Kae..pl
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20fade37c5
Bugfix: setting the right color for vertex colors for versions 2.62 and below (the color factors were misplaced in older blender versions)
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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fd28efd64c
Bugfix: fixed a bug in loading vertex colors for non-smooth meshes.
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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a01e9ab41c
Bugfix: vertices colors are now applied correctly.
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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a4b6107f5b
Bugfix: loading vertex colors for B-Mesh (fix provided by Remo Arpagaus).
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%!s(int64=12) %!d(string=hai) anos |
iwg..ic
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21f9aac4ce
Fix issue with clearing the map of native objects without clearing the ReferenceQueue. Caused exception in NativeObjectManager when Android recreated the OpenGL context before objects were polled from the ReferenceQueue.
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%!s(int64=12) %!d(string=hai) anos |
phr00t
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256f1c9229
Updated Native Bullet 2.82 builds to support m_flag modification via Java (now supported on all platforms)
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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c5725e238b
Bugfix: loader now catches all possible exception and throws IOException with a proper information abount unexpected error.
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%!s(int64=12) %!d(string=hai) anos |
voi..om
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ebc9b2f7b5
Nifty GUI: call mesh.updateCounts() after updating batch content to fix StatsView displaying wrong values
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%!s(int64=12) %!d(string=hai) anos |
rem..om
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ab89b55a53
Fixed an issue where the fpp and all its filters were reinitialized when all filters had been disabled and the first one was re enabled. Thanks to James Mundy to have found this issue.
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%!s(int64=12) %!d(string=hai) anos |
rem..om
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d502d22d0e
Added LightPosition, LightDirection, AmbientColor and LightColor in UniformBinding so they can be referenced and used in the shaderNodes editor.
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%!s(int64=12) %!d(string=hai) anos |
phr00t
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15e379c8f1
Fix typo..
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%!s(int64=12) %!d(string=hai) anos |
phr00t
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b95cc8901d
Native bullet 2.82 builds with support for raytest m_flag modification, unmodified mac 2.82 build included (will get updated 2.82 mac binary early next week)
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%!s(int64=12) %!d(string=hai) anos |
phr00t
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614bffa9ae
Native bullet raytest m_flags now accessible to Java, updated bullet builds incoming...
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%!s(int64=12) %!d(string=hai) anos |
bre..om
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ac51e1d885
Allow a custom Executor to be passed to the TerrainLodControl
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%!s(int64=12) %!d(string=hai) anos |
phr00t
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f4598eeb91
...but I want my MacOSX 2.82 Native Bullet libraries nnnoowww\!
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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8e1bedf7e7
Bugfix: fixed an NPE exception that occured during flat textures merging.
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%!s(int64=12) %!d(string=hai) anos |
bre..om
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fe1f90dbf6
Added a method to manually clean up any Terrain lod control threads.
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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61c3d27942
Feature: improved bone debugger shape if provided with bone lengths (if no lengths data is available then the view looks as usual).
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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7987f5edf0
Refactoring: removing BlenderContext cleaning; reference to the instance of this class is lost instead after the loading is done.
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%!s(int64=12) %!d(string=hai) anos |
gouessej
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f49992d15b
Switches to JOGL 2.1.2
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%!s(int64=12) %!d(string=hai) anos |
gouessej
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e3651d8f96
Adds an Ant target that downloads JogAmp's JARs
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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44a7b1f098
Feature: applying static pose transformations for bones.
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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6b12e0d071
Bugfix: fixes to bone's transformation evaluation in LOCAL and POSE spaces.
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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5097881499
Refactoring: simplified method that loads the object's transformation.
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%!s(int64=12) %!d(string=hai) anos |
PSp..om
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46b573db52
Fixing some implicit casts. These must be ignored
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%!s(int64=12) %!d(string=hai) anos |
PSp..om
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b8071a2f50
Properly set the number of samples in some of the
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%!s(int64=12) %!d(string=hai) anos |
PSp..om
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6469c739c5
Fixed the DepthOfField effect to work with AA
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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1c26d91bb2
Bugfix: fixed a bug that raised IndexOutOfBounds exception when blending was applied to image with mipmaps. (commited once more because the previous version still had errors).
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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3dbe5fcec6
Bugfix: fixed a bug that raised IndexOutOfBounds exception when blending was applied to image with mipmaps.
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%!s(int64=12) %!d(string=hai) anos |
Kae..pl
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c278b39c82
Bugfix: fixed an issue that caused NPE to be raised when UnsupportedConstraint was allocated.
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%!s(int64=12) %!d(string=hai) anos |