ShA..Rd
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2339b7d2e5
* Fix Material.hashCode/equals and RenderState.hashCode()
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13 年之前 |
nor..67
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92e2e35aef
- change Material.equals to Material.contentEquals
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13 年之前 |
Sha..rd
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bd4214f3bd
* AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package.
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13 年之前 |
rem..om
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d50efde277
Fixed imports from last commit
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13 年之前 |
Sha..rd
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ddca06e607
* Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..)
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13 年之前 |
rem..om
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55b8188d20
Material has now a isEqual method that compares materialDef, material params and material additional render state
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13 年之前 |
Kae..pl
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f232b11318
Material name added.
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14 年之前 |
nor..67
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3cdaf0e051
jme3:
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14 年之前 |
nor..67
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4e66dddc95
- remove unneeded instanceof and casting in Material
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14 年之前 |
sha..rd
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c6c4cf53a0
* Some minor optimizations
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14 年之前 |
rem..om
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2a0c4ed10f
Null checked additionalRenderState when loading a material
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14 年之前 |
sha..rd
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e93993364a
* Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material
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14 年之前 |
sky..ok
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83fd9107c9
Fix for broken Javadoc in Material
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14 年之前 |
sha..rd
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f421e2a876
* Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar)
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14 年之前 |
dan..om
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87435a37d3
Fixed output param to Logger's warning.
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14 年之前 |
sha..rd
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db0a4f23a8
* New block language parser
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14 年之前 |
rem..om
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91477b73f5
Engine :
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14 年之前 |
rem..om
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9e5f9be5ec
SpotLight : reduced the number of float varying by 5 in the shaders :
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14 年之前 |
rem..om
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ae2fda8626
Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene
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14 年之前 |
sha..rd
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026a72d57e
* Fix crash in TestEverything
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14 年之前 |
rem..om
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310193018d
- added a ColorRGBA to tempVars
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14 年之前 |
rem..om
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c172b2e455
- Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)).
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14 年之前 |
rem..om
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99a4b00c15
- Added SpotLight light type.
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14 年之前 |
Sha..om
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a5d00fd003
* Fixed NullPointerException when loading old materials that used wireframe.j3md
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14 年之前 |
sha..rd
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951d9fe23a
J3O incompatibility issues fixed
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14 年之前 |
sha..rd
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95cdde7f53
* Javadocs for com.jme3.material
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14 年之前 |
sha..rd
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d03683deca
* SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application.
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14 年之前 |
sha..rd
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3430cd93d1
* Prevent UnsupportedOperationException when using LightMode SinglePass
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14 年之前 |
sha..rd
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5bf644ff90
* Made MTLLoader more compatible
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14 年之前 |
sha..rd
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3ed2824cc3
* Sorting ID now reset properly when shader or texture changed
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14 年之前 |