Historique des commits

Auteur SHA1 Message Date
  nor..67 0ec18dca80 - make jbullet mesh generation synchronized il y a 13 ans
  iwg..ic 305e3f25e0 SDK: Updates to JME3 Tests for Android Template il y a 13 ans
  iwg..om b475a8e9c9 mouseEventsInvertX and mouseEventsInvertY settings in newly created MainActivity files and instead, show mouseEventsEnabled. Default values in AndroidHarness (false for both invertX and invertY) match Desktop mouse. il y a 13 ans
  iwg..om b7ae718b64 Correct default value for invert mouse events. By default, raw touch events have the same coordinate origin as Desktop mouse events (lower left corner). The default for mouseEventsInvertX and mouseEventsInvertY should be false to match Desktop mouse. il y a 13 ans
  iwg..om 30c2bb665e Create seperate ant target in mobile-impl for copying the Android lib. Allows for easy overriding of the target in build.xml to define alternative Android libs. il y a 13 ans
  iwg..om 1d1b893510 SDK: Update icon and description for JME3 Test Android project template. il y a 13 ans
  iwg..om d3426d8f5e Add sdk template for jME3 Test classes configured to run as an Android project. il y a 13 ans
  iwg..om 343f9fd08e Add automatic zip of Android Tests template project il y a 13 ans
  Kae..pl bdd8ab1fb0 Feature: added constraint definitions that were added to blender 2.62 so that the loaded does not crash when meets one il y a 13 ans
  iwg..om d59e679f71 Add copy of engine src/test to Android jME3 Test template project il y a 13 ans
  iwg..om 24b9cb3587 Setting ignore for jme3test src directories. They are copied in during build. il y a 13 ans
  iwg..om 9bb4efdeb5 Initial commit for the jME3 Tests template project configured as an Android project il y a 13 ans
  Kae..pl 142905654f Added a function that creates the full name of the field (with its pointer and table indicators). Just for debugging purposes. il y a 13 ans
  nor..67 4360d22f02 SDK: il y a 13 ans
  nor..67 e2476e4e5c SDK: il y a 13 ans
  nor..67 ad927bcd6a - change blender texture locator to always set the texture key on loaded textures explicitly (for relative textures too) il y a 13 ans
  Kae..pl 21dc62e293 Refactoring: removing unnecessary asset manager from BlenderInputStream constructor (the manager was never used). il y a 13 ans
  nor..67 629d1caba7 - change blender texture locator to always set the texture key on loaded textures explicitly il y a 13 ans
  nor..67 80be12661f SDK: il y a 13 ans
  nor..67 56244c7744 - separate update() call in KinematicRagdollControl to multiple methods to make them run hot quicker il y a 13 ans
  nor..67 a53071ca4d - small optimization in ragdoll deserialization il y a 13 ans
  nor..67 f29b7fadab - add serialization for KinematicRagdollControl (TODO: presets) il y a 13 ans
  nor..67 9514355b82 - add abstraction level for spatial data creation to AbstractPhysicsControl il y a 13 ans
  nor..67 887c13142f - move KinematicRagdollControl to use AbstractPhysicsControl il y a 13 ans
  nor..67 2addc81210 - fix bug in cloneForSpatial use in Spatial il y a 13 ans
  nor..67 88be282190 - remove control.setSpatial in bullet physics controls il y a 13 ans
  nor..67 b17fbf1f49 - change Spatial and AbstractControl so that control.setSpatial doesn't have to be called in Control.cloneForSpatial but the engine also doesn't throw an exception if it does il y a 13 ans
  nor..67 cc13547e19 SDK: il y a 13 ans
  nor..67 93c5cdbc71 - change PhysicsTestHelper soccer setup il y a 13 ans
  nor..67 342b16a35b - fix using UNIT_Z when no reset vector is specified for BetterCharacterControl il y a 13 ans