Historique des commits

Auteur SHA1 Message Date
  PSp..om 11f686b1e0 Some cheap defensive checks that make a nicer il y a 13 ans
  Kae..pl 332fe4d3ac Fixing bugs with applying UV maps. il y a 13 ans
  Kae..pl 440217fbd2 Fixing a bug that raised an exception when bone animation was attached directly to the object for Blender 2.49. il y a 13 ans
  Kae..pl 1c429f0eb2 Fix to logging (thanks to rectalogic for finding it out :). il y a 13 ans
  nor..67 1e496c91fd SDK: il y a 13 ans
  nor..67 6dbc85234f SDK: il y a 13 ans
  Kae..pl d63683d240 Issue 466: Blender loader duplicates vertices il y a 13 ans
  rem..om 4e987ae63e Android : Pixel Format again. Transparent or Translucent pixel format should not be the deault setting as they drain a substential amount of fps and that most of the games will have an opaque background. il y a 13 ans
  rem..om 67712589e2 Android : changed the way the glsurface's pixel format was chosen, allowing the surface to have a translucent background il y a 13 ans
  Sha..rd ca3f1d941a * Fix issue 505 il y a 13 ans
  rem..om 9349bd97c6 MotionPath.setSpeed can now be fed with a negative value to go backward. Waypoints will be properly triggered and the spatial will stop if it reaches the end of the path. il y a 13 ans
  Sha..rd c373f70d01 * Fixed issue where a model loaded from J3O would crash on render (thanks ghoust) il y a 13 ans
  Kae..pl e8762bcf9d Fix to 3D texture triangulation procedure that might have caused an image of width or height == 0 to be produced (which caused later errors during textures merging). il y a 13 ans
  Sha..rd 8cf238a262 * Fix crash when loading animated OgreXML model exported from blender2ogre 0.5.7 il y a 13 ans
  Sha..rd 5730bf67d8 * Removed useless code / formatted DefineList il y a 13 ans
  Sha..rd b007fd672a * Added IndexBuffer.wrapIndexBuffer() for wrapping any buffer (convenience method) il y a 13 ans
  Sha..rd fd03d28d81 * Added AssetKey.clone() il y a 13 ans
  Sha..rd 7b9b9905ef * Removed workarounds for setting material parameter with m_ prefix. From now on it will only be supported when loading really old J3O files. il y a 13 ans
  Sha..rd fbf29530f3 * Deprecated FloatToFixed: You should use regular floats on Android instead of using fixed decimal format (most mobile GPUs support float anyway) il y a 13 ans
  Sha..rd 37aa17302f * Octree/Octnode: construct method now takes arguments for max depth, max volume, and tris per node il y a 13 ans
  nor..67 613d519544 SDK: il y a 13 ans
  dan..om a6033d0193 - Added TestCursor + 3 types of cursors for user testing. il y a 13 ans
  dan..om 0ade9ab80f - Removed a comment on a line that wasn't to be commented... il y a 13 ans
  dan..om 5ac9953f62 Implemented the ability to change the mouse cursor. il y a 13 ans
  nor..67 4e419a854c SDK: il y a 13 ans
  nor..67 caba5c80c1 SDK: il y a 13 ans
  nor..67 27da3a106b SDK: il y a 13 ans
  nor..67 77b827ce6b SDK: il y a 13 ans
  nor..67 740a6fcf9a SDK: il y a 13 ans
  nor..67 49f6e62048 SDK: il y a 13 ans