Commit History

作者 SHA1 備註 提交日期
  nor..67 2df43b3baa SDK: 14 年之前
  nor..67 c350e33214 SDK: 14 年之前
  nor..67 dde203f347 SDK: 14 年之前
  nor..67 d95e99ecc0 SDK: 14 年之前
  nor..67 76d04b6e49 SDK: 14 年之前
  nor..67 b43b9efe18 SDK: 14 年之前
  nor..67 b90d093ef0 SDK: 14 年之前
  nor..67 89aa2b160f SDK: 14 年之前
  nor..67 5cf69aa5fd SDK: 14 年之前
  nor..67 122d438e9d SDK: 14 年之前
  nor..67 818a8bdaab SDK: 14 年之前
  nor..67 10ce82f423 SDK: 14 年之前
  nor..67 1fa17fa99a - show user dialog when class specified in CustomControl wizard is no Control 14 年之前
  nor..67 4dd25e370c - improve error dialog 14 年之前
  nor..67 c028bc4212 - add some user feedback when Custom Control classes cannot be instantiated 14 年之前
  nor..67 dd5449a33b - add a selection list of classes that extend AbstractControl or implement Control for custom Control wizard 14 年之前
  dan..om fbb396b8a2 * Fixed extrapolateLinear() so it would really extrapolates if bigger than 1 or smaller than 0. The old behavior was to clamp between 0 and 1, doing exactly the same thing as interpolateLinear(). 14 年之前
  nor..67 12b70d9b29 - change default wizard title for Custom Controls 14 年之前
  nor..67 47e9b74e6a - enable compile on save by default in BasicGameProject 14 年之前
  nor..67 159d9d5e2b - fix ProjectAssetManager classpath url gathering 14 年之前
  nor..67 3c4fa71a3c - throw exception when trying to set AssetEventListener on ProjectAssetManager -> use addEventListener 14 年之前
  nor..67 02dc993c21 - remove futile call 14 年之前
  nor..67 a9501c7ed4 - add list of external AssetKeys and FileObjects to AssetDataObject 14 年之前
  nor..67 70d600bc24 - add project classpath items to ProjectAssetManager as UrlLocators 14 年之前
  nor..67 01e7ae48b4 - add physics button tooltips Bundle.properties 14 年之前
  nor..67 dc82dd7680 - add physics button tooltips 14 年之前
  nor..67 23b4e2fcf0 - synchronized access to AssetManager ClassLoader list 14 年之前
  nor..67 c0695b0a3a - make ClassLoader list in AssetManager a syncronized list 14 年之前
  nor..67 200801cd4e SDK: 14 年之前
  nor..67 5826b4cefe SDK: 14 年之前