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Updates to use logical ID mapping instead of names.

git-svn-id: https://jmonkeyengine.googlecode.com/svn/trunk@9785 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
PSp..om 13 年之前
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共有 1 個文件被更改,包括 6 次插入6 次删除
  1. 6 6
      engine/src/core-data/joystick-mapping.properties

+ 6 - 6
engine/src/core-data/joystick-mapping.properties

@@ -2,21 +2,21 @@
 #   Add compatibility entries for different joysticks
 #   to map button and axis arrangments when possible.
 #   This is keyed off of the reported joystick name and
-#   reported button or axis name.  The value half is
+#   reported button or axis logical ID.  The value half is
 #   the new name as it will be reported through the Joystick
 #   interface.
 #
 #   Keys with spaces in them should have those spaces escaped. 
 #   Values do not need their spaces escaped.  For example:
 #
-#   Some\ Joystick.Button\ 0=Button 3
+#   Some\ Joystick.0=3
 #
 
 
 # Final Fantasy XIV mapping
-FF-GP1.Button\ 0=Button 3
-FF-GP1.Button\ 1=Button 2
-FF-GP1.Button\ 2=Button 1
-FF-GP1.Button\ 3=Button 0
+FF-GP1.0=3
+FF-GP1.1=2
+FF-GP1.2=1
+FF-GP1.3=0