|
|
@@ -678,7 +678,8 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
}
|
|
|
|
|
|
if (uniform.getVarType() == null) {
|
|
|
- logger.warning("value is not set yet.");
|
|
|
+ logger.log(Level.WARNING, "Uniform value is not set yet. Shader: {0}, Uniform: {1}",
|
|
|
+ new Object[]{shader.toString(), uniform.toString()});
|
|
|
return; // value not set yet..
|
|
|
}
|
|
|
|
|
@@ -805,7 +806,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// Create id
|
|
|
id = GLES20.glCreateShader(convertShaderType(source.getType()));
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
if (id <= 0) {
|
|
|
throw new RendererException("Invalid ID received when trying to create shader.");
|
|
|
}
|
|
@@ -853,7 +854,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
|
|
|
GLES20.glCompileShader(id);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
GLES20.glGetShaderiv(id, GLES20.GL_COMPILE_STATUS, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
|
|
@@ -906,7 +907,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (source.isUpdateNeeded()) {
|
|
|
updateShaderSourceData(source);
|
|
|
}
|
|
|
-
|
|
|
+
|
|
|
GLES20.glAttachShader(id, source.getId());
|
|
|
RendererUtil.checkGLError();
|
|
|
}
|
|
@@ -914,7 +915,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// link shaders to program
|
|
|
GLES20.glLinkProgram(id);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
GLES20.glGetProgramiv(id, GLES20.GL_LINK_STATUS, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
|
|
@@ -982,10 +983,10 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
}
|
|
|
|
|
|
source.clearUpdateNeeded();
|
|
|
-
|
|
|
+
|
|
|
GLES20.glDeleteShader(source.getId());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
source.resetObject();
|
|
|
}
|
|
|
|
|
@@ -999,14 +1000,14 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (source.getId() != -1) {
|
|
|
GLES20.glDetachShader(shader.getId(), source.getId());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
deleteShaderSource(source);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
GLES20.glDeleteProgram(shader.getId());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
statistics.onDeleteShader();
|
|
|
shader.resetObject();
|
|
|
}
|
|
@@ -1211,7 +1212,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (id == -1) {
|
|
|
GLES20.glGenRenderbuffers(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
id = intBuf1.get(0);
|
|
|
rb.setId(id);
|
|
|
}
|
|
@@ -1219,7 +1220,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundRB != id) {
|
|
|
GLES20.glBindRenderbuffer(GLES20.GL_RENDERBUFFER, id);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundRB = id;
|
|
|
}
|
|
|
|
|
@@ -1251,7 +1252,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
imageFormat.renderBufferStorageFormat,
|
|
|
fb.getWidth(),
|
|
|
fb.getHeight());
|
|
|
-
|
|
|
+
|
|
|
RendererUtil.checkGLError();
|
|
|
}
|
|
|
}
|
|
@@ -1284,7 +1285,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
convertTextureType(tex.getType()),
|
|
|
image.getId(),
|
|
|
0);
|
|
|
-
|
|
|
+
|
|
|
RendererUtil.checkGLError();
|
|
|
}
|
|
|
|
|
@@ -1303,7 +1304,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
convertAttachmentSlot(rb.getSlot()),
|
|
|
GLES20.GL_RENDERBUFFER,
|
|
|
rb.getId());
|
|
|
-
|
|
|
+
|
|
|
RendererUtil.checkGLError();
|
|
|
}
|
|
|
}
|
|
@@ -1315,7 +1316,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// create FBO
|
|
|
GLES20.glGenFramebuffers(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
id = intBuf1.get(0);
|
|
|
fb.setId(id);
|
|
|
objManager.registerObject(fb);
|
|
@@ -1326,7 +1327,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundFBO != id) {
|
|
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, id);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
// binding an FBO automatically sets draw buf to GL_COLOR_ATTACHMENT0
|
|
|
context.boundDrawBuf = 0;
|
|
|
context.boundFBO = id;
|
|
@@ -1382,7 +1383,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundFBO != 0) {
|
|
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
statistics.onFrameBufferUse(null, true);
|
|
|
|
|
|
context.boundFBO = 0;
|
|
@@ -1414,7 +1415,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundFBO != fb.getId()) {
|
|
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, fb.getId());
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
statistics.onFrameBufferUse(fb, true);
|
|
|
|
|
|
// update viewport to reflect framebuffer's resolution
|
|
@@ -1464,7 +1465,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundDrawBuf != rb.getSlot()) {
|
|
|
GLES20.glActiveTexture(convertAttachmentSlot(rb.getSlot()));
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundDrawBuf = rb.getSlot();
|
|
|
}
|
|
|
}
|
|
@@ -1514,7 +1515,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundFBO == fb.getId()) {
|
|
|
GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundFBO = 0;
|
|
|
}
|
|
|
|
|
@@ -1528,7 +1529,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
intBuf1.put(0, fb.getId());
|
|
|
GLES20.glDeleteFramebuffers(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
fb.resetObject();
|
|
|
|
|
|
statistics.onDeleteFrameBuffer();
|
|
@@ -1638,7 +1639,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// fall down here is intentional..
|
|
|
// case OneDimensional:
|
|
|
GLES20.glTexParameteri(target, GLES20.GL_TEXTURE_WRAP_S, convertWrapMode(tex.getWrap(WrapAxis.S)));
|
|
|
-
|
|
|
+
|
|
|
RendererUtil.checkGLError();
|
|
|
break;
|
|
|
default:
|
|
@@ -1670,7 +1671,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// create texture
|
|
|
GLES20.glGenTextures(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
texId = intBuf1.get(0);
|
|
|
img.setId(texId);
|
|
|
objManager.registerObject(img);
|
|
@@ -1684,13 +1685,13 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundTextureUnit != 0) {
|
|
|
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundTextureUnit = 0;
|
|
|
}
|
|
|
|
|
|
GLES20.glBindTexture(target, texId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundTextures[0] = img;
|
|
|
}
|
|
|
|
|
@@ -1779,7 +1780,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
|
|
|
GLES20.glBindTexture(type, texId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
textures[unit] = image;
|
|
|
|
|
|
statistics.onTextureUse(tex.getImage(), true);
|
|
@@ -1818,7 +1819,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
|
|
|
GLES20.glDeleteTextures(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
image.resetObject();
|
|
|
|
|
|
statistics.onDeleteTexture();
|
|
@@ -1877,7 +1878,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
// create buffer
|
|
|
GLES20.glGenBuffers(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
bufId = intBuf1.get(0);
|
|
|
vb.setId(bufId);
|
|
|
objManager.registerObject(vb);
|
|
@@ -1892,7 +1893,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundElementArrayVBO != bufId) {
|
|
|
GLES20.glBindBuffer(target, bufId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundElementArrayVBO = bufId;
|
|
|
}
|
|
|
} else {
|
|
@@ -1900,7 +1901,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundArrayVBO != bufId) {
|
|
|
GLES20.glBindBuffer(target, bufId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundArrayVBO = bufId;
|
|
|
}
|
|
|
}
|
|
@@ -1974,7 +1975,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
|
|
|
GLES20.glDeleteBuffers(1, intBuf1);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
vb.resetObject();
|
|
|
}
|
|
|
}
|
|
@@ -1986,7 +1987,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
|
|
|
GLES20.glDisableVertexAttribArray(idx);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundAttribs[idx] = null;
|
|
|
}
|
|
|
context.attribIndexList.copyNewToOld();
|
|
@@ -2046,7 +2047,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundArrayVBO != bufId) {
|
|
|
GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, bufId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundArrayVBO = bufId;
|
|
|
}
|
|
|
|
|
@@ -2058,7 +2059,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
vb.isNormalized(),
|
|
|
vb.getStride(),
|
|
|
0);
|
|
|
-
|
|
|
+
|
|
|
RendererUtil.checkGLError();
|
|
|
|
|
|
attribs[loc] = vb;
|
|
@@ -2102,7 +2103,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
if (context.boundElementArrayVBO != bufId) {
|
|
|
GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, bufId);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
context.boundElementArrayVBO = bufId;
|
|
|
}
|
|
|
|
|
@@ -2333,7 +2334,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
GLES10.glPointSize(mesh.getPointSize());
|
|
|
context.pointSize = mesh.getPointSize();
|
|
|
}
|
|
|
- */
|
|
|
+ */
|
|
|
if (context.lineWidth != mesh.getLineWidth()) {
|
|
|
GLES20.glLineWidth(mesh.getLineWidth());
|
|
|
RendererUtil.checkGLError();
|
|
@@ -2432,7 +2433,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
|
|
|
loc = GLES20.glGetAttribLocation(programId, attributeName);
|
|
|
RendererUtil.checkGLError();
|
|
|
-
|
|
|
+
|
|
|
if (loc < 0) {
|
|
|
attrib.setLocation(-1);
|
|
|
return; // not available in shader.
|
|
@@ -2455,7 +2456,7 @@ public class OGLESShaderRenderer implements Renderer {
|
|
|
vb.isNormalized(),
|
|
|
vb.getStride(),
|
|
|
avb.getData());
|
|
|
-
|
|
|
+
|
|
|
RendererUtil.checkGLError();
|
|
|
|
|
|
GLES20.glEnableVertexAttribArray(loc);
|