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Move NoiseLib.glslib to more appropriate location (#2189)

Relocates reference of NoiseLib to jmecore
Ryan McDonough 1 年間 前
コミット
f3f24e0ee2

+ 0 - 0
jme3-terrain/src/main/resources/Common/MatDefs/Terrain/NoiseLib.glsllib → jme3-core/src/main/resources/Common/ShaderLib/NoiseLib.glsllib


+ 1 - 1
jme3-terrain/src/main/resources/Common/MatDefs/Terrain/AfflictionLib.glsllib

@@ -1,4 +1,4 @@
-#import "Common/MatDefs/Terrain/NoiseLib.glsllib"
+#import "Common/ShaderLib/NoiseLib.glsllib"
 
 //code for tri-planar mapping on any afflicted shaders
 vec4 getTriPlanarBlend(in vec4 coords, in vec3 blending, in sampler2D map, in float scale) {