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@@ -2,21 +2,21 @@
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# Add compatibility entries for different joysticks
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# to map button and axis arrangments when possible.
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# This is keyed off of the reported joystick name and
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-# reported button or axis name. The value half is
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+# reported button or axis logical ID. The value half is
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# the new name as it will be reported through the Joystick
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# interface.
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#
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# Keys with spaces in them should have those spaces escaped.
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# Values do not need their spaces escaped. For example:
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#
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-# Some\ Joystick.Button\ 0=Button 3
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+# Some\ Joystick.0=3
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#
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# Final Fantasy XIV mapping
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-FF-GP1.Button\ 0=Button 3
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-FF-GP1.Button\ 1=Button 2
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-FF-GP1.Button\ 2=Button 1
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-FF-GP1.Button\ 3=Button 0
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+FF-GP1.0=3
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+FF-GP1.1=2
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+FF-GP1.2=1
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+FF-GP1.3=0
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