jul..om
|
0170c7b5eb
Fixes some problems with framebuffers (second attempt)
|
13 年之前 |
rem..om
|
89608f3fd5
fixed material param settings in PssmShadowRenderer
|
13 年之前 |
rem..om
|
89d1f64739
SDK : added convenient way to type Vector3f, Vector2f, Quaternions, Emitter shapes. Thanks to kwando
|
13 年之前 |
rem..om
|
76dcabae66
Added proper documentation for camera.getWorldCoordinates
|
13 年之前 |
nor..67
|
f8f4a9e33e
SDK:
|
13 年之前 |
jul..om
|
0263c78d55
Fixes some problems with framebuffers
|
13 年之前 |
rem..om
|
7271bf4de7
Made the PSSmRenderer stop to create a new matrix for each split on every frame
|
13 年之前 |
rem..om
|
3b84ae44e5
Made all attributes of PssmShadowRenderer protected
|
13 年之前 |
rem..om
|
d1a036a021
Pssm now supports fade out of the shadows when using a zextend
|
13 年之前 |
nor..67
|
a3cda69323
- move JmeCursor interface back to Core-Plugins due to dependencies in core :/
|
13 年之前 |
nor..67
|
4dc549f3df
- delete folder
|
13 年之前 |
nor..67
|
fb2412d1b1
- move cursor loader to desktop package due to awt dependence
|
13 年之前 |
nor..67
|
cae51429ac
- move cursor loader to desktop package due to awt dependence
|
13 年之前 |
nor..67
|
7bb5e9bfdd
- move native jme-ios.m file to plugin for now
|
13 年之前 |
nor..67
|
2aae8d72a6
SDK:
|
13 年之前 |
nor..67
|
97909725cb
SDK:
|
13 年之前 |
nor..67
|
7a0b6b15fc
SDK:
|
13 年之前 |
nor..67
|
2f73363107
SDK:
|
13 年之前 |
nor..67
|
706e286aa4
SDK:
|
13 年之前 |
Kae..pl
|
49f227b7cc
Minor optimisations. Added several comments to unveil certain parts of the code.
|
13 年之前 |
nor..67
|
83caa059fb
- release pool in iOS image loader when exiting early
|
13 年之前 |
nor..67
|
e45a75f2f6
- minor optimization in iOS image loader native code
|
13 年之前 |
nor..67
|
4630638cd9
- allow zip extensions to have versions
|
13 年之前 |
nor..67
|
b3dc16535f
- add current iOS code
|
13 年之前 |
nor..67
|
8b9b09e4cd
SDK:
|
13 年之前 |
Kae..pl
|
1b04d13f3e
Bugfix: making sure that the first and last bevel line is parallel to its neighbour in curves that have bevel applied (that is how blender works)
|
13 年之前 |
PSp..om
|
ff155b4d78
Added the ability to set the overall alpha for a BitmapText.
|
13 年之前 |
jul..om
|
af3e3a74f5
Uses the proper string as attribute name to get its location (and now the shader-based renderer relying on JOGL 2.0 is operational)
|
13 年之前 |
jul..om
|
36f95cdf09
Uses the proper string as uniform name to get its location
|
13 年之前 |
jul..om
|
fc56b7dcbf
Allows to enable the debug pipeline
|
13 年之前 |