提交历史

作者 SHA1 备注 提交日期
  ShA..Rd 2339b7d2e5 * Fix Material.hashCode/equals and RenderState.hashCode() 13 年之前
  nor..67 92e2e35aef - change Material.equals to Material.contentEquals 13 年之前
  Sha..rd bd4214f3bd * AssetCache is now an interface and can be extended by user. Moved to com.jme3.asset.cache package. 13 年之前
  rem..om d50efde277 Fixed imports from last commit 13 年之前
  Sha..rd ddca06e607 * Materials.equals() method now works correctly (checking if material will look the same if rendered, in 99.9% of cases..) 13 年之前
  rem..om 55b8188d20 Material has now a isEqual method that compares materialDef, material params and material additional render state 13 年之前
  Kae..pl f232b11318 Material name added. 14 年之前
  nor..67 3cdaf0e051 jme3: 14 年之前
  nor..67 4e66dddc95 - remove unneeded instanceof and casting in Material 14 年之前
  sha..rd c6c4cf53a0 * Some minor optimizations 14 年之前
  rem..om 2a0c4ed10f Null checked additionalRenderState when loading a material 14 年之前
  sha..rd e93993364a * Fixed issue where additional render states in material would always have apply*** flags set to true, added workaround for old versions of material 14 年之前
  sky..ok 83fd9107c9 Fix for broken Javadoc in Material 14 年之前
  sha..rd f421e2a876 * Removed shiny check in Lighting.frag (for ATI Radeon X1600 and similar) 14 年之前
  dan..om 87435a37d3 Fixed output param to Logger's warning. 14 年之前
  sha..rd db0a4f23a8 * New block language parser 14 年之前
  rem..om 91477b73f5 Engine : 14 年之前
  rem..om 9e5f9be5ec SpotLight : reduced the number of float varying by 5 in the shaders : 14 年之前
  rem..om ae2fda8626 Spot light : fixed issue that was preventing point lights to work correctly when a spot light is in the scene 14 年之前
  sha..rd 026a72d57e * Fix crash in TestEverything 14 年之前
  rem..om 310193018d - added a ColorRGBA to tempVars 14 年之前
  rem..om c172b2e455 - Reverted previous uniform change, it was causing changes in constants, when user was assigning a constant to a uniform (like mat.setColor("Color",ColorRGBA.White)). 14 年之前
  rem..om 99a4b00c15 - Added SpotLight light type. 14 年之前
  Sha..om a5d00fd003 * Fixed NullPointerException when loading old materials that used wireframe.j3md 14 年之前
  sha..rd 951d9fe23a J3O incompatibility issues fixed 14 年之前
  sha..rd 95cdde7f53 * Javadocs for com.jme3.material 14 年之前
  sha..rd d03683deca * SimpleTextured, SolidColor, VertexColor, and WireColor are now obsolete. Using those materials will crash your application. 14 年之前
  sha..rd 3430cd93d1 * Prevent UnsupportedOperationException when using LightMode SinglePass 14 年之前
  sha..rd 5bf644ff90 * Made MTLLoader more compatible 14 年之前
  sha..rd 3ed2824cc3 * Sorting ID now reset properly when shader or texture changed 14 年之前