Kae..pl
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0bb9822322
Bugfix: fixed an issue that caused repeated meshes to be populated in the wrong direction when Y axis was set as up axis.
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12 лет назад |
roo..li
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b49ab638c3
Updated some item names in SDK Palette.
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12 лет назад |
roo..li
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951b650119
Updated SDK Palette to no longer use C-style object names -_-
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12 лет назад |
roo..li
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6f56c63703
Updated SDK Palette to include DirctionalShadow Renderer and Filter.
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12 лет назад |
jul..se
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92757f8a9d
Sends all key events (including repeat events) in the JOGL NEWT backend
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12 лет назад |
jul..se
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166373230c
Possible fix for the bug on compressed DDS textures in the JOGL backend
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12 лет назад |
jul..se
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b7042af8ce
Switches to JOGL 2.0.2, reverts my mistake
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12 лет назад |
jul..se
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e877d1f8c9
Switches to JOGL 2.0.2
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12 лет назад |
rem..om
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07477b0be8
cloneForSpatial in LodControl now properly calls super.cloneForSpatial
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12 лет назад |
rem..om
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b61192d71e
Formated LodControl before fixing a cloning issue
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12 лет назад |
bre..om
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a33c7394e3
Slightly improved the terrain paint tool. Changed the terrain flatten tool to match documentation
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12 лет назад |
Kae..pl
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bf4447bc46
Feature: loading separate UV sets defined by user and loading LightMap.
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12 лет назад |
bre..om
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d2d86d649b
switched the colors for Y & Z in the axis marker
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12 лет назад |
rem..om
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b577a6c336
Fixed an issue with multiple shadow renderers.
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12 лет назад |
nor..67
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044ec5d66f
SDK:
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12 лет назад |
rem..om
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55b2afde82
Made the DebugKeysAppState output something that you just have to copy paste into your code when outputing the position and rotation of the camera.
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12 лет назад |
rem..om
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20123c74ea
SDK : Scene composer MoveManager now accounts for parent node scale when moving a spatial in the scene composer. This is to avoid the spatial to "jump" when starting moving.
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12 лет назад |
rem..om
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e8d38b75f9
SDK : Scene composer : re introduced switch to front view with nupad 1 (not sure why it was removed in the first place)
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12 лет назад |
rem..om
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b0eb3b31a5
SDK : fixed an issue causing audio nodes to "fly around" when attached to a sub node with non zero translations.
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12 лет назад |
rem..om
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7e28558ece
SDK : fixed an issue causing "scene graph updated from another thread " error int he scenecomposer when adding an audio node
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12 лет назад |
iwg..ic
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a1316b4514
Android: Fix issue with AndroidHarness trying to pause audio after app.stop() closed down the audio renderer
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12 лет назад |
nor..67
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2143e17d99
SDK:
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12 лет назад |
rem..om
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9f6c42f568
fixed imports in HelloTerrain, and made the same changes as in HelloCollision in HelloTerrainCollision
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12 лет назад |
rem..om
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5962b6cc39
Removes the use of the deprecated Box contructor with the mesh origin in HelloPicking, made the crosshair properly centered. Also updated the wiki
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12 лет назад |
roo..li
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2224767cbe
Removed depricated material example in hellomaterial, refactored some object names
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12 лет назад |
nor..67
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6baff6f8d9
SDK:
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12 лет назад |
roo..li
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3445985717
Replaced depricated material example in Palette by a colored code sample snippet
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12 лет назад |
nor..67
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59857d7bc3
SDK:
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12 лет назад |
rem..om
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e36241e74b
Removes the use of the deprecated Box contructor with the mesh origin in HelloPhysics. Also updated the wiki
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12 лет назад |
rem..om
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b01ac95cfc
Removes the use of the deprecated Box contructor with the mesh origin in HelloNode. also updated the wiki and made the screenshot up to date to what the tutorial produces
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12 лет назад |