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@@ -63,7 +63,7 @@ public class SpotLight extends Light {
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protected float spotInnerAngle = FastMath.QUARTER_PI / 8;
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protected float spotOuterAngle = FastMath.QUARTER_PI / 6;
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protected float spotRange = 100;
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- protected float invSpotRange = 1 / 100;
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+ protected float invSpotRange = 1f / 100;
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protected float packedAngleCos=0;
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protected float outerAngleCosSqr, outerAngleSinSqr;
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