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Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks

git-svn-id: https://jmonkeyengine.googlecode.com/svn/branches/gradle-restructure@11024 75d07b2b-3a1a-0410-a2c5-0572b91ccdca
rem..om преди 11 години
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променени са 1 файла, в които са добавени 1 реда и са изтрити 0 реда
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      jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglRenderer.java

+ 1 - 0
jme3-lwjgl/src/main/java/com/jme3/renderer/lwjgl/LwjglRenderer.java

@@ -1778,6 +1778,7 @@ public class LwjglRenderer implements Renderer {
             case ThreeDimensional:
             case CubeMap: // cubemaps use 3D coords
                 glTexParameteri(target, GL_TEXTURE_WRAP_R, convertWrapMode(tex.getWrap(WrapAxis.R)));
+                //There is no break statement on purpose here
             case TwoDimensional:
             case TwoDimensionalArray:
                 glTexParameteri(target, GL_TEXTURE_WRAP_T, convertWrapMode(tex.getWrap(WrapAxis.T)));