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@@ -262,7 +262,7 @@ public class PhysicsRigidBody extends PhysicsCollisionObject {
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/**
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/**
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* Sets the node to kinematic mode. in this mode the node is not affected by physics
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* Sets the node to kinematic mode. in this mode the node is not affected by physics
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- * but affects other physics objects. Iits kinetic force is calculated by the amount
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+ * but affects other physics objects. Its kinetic force is calculated by the amount
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* of movement it is exposed to and its weight.
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* of movement it is exposed to and its weight.
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* @param kinematic
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* @param kinematic
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*/
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*/
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