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@@ -35,12 +35,15 @@ package jme3test.post;
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import com.jme3.app.SimpleApplication;
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import com.jme3.light.PointLight;
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import com.jme3.material.Material;
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-import com.jme3.math.*;
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+import com.jme3.math.ColorRGBA;
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+import com.jme3.math.FastMath;
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+import com.jme3.math.Matrix4f;
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+import com.jme3.math.Quaternion;
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+import com.jme3.math.Vector3f;
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import com.jme3.post.SceneProcessor;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.queue.RenderQueue;
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-import com.jme3.scene.Geometry;
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import com.jme3.scene.Node;
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import com.jme3.texture.FrameBuffer;
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import com.jme3.texture.Image.Format;
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@@ -51,12 +54,14 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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private FrameBuffer fb;
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private Texture2D diffuseData, normalData, specularData, depthData;
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- private Geometry sphere;
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private Picture display1, display2, display3, display4;
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private Picture display;
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private Material mat;
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+ private String techOrig;
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+ private PointLight[] pls;
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+
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public static void main(String[] args){
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TestMultiRenderTarget app = new TestMultiRenderTarget();
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app.start();
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@@ -65,7 +70,6 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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@Override
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public void simpleInitApp() {
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viewPort.addProcessor(this);
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- renderManager.setForcedTechnique("GBuf");
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// flyCam.setEnabled(false);
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cam.setLocation(new Vector3f(4.8037705f, 4.851632f, 10.789033f));
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@@ -96,25 +100,33 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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ColorRGBA.Yellow
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};
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- for (int i = 0; i < 3; i++){
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+ pls = new PointLight[3];
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+ for (int i = 0; i < pls.length; i++){
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PointLight pl = new PointLight();
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- float angle = 0.314159265f * i;
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- pl.setPosition( new Vector3f(FastMath.cos(angle)*2f, 0,
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- FastMath.sin(angle)*2f));
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- pl.setColor(colors[i]);
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+ pl.setColor(colors[i % colors.length]);
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pl.setRadius(5);
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- rootNode.addLight(pl);
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display.addLight(pl);
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+ pls[i] = pl;
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}
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}
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+ @Override
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+ public void simpleUpdate(float tpf) {
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+ super.simpleUpdate(tpf);//To change body of generated methods, choose Tools | Templates.
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+ for (int i = 0; i < 3; i++){
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+ PointLight pl = pls[i];
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+ float angle = (float)Math.PI * (i + (timer.getTimeInSeconds() % 6)/3); // 3s for full loop
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+ pl.setPosition( new Vector3f(FastMath.cos(angle)*3f, 0,
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+ FastMath.sin(angle)*3f));
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+ }
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+ }
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public void initialize(RenderManager rm, ViewPort vp) {
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reshape(vp, vp.getCamera().getWidth(), vp.getCamera().getHeight());
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viewPort.setOutputFrameBuffer(fb);
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guiViewPort.setClearFlags(true, true, true);
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guiNode.attachChild(display);
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// guiNode.attachChild(display1);
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-// guiNode.attachChild(display2);
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+ guiNode.attachChild(display2);
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// guiNode.attachChild(display3);
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// guiNode.attachChild(display4);
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guiNode.updateGeometricState();
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@@ -205,12 +217,15 @@ public class TestMultiRenderTarget extends SimpleApplication implements ScenePro
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public void preFrame(float tpf) {
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Matrix4f inverseViewProj = cam.getViewProjectionMatrix().invert();
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mat.setMatrix4("ViewProjectionMatrixInverse", inverseViewProj);
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+ techOrig = renderManager.getForcedTechnique();
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+ renderManager.setForcedTechnique("GBuf");
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}
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public void postQueue(RenderQueue rq) {
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}
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public void postFrame(FrameBuffer out) {
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+ renderManager.setForcedTechnique(techOrig);
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}
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public void cleanup() {
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