rem..om
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298c052d24
- Use quaternions and slerp for rotation track
|
14 years ago |
nor..67
|
2e5a0fda75
Update windows bullet native
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14 years ago |
nor..67
|
4a15aa4162
- update bullet native for OSX
|
14 years ago |
nor..67
|
2360562947
- add some fixes for collision callbacks and android to native bullet
|
14 years ago |
nor..67
|
79c807c861
- fix broken online assetpacks and online help by adding a proper browser agent tag (Mozilla) for System.setProperty("http.agent","");
|
14 years ago |
nor..67
|
d6649ab87d
- hide un-editable properties in Model Import Tool, fix reloading, reload on separate thread
|
14 years ago |
nor..67
|
cfc6036bf2
- cleanup after Kirill-Bomb
|
14 years ago |
sha..rd
|
1fb4a9be00
* Apply fix for cylinder normal generation
|
14 years ago |
sha..rd
|
b5f567753c
* SDK: Commit LWJGL 2.8.1 applet loader
|
14 years ago |
sha..rd
|
55bfc5f0cf
* Update to LWJGL 2.8.1
|
14 years ago |
sha..rd
|
107380afc1
* Moved GLObjectManager to util, it is now NativeObjectManager and can be used to manage collection of any native object
|
14 years ago |
nor..67
|
1b665cc38e
- add GLSL editor to SDK by default
|
14 years ago |
sha..rd
|
bb52601e4e
* Gutted out SpatialAnimation
|
14 years ago |
sha..rd
|
e3366f14b8
Animation system revamp
|
14 years ago |
nor..67
|
be7f7764cc
- rename AssetKey Properties to "Conversion Settings"
|
14 years ago |
nor..67
|
fd1d945ae5
- add properties of AssetKeys for Assets in Project Explorer, allowing setting AssetKey options when converting models that are inside the project already
|
14 years ago |
nor..67
|
0e605579f8
- change fix for Light not triggering save button
|
14 years ago |
nor..67
|
51aa80a71a
- fix Light not triggering save button
|
14 years ago |
nor..67
|
101e53569f
- add sn cleanup to sdk build
|
14 years ago |
nor..67
|
7cd6b48d9e
- native bullet: revert native build changes
|
14 years ago |
nor..67
|
3dcd4fdade
- native bullet: add -static-libgcc option to native bullet compile
|
14 years ago |
nor..67
|
6c13cd9b36
- native bullet: add -fPIC option to native bullet compile
|
14 years ago |
nor..67
|
20c5994db4
- native bullet: add some checks to physics space and physics vehicle
|
14 years ago |
nor..67
|
0a11431b21
- change name of Library plugins (jME3 and External)
|
14 years ago |
nor..67
|
47c60dc3ed
- update basicgame project to exclude .blend files for distribution by default
|
14 years ago |
nor..67
|
99c679af49
- bullet native: fix osx java headers path to work on lion
|
14 years ago |
nor..67
|
fbbe0fa8c7
- bullet native: remove -static-libgcc option for linux
|
14 years ago |
nor..67
|
03b4be02a7
- bullet native: remove -m32 option for linux
|
14 years ago |
nor..67
|
242af7aa5d
- bullet native: fix changed signature for PhysicsRigidBody methods
|
14 years ago |
nor..67
|
3bf64fb343
- bullet native: fix changed signature for PhysicsCollisionEvent methods
|
14 years ago |