nor..67
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10f675b23b
SDK
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vor 11 Jahren |
Kostya
|
03892ed642
Enable VBO on iOS
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vor 11 Jahren |
Kae..pl
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6132141f9f
Feature: added support for fog loading from blender file.
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vor 11 Jahren |
Kostya
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5afe5b35c1
Added iOS java rendering classes
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vor 11 Jahren |
Kostya
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be38e480b7
Initial iOS core library classes submit
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vor 11 Jahren |
rem..om
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2cc64abfa9
Applied abies patch so that the BatchNode.clone properly works.
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vor 11 Jahren |
rem..om
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4b02c8a952
Made the temp BoundingVolume in TempVars a BoundingBox since it's instanciated as a BoundingBox
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vor 11 Jahren |
rem..om
|
5b7b7b0c8f
Fix some corner cases in ShadowUtil after last commit
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vor 11 Jahren |
rem..om
|
31b9c41e8a
SpotLightShadowRenderer, fixed an issue where a spot light would wast shadows behind itself
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vor 11 Jahren |
rem..om
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1ef4c21391
Added a comment setupTextureParams in LwjglRenderer about the switch with missing breaks
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vor 11 Jahren |
phr00t
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8aeb523043
uses temporary variables instead of object creation; much faster & efficient
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vor 11 Jahren |
phr00t
|
414a20fc5f
temp boundingbox for shadowutil use
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vor 11 Jahren |
rem..om
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5d02fe1c20
Made trunk sync with commit r11019 and commit r11020
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vor 11 Jahren |
Kae..pl
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84aa234446
Bugfix: improved computation of 'Local with parent' bone constraint space (not yet perfect but much better than the previous one).
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vor 11 Jahren |
dan..om
|
fc8be06297
- Reverted the addition of the break; statement.
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vor 11 Jahren |
dan..om
|
687eb0ff19
- Removed SafeArray usage as it wasn't used.
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vor 11 Jahren |
bre..om
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6f28e6e98b
Increased terrain tool radius max. Fixed terrain smooth tool invalid-height values on terrain edge.
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vor 11 Jahren |
Kae..pl
|
fa845e33c8
Bugfix: fixed how blender importer handled ambient light.
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vor 11 Jahren |
phr00t
|
b06cdfc77c
use temp variables instead of creating new ones to improve memory usage
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vor 11 Jahren |
phr00t
|
77a2af25c4
avoids creating iterators, accesses param's backing array directly for greater performance
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vor 11 Jahren |
phr00t
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7bb046730f
using getParamsMap() for jME3 performance improvements in DefineList
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vor 11 Jahren |
phr00t
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988fdd2f9e
added getParamsMap() for jME3 performance improvements in Technique/DefineList
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vor 11 Jahren |
Kae..pl
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623c038f97
Bugfix: properly adding AmbientLight to the result set node. (as a LightNode as every other light and not as Light).
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vor 11 Jahren |
rickard
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e0be0d563c
Added "shin" to HumanoidRagdollPreset so that Jaime works better with the KinematicRagdollControl
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vor 11 Jahren |
Kae..pl
|
f50cf31f05
Feature: added support for 'Copy transform' constraint.
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vor 11 Jahren |
Kae..pl
|
5ac87508d6
Bugfix: fixed a bug that caused that some constraints were not applied to the bones in animated model.
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vor 11 Jahren |
nor..67
|
195a5bfb5b
SDK:
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vor 11 Jahren |
Kae..pl
|
43e1446b3a
Bugfix: animation control is now applied once per node and not many times (this happened when node had several different meshes).
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vor 11 Jahren |
Kae..pl
|
752599891a
Bugfix: fixed an issue with badly loaded bone animations when bones did not have fully defined translation/rotation/scale.
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vor 11 Jahren |
Kae..pl
|
162808f0cd
Bugfix: fixed an issue that could cause NPE to be thrown, when somehow object or skeleton animation maps were null.
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vor 11 Jahren |