@@ -114,7 +114,7 @@ MaterialDef Phong Lighting {
// For Morph animation
FloatArray MorphWeights
Int NumberOfMorphTargets
- Int NumberOfTargetsBuffers : 1
+ Int NumberOfTargetsBuffers
//For instancing
Boolean UseInstancing
@@ -106,7 +106,7 @@ MaterialDef PBR Lighting {
@@ -23,7 +23,7 @@ MaterialDef Unshaded {
// Alpha threshold for fragment discarding
Float AlphaDiscardThreshold (AlphaTestFallOff)