Commit History

Autor SHA1 Mensaxe Data
  nor..67 082f2fb633 - move NVCompress tool to SDK %!s(int64=14) %!d(string=hai) anos
  nor..67 e6fae36159 - remove Java 1.6-only call in AwtPanel %!s(int64=14) %!d(string=hai) anos
  nor..67 5ce347eec8 - use JmeSystem.getStorageFolder() for SaveGame util %!s(int64=14) %!d(string=hai) anos
  nor..67 e441f95d5e - use JmeSystem.getStorageFolder() for SaveGame util %!s(int64=14) %!d(string=hai) anos
  nor..67 3071bd7b57 engine project: %!s(int64=14) %!d(string=hai) anos
  rem..om cbd1248302 Mesh bufferList is now a SafeArrayList instead of an ArrayList %!s(int64=14) %!d(string=hai) anos
  Sha..rd 538b6edd35 * Lines can now be imported from ogre3d meshes %!s(int64=14) %!d(string=hai) anos
  rem..om ed6dedb409 OGLESShaderRenderer : Changed Iteration on mesh buffer to use bufferList ArrayList instead of buffer IntMap. This fixes the non working animation issue on android. IntMap must be further investigated %!s(int64=14) %!d(string=hai) anos
  nor..67 00d3e1a2f8 deleting eclipse project file %!s(int64=14) %!d(string=hai) anos
  nor..67 5253009069 deleting eclipse classpath file %!s(int64=14) %!d(string=hai) anos
  nor..67 d9c2c7457f bullet native: %!s(int64=14) %!d(string=hai) anos
  nor..67 53b4d7a1bd SDK: %!s(int64=14) %!d(string=hai) anos
  nor..67 2a48696164 - update information on native bullet building %!s(int64=14) %!d(string=hai) anos
  rem..om c8c4cfe7c0 Fixed semicolon 'conceptual' disappearance %!s(int64=14) %!d(string=hai) anos
  Sha..om 8c94853989 * Replaced mandatory check in Ray.setDirection() with assertion %!s(int64=14) %!d(string=hai) anos
  Sha..om cebf822f0e * Added check for unit vector in Ray.setDirection() %!s(int64=14) %!d(string=hai) anos
  Sha..om 28a10e239c * Moved framebuffer exception INSIDE NPOT check instead of outside where it made no sense %!s(int64=14) %!d(string=hai) anos
  nor..67 a26082caba engine project: %!s(int64=14) %!d(string=hai) anos
  nor..67 74a1f88aac - do not force header creation in native bullet compile (saves recompiling) %!s(int64=14) %!d(string=hai) anos
  nor..67 ae4ff3e45a - automatically download and compile bullet source for native bullet %!s(int64=14) %!d(string=hai) anos
  nor..67 3e868d46de build script: %!s(int64=14) %!d(string=hai) anos
  nor..67 2d30689043 - unify native jmePhysicsSpace for android and desktop %!s(int64=14) %!d(string=hai) anos
  nor..67 3f8ee953ed - unify native jmePhysicsSpace for android and desktop %!s(int64=14) %!d(string=hai) anos
  nor..67 d0f1b21f4c build script: %!s(int64=14) %!d(string=hai) anos
  nor..67 4e95a85a4c - remove unused libraries %!s(int64=14) %!d(string=hai) anos
  nor..67 c16e880888 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI %!s(int64=14) %!d(string=hai) anos
  nor..67 85ed03bb92 - remove desktop-fx package and move effects to core, remove HDRRenderer swing UI %!s(int64=14) %!d(string=hai) anos
  nor..67 20ce3874fd build script: %!s(int64=14) %!d(string=hai) anos
  nor..67 ba76fc53b7 build script: %!s(int64=14) %!d(string=hai) anos
  nor..67 eb3c8192ea build script: %!s(int64=14) %!d(string=hai) anos