rem..om
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01bf1ca843
Fixed 2 issues with shadows :
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12 년 전 |
rem..om
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7e43015f3c
Removed cos2,sin2 and reduceAngle from FastMath as they were unused and confusing, and somehow buggy.
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12 년 전 |
rem..om
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8a4b204154
fixed issue 461
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12 년 전 |
rem..om
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a330f83a2d
fixed issue 418
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12 년 전 |
rem..om
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4ad164f278
fixed issue 529
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12 년 전 |
nor..67
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9d88420dd3
- Quaternion javadoc fix, thanks to @marcodezeeuw
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12 년 전 |
rem..om
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c86c692ae9
Applied Javadoc patch for ColorRGBA thanks to jonathan.pikalek
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12 년 전 |
rem..om
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7e79145d70
Removed remaining system.out in AwtKeyInput thaks to @JesperSmith
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12 년 전 |
nor..67
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53807571a6
- Quaternion javadoc fix, thanks to @JesperSmith
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12 년 전 |
PSp..om
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fbb0bcff37
Added an accessor for accessing the current GeometryComparator
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12 년 전 |
PSp..om
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8ce28cbc04
Added an accessor for getting the list's comparator.
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12 년 전 |
PSp..om
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6ec55f097f
Removing the accidental method addition (simulateEvent)
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12 년 전 |
rem..om
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157fb96141
DirectionalLight shadows now work properly when the view cam is in parallel projection
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12 년 전 |
rem..om
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2a4a4ac0ef
Fixed an issue with FadeFiltter
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12 년 전 |
bre..om
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fdf238cc08
moved player location in HelloTerrainCollision. Set a backwards compatibility scale for ImageBasedHeightmap
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12 년 전 |
nor..om
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f35c90238f
disable bullet native building as the servers mingw install is broken again
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12 년 전 |
bre..om
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c6fe6a2064
Changed ImageBasedHeightMap to use ImageRaster.create() instead of JmeSystem
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12 년 전 |
bre..om
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c909219a4e
Added TerrainTestAndroid and a smaller heightmap image for it
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12 년 전 |
bre..om
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636e309098
changed ImageBasedHeightMap to use JmeSystem to get ImageRaster
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12 년 전 |
bre..om
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d81b46c2fb
adding imageRaster to ImageBasedHeightMap
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12 년 전 |
iwg..ic
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feff63fda2
Add support for JmeSystem.StorageFolderType in saveGame and loadGame
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12 년 전 |
Zer..om
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ecb8b0508d
(Hopefully) Fixed a shader problem on macs where it was trying to multiply an int with a float...
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12 년 전 |
iwg..ic
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dd46be3688
Add support for multiple folder storage types for getStorageFolder
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12 년 전 |
jul..om
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2a3e28bb9d
Removes a useless check from JoglRenderer
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12 년 전 |
rem..om
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22a18c5ba4
Fixed issue int RnederManager.proeloadScene that was causing failure when attempting to load CPU usage buffers to the GPU
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12 년 전 |
rem..om
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6a455731c7
Cinematic, made sure an event is properly initialized when added during playback
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12 년 전 |
jul..om
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e4b80ebb0d
Fixes a bug in JoglNewtDisplay: the native counterpart of the Screen instance must have been created before retrieving or modifying the screen mode according to Sven Göthel
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12 년 전 |
jul..om
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97cb4145e5
Fixes a bug in JoglNewtDisplay: the canvas must be visible before retrieving or modifying the screen mode
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12 년 전 |
jul..om
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92b7170c3d
Updates JogAmp (GlueGen build 613, JOAL build 379, JOGL build 865)
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12 년 전 |
Zer..om
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fbf305a386
Changed the settings dialog to "alwaysOnTop" so it doesn't get lost if you click elsewhere. (It doesn't appear in the task bar etc due to being a dialog not a frame).
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12 년 전 |