Normen Hansen
|
2a0553dfbd
- fix issue with OgreXML that caused a lot of other issues in the SDK
|
10 年之前 |
shadowislord
|
2cc601edc3
NativeLibraryLoader: Don't gobble the exception message when loading via System.loadLibrary()
|
10 年之前 |
Normen Hansen
|
8e76652110
- remove support for pre-3.0 assets.properties file in nbproject
|
10 年之前 |
Normen Hansen
|
8664fc4956
- remove support for pre-3.0 extension files in ProjectExtensionManager
|
10 年之前 |
iwgeric
|
ef6882aeda
Merge branch 'master' of https://github.com/jMonkeyEngine/jmonkeyengine
|
10 年之前 |
iwgeric
|
6d8ef39976
Add support for setting a maximum resolution on the GLSurfaceView while maintaining the aspect ratio (AndroidHarnessFragment only).
|
10 年之前 |
Normen Hansen
|
8b391877d0
- use "app" folder which is on java.library.path in native stub execution
|
10 年之前 |
Normen Hansen
|
2d8d4f4131
- update desktop deployment to use binary extraction and exclude binar jar files
|
10 年之前 |
Normen Hansen
|
a6d67ed92b
- add executable class for extracting binaries and getting a list of jar file excludes to be used in build systems
|
10 年之前 |
Normen Hansen
|
13c821babd
- remove unneeded libraries from BasicGameProject template
|
10 年之前 |
Normen Hansen
|
fbb09f0520
- remove unneeded libraries from BasicGameProject template
|
10 年之前 |
Normen Hansen
|
50134899f8
- remove adding for 64 ending for natives
|
10 年之前 |
jmekaelthas
|
c90e50bb2e
Feature: curves and surfaces now have their own temporal mesh which
|
10 年之前 |
iwgeric
|
6ec86fe919
Initial commit for support of launching a jME application as an Android Fragment
|
10 年之前 |
Nehon
|
539dcf9c82
Added glsl syntax highlighting to the generated shader view in the ShaderNode editor.Worksif text/x-glsl mime type is recognized by any installed syntax highlighting plugin.
|
10 年之前 |
Nehon
|
b0995bcf55
Sanity check when creating ShaderNode editor metadata.
|
10 年之前 |
Nehon
|
4668621c95
the MaterialPreviewRenderer now properly clears the cache before rendering a preview
|
10 年之前 |
Normen Hansen
|
98f0d2c08a
- fix jme3-bullet-natives build issue
|
10 年之前 |
shadowislord
|
32cfca495d
* NativeLibraryLoader: Add method to get a list of jars that contain known natives
|
10 年之前 |
shadowislord
|
56a187f77a
* NativeLibraryLoader: Add method to extract a platform's natives
|
10 年之前 |
Normen Hansen
|
5c738c6a8a
- suppress more warnings in SDK
|
10 年之前 |
Normen Hansen
|
fd3b918a11
- suppress more warnings in SDK
|
10 年之前 |
Normen Hansen
|
cd7cedbda9
- suppress more warnings in SDK
|
10 年之前 |
Normen Hansen
|
5bc1595ab8
- suppress more warnings in SDK
|
10 年之前 |
Normen Hansen
|
886a9c6479
- update library xml files for lwjgl 2.9.2
|
10 年之前 |
Normen Hansen
|
b98db36a2d
- suppress warnings across SDK
|
10 年之前 |
Nehon
|
2007cd5543
fixed inverted red and blue channels in OffScenePanel and ScenePreviewProcessor , has the default format of readFrameBuffer has been set to RGBA in jme core
|
10 年之前 |
Nehon
|
384a60b118
Changed the SDK icons and splash screens
|
10 年之前 |
Normen Hansen
|
5c9fee7a7e
- update library names for lwjgl 2.9.2 on OSX
|
10 年之前 |
Normen Hansen
|
433ed2148b
- fix creation of private.properties on Windoof
|
10 年之前 |