rem..om
|
147ff8796d
- Made the FilterPostProcessor cleanup delete framebuffers and textures form memory.
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há 12 anos atrás |
rem..om
|
81b458cc4b
BoundongSphere fixed a case when intersects was not releasing the tempvars.
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há 12 anos atrás |
Kae..pl
|
1fcd9526b2
Refactoring: improved the usage and flow of blender context and blender input stream (will make the unit tests implementation easier).
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há 12 anos atrás |
Kae..pl
|
6708cf0d7f
Bugfix: properly importing object animations where not all axes are being animated by the ipo curves (provided by arpagaus - thanks a lot :) ).
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há 12 anos atrás |
PSp..om
|
4e98d0e13d
Added a method to clear collision data. This is often
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há 12 anos atrás |
Kae..pl
|
e7aeb9a222
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests. (forgot to make the method static).
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há 12 anos atrás |
Kae..pl
|
c0f46d97c5
Tests: added a method that returns the known blender primary types names. This will be needed in unit tests.
|
há 12 anos atrás |
PSp..om
|
797caf6936
Provide access to an in-order list of all class
|
há 12 anos atrás |
PSp..om
|
90913bf8c3
Catch another case where shutdown state can cause a
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há 12 anos atrás |
Kae..pl
|
a499e972ab
Bugfix: fixed an issue that was recently introduced with not negating Y-rotation values when Y axis was up.
|
há 12 anos atrás |
PSp..om
|
767231a4a8
Fixed an NPE in the FlyCamAppState that occurred
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há 12 anos atrás |
Kae..pl
|
cf830b4c7c
Bugfix: fixing errors that appeared during mirror modifier loading (there is still mirror rotation being not supported, but hope to fix that soon).
|
há 12 anos atrás |
rem..om
|
f8c317f593
BloomFilter, applied James patch to make sure the filter is properly re initialized when de downsampling factor is changed.
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há 12 anos atrás |
Kae..pl
|
b77f5a422c
Bugfix: fixed a bug that caused objects with negative scale to have improper transformations.
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há 12 anos atrás |
Kae..pl
|
68debc95eb
Bugfix: displaying the bone name in BoneContext toString() method even if the bone is not yet created.
|
há 12 anos atrás |
Kae..pl
|
25e20509c6
Bugfix: bone context returns the length of the bone without taking model scale into account; that caused troubles during constraint's computations but should be used for bone debugger length (an appropriate notice is in the method's javadoc).
|
há 12 anos atrás |
Kae..pl
|
b5357e96ec
Bugfix: taking scale into account when loading constraint's world matrix.
|
há 12 anos atrás |
PSp..om
|
faf04cbb1f
Keep better track of the independent alpha test related
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há 12 anos atrás |
PSp..om
|
4fc8cb8443
Added additional state for alpha test because
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há 12 anos atrás |
rem..om
|
79def7aa8f
Re added nifty optimization to not render fully transparent quads
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há 12 anos atrás |
rem..om
|
d6f3b4a5bc
Removed a useless line of code in Parallax.glsllib
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há 12 anos atrás |
dan..om
|
8ff0cd386a
FEATURE: Added some features to ScreenshotAppState.
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há 12 anos atrás |
Kae..pl
|
17a0554897
Bugfix: fixed a bug that caused models to be heavily spoiled if they had armatures with identical bones' names.
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há 12 anos atrás |
Kae..pl
|
9289d03604
Bugfix: fixed a bug that caused IDENTITY matrix to be changed during loading (sorry about that ;).
|
há 12 anos atrás |
PSp..om
|
66c1b0b457
Modified containsGui() to work like the other contains
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há 12 anos atrás |
rem..om
|
9d63a7fc02
Fixed an issue with how reading text files with bufferedReader was done. Using a null check for EOF instead of buffer.ready(). This was causing a NPE on android 4.4
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há 12 anos atrás |
Kae..pl
|
45e82cdbb1
Bugfix: fixed parenting issue (turned out that blender does not always store parent inverse matrix in objects parentinv field)
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há 12 anos atrás |
Kae..pl
|
382c1c85f5
Bugfix: added tracks equalisation method (inequal tracks' frame count caused exceptions during animation simulations).
|
há 12 anos atrás |
rem..om
|
7a612494a2
Fixed an issue introduced by last change on the filter post processor when disabling all filters before the Processor is initialized
|
há 12 anos atrás |
iwg..ic
|
911958cfbe
Android: set PreserveEGLContextOnPause when the os is rev 11 or higher. Dramatically reduces the resume time when the context can be preserved.
|
há 12 anos atrás |